32 lines
821 B
C++
32 lines
821 B
C++
// Copyright 2018 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "audio_core/sink.h"
|
|
|
|
namespace AudioCore {
|
|
|
|
class NullSink final : public Sink {
|
|
public:
|
|
explicit NullSink(std::string){};
|
|
~NullSink() override = default;
|
|
|
|
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/,
|
|
const std::string& /*name*/) override {
|
|
return null_sink_stream;
|
|
}
|
|
|
|
private:
|
|
struct NullSinkStreamImpl final : SinkStream {
|
|
void EnqueueSamples(u32 /*num_channels*/, const std::vector<s16>& /*samples*/) override {}
|
|
|
|
size_t SamplesInQueue(u32 /*num_channels*/) const override {
|
|
return 0;
|
|
}
|
|
} null_sink_stream;
|
|
};
|
|
|
|
} // namespace AudioCore
|