bd8b9bbcee
Instead of pre-specializing shaders and then post-specializing them, drop the later and only "specialize" the shader while decoding it. |
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.. | ||
decode | ||
ast.cpp | ||
ast.h | ||
compiler_settings.cpp | ||
compiler_settings.h | ||
const_buffer_locker.cpp | ||
const_buffer_locker.h | ||
control_flow.cpp | ||
control_flow.h | ||
decode.cpp | ||
expr.cpp | ||
expr.h | ||
node.h | ||
node_helper.cpp | ||
node_helper.h | ||
shader_ir.cpp | ||
shader_ir.h | ||
track.cpp |