fd1ea0fd84
* Testing LTO (#4) * Testing LTO * clang * linux * Added the rest of Blinkhawk's optimizations * Unlikely asserts * Removing LTO from Linux builds - GCC * Removing LTO from Linux builds - Clang
29 lines
1.2 KiB
YAML
29 lines
1.2 KiB
YAML
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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parameters:
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artifactSource: 'true'
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cache: 'false'
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version: ''
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steps:
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- script: choco install vulkan-sdk
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displayName: 'Install vulkan-sdk'
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- script: refreshenv && mkdir build && cd build && cmake -E env CXXFLAGS="/Gw /GA /Gr /Ob2" cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_POLICY_DEFAULT_CMP0069=NEW -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DYUZU_TESTS=OFF -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} -DCMAKE_BUILD_TYPE=Release -DYUZU_CRASH_DUMPS=ON .. && cd ..
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displayName: 'Configure CMake'
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- task: MSBuild@1
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displayName: 'Build'
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inputs:
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solution: 'build/yuzu.sln'
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maximumCpuCount: true
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configuration: release
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- task: PowerShell@2
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displayName: 'Package Artifacts'
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inputs:
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targetType: 'filePath'
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filePath: './.ci/scripts/windows/upload.ps1'
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arguments: '$(BuildName)'
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- publish: artifacts
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artifact: 'yuzu-$(BuildName)-windows-msvc'
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displayName: 'Upload Artifacts'
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