yuzu/src/core/hle/kernel/initial_process.h

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// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/literals.h"
#include "core/hle/kernel/board/nintendo/nx/k_memory_layout.h"
#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
namespace Kernel {
using namespace Common::Literals;
constexpr std::size_t InitialProcessBinarySizeMax = 12_MiB;
static inline PAddr GetInitialProcessBinaryPhysicalAddress() {
return Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetKernelPhysicalBaseAddress(
MainMemoryAddress);
}
} // namespace Kernel