yuzu/src
Lioncash b74df62959 lm: Use LOG_DEBUG for printing out trace logs
Using LOG_TRACE here isn't a good idea because LOG_TRACE is only enabled
when yuzu is compiled in debug mode. Debug mode is also quite slow, and
so we're potentially throwing away logging messages that can provide
value when trying to boot games.
2018-08-15 01:07:41 -04:00
..
audio_core Merge pull request #1033 from MerryMage/interp 2018-08-13 12:19:59 -04:00
common Merge pull request #1063 from lioncash/inline 2018-08-14 22:40:23 -04:00
core lm: Use LOG_DEBUG for printing out trace logs 2018-08-15 01:07:41 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests externals: Update catch to 2.3.0 2018-08-07 19:26:13 -04:00
video_core Implement Z16_UNORM in PixelFormatFromTextureFormat function 2018-08-15 04:14:15 +02:00
yuzu core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00
yuzu_cmd core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00