yuzu/src/core/hle/service/am
Zach Hilman 48fcb43585 am: Construct and use proper applets with ILibraryAppletAccessor
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18 10:53:47 -05:00
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applets am/applets: Add connector between frontend and AM applet classes 2018-11-18 10:53:47 -05:00
am.cpp am: Construct and use proper applets with ILibraryAppletAccessor 2018-11-18 10:53:47 -05:00
am.h am: Move IStorageAccessor to header and update backing buffer 2018-11-18 10:53:47 -05:00
applet_ae.cpp Ability to switch between docked and undocked mode in-game 2018-11-07 18:01:33 +11:00
applet_ae.h Ability to switch between docked and undocked mode in-game 2018-11-07 18:01:33 +11:00
applet_oe.cpp Ability to switch between docked and undocked mode in-game 2018-11-07 18:01:33 +11:00
applet_oe.h Ability to switch between docked and undocked mode in-game 2018-11-07 18:01:33 +11:00
idle.cpp am: Update service function tables 2018-10-21 16:40:20 -04:00
idle.h hle/service: Default constructors and destructors in the cpp file where applicable 2018-09-10 23:55:31 -04:00
omm.cpp omm: Update service function tables 2018-10-19 04:04:59 -04:00
omm.h hle/service: Default constructors and destructors in the cpp file where applicable 2018-09-10 23:55:31 -04:00
spsm.cpp hle/service: Default constructors and destructors in the cpp file where applicable 2018-09-10 23:55:31 -04:00
spsm.h hle/service: Default constructors and destructors in the cpp file where applicable 2018-09-10 23:55:31 -04:00
tcap.cpp am: Add the basic skeleton for the tcap service 2018-10-21 16:50:17 -04:00
tcap.h am: Add the basic skeleton for the tcap service 2018-10-21 16:50:17 -04:00