.. |
gl_buffer_cache.cpp
|
gl_buffer_cache: Remove unused ReserveMemory method
|
2019-05-30 13:21:01 -03:00 |
gl_buffer_cache.h
|
gl_buffer_cache: Remove unused ReserveMemory method
|
2019-05-30 13:21:01 -03:00 |
gl_device.cpp
|
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
|
2019-06-20 21:38:34 -03:00 |
gl_device.h
|
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
|
2019-06-20 21:38:34 -03:00 |
gl_framebuffer_cache.cpp
|
texture_cache: Fermi2D reform and implement View Mirage
|
2019-06-20 21:38:33 -03:00 |
gl_framebuffer_cache.h
|
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
|
2019-06-20 21:36:12 -03:00 |
gl_global_cache.cpp
|
shader_ir: Implement STG, keep track of global memory usage and flush
|
2019-04-14 00:25:32 -03:00 |
gl_global_cache.h
|
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
|
2019-04-21 11:42:07 -04:00 |
gl_rasterizer.cpp
|
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
|
2019-06-20 21:38:33 -03:00 |
gl_rasterizer.h
|
texture_cache: Fermi2D reform and implement View Mirage
|
2019-06-20 21:38:33 -03:00 |
gl_rasterizer_cache.cpp
|
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
|
2019-06-20 21:36:12 -03:00 |
gl_rasterizer_cache.h
|
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
|
2019-06-20 21:36:12 -03:00 |
gl_resource_manager.cpp
|
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
|
2019-06-20 21:38:33 -03:00 |
gl_resource_manager.h
|
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
|
2019-06-20 21:38:33 -03:00 |
gl_sampler_cache.cpp
|
gl_sampler_cache: Port sampler cache to OpenGL
|
2019-04-02 16:58:08 -03:00 |
gl_sampler_cache.h
|
gl_sampler_cache: Port sampler cache to OpenGL
|
2019-04-02 16:58:08 -03:00 |
gl_shader_cache.cpp
|
gl_shader_decompiler: Implement image binding settings
|
2019-06-20 21:38:33 -03:00 |
gl_shader_cache.h
|
gl_rasterizer: Track texture buffer usage
|
2019-06-20 21:38:33 -03:00 |
gl_shader_decompiler.cpp
|
gl_shader_decompiler: Implement image binding settings
|
2019-06-20 21:38:33 -03:00 |
gl_shader_decompiler.h
|
gl_shader_decompiler: Implement image binding settings
|
2019-06-20 21:38:33 -03:00 |
gl_shader_disk_cache.cpp
|
Fix rebase errors
|
2019-06-20 21:38:33 -03:00 |
gl_shader_disk_cache.h
|
gl_shader_decompiler: Implement image binding settings
|
2019-06-20 21:38:33 -03:00 |
gl_shader_gen.cpp
|
Merge pull request #2514 from ReinUsesLisp/opengl-compat
|
2019-06-07 17:23:25 -04:00 |
gl_shader_gen.h
|
gl_shader_decompiler: Use variable AOFFI on supported hardware
|
2019-04-14 05:13:19 -03:00 |
gl_shader_manager.cpp
|
gl_rasterizer: Move alpha testing to the OpenGL pipeline
|
2019-05-30 13:21:01 -03:00 |
gl_shader_manager.h
|
gl_rasterizer: Move alpha testing to the OpenGL pipeline
|
2019-05-30 13:21:01 -03:00 |
gl_shader_util.cpp
|
video_core: fixed arithmetic overflow warnings & improved code style
|
2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
|
gl_shader_util: Add parameter to handle retrievable programs
|
2019-02-06 22:20:57 -03:00 |
gl_state.cpp
|
gl_rasterizer: Move alpha testing to the OpenGL pipeline
|
2019-05-30 13:21:01 -03:00 |
gl_state.h
|
gl_rasterizer: Move alpha testing to the OpenGL pipeline
|
2019-05-30 13:21:01 -03:00 |
gl_stream_buffer.cpp
|
video_core: Make ARB_buffer_storage a required extension
|
2019-06-20 21:36:12 -03:00 |
gl_stream_buffer.h
|
video_core: Make ARB_buffer_storage a required extension
|
2019-06-20 21:36:12 -03:00 |
gl_texture_cache.cpp
|
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
|
2019-06-20 21:38:34 -03:00 |
gl_texture_cache.h
|
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
|
2019-06-20 21:38:33 -03:00 |
maxwell_to_gl.h
|
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
|
2019-05-30 13:21:01 -03:00 |
renderer_opengl.cpp
|
gl_rasterizer_cache: Use texture buffers to emulate texture buffers
|
2019-06-20 21:36:12 -03:00 |
renderer_opengl.h
|
gl_shader_cache: Use shared contexts to build shaders in parallel
|
2019-05-20 22:45:55 -03:00 |
utils.cpp
|
Texture Cache: Implement Blitting and Fermi Copies
|
2019-06-20 21:36:12 -03:00 |
utils.h
|
Texture Cache: Implement Blitting and Fermi Copies
|
2019-06-20 21:36:12 -03:00 |