43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
// Copyright 2019 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "video_core/gpu.h"
|
|
|
|
namespace Core::Frontend {
|
|
class GraphicsContext;
|
|
}
|
|
|
|
namespace VideoCore {
|
|
class RendererBase;
|
|
} // namespace VideoCore
|
|
|
|
namespace VideoCommon {
|
|
|
|
/// Implementation of GPU interface that runs the GPU synchronously
|
|
class GPUSynch final : public Tegra::GPU {
|
|
public:
|
|
explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
|
std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
|
|
~GPUSynch() override;
|
|
|
|
void Start() override;
|
|
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
|
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
|
void FlushRegion(VAddr addr, u64 size) override;
|
|
void InvalidateRegion(VAddr addr, u64 size) override;
|
|
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
|
void WaitIdle() const override {}
|
|
|
|
protected:
|
|
void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
|
|
[[maybe_unused]] u32 value) const override {}
|
|
|
|
private:
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> context;
|
|
};
|
|
|
|
} // namespace VideoCommon
|