fbc232426d
Normalizes pixel format names to match Vulkan names. Previous to this commit pixel formats had no convention, leading to confusion and potential bugs.
588 lines
14 KiB
C++
588 lines
14 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <climits>
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#include <utility>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "video_core/gpu.h"
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#include "video_core/textures/texture.h"
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namespace VideoCore::Surface {
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enum class PixelFormat {
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A8B8G8R8_UNORM,
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A8B8G8R8_SNORM,
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A8B8G8R8_SINT,
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A8B8G8R8_UINT,
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R5G6B5_UNORM,
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B5G6R5_UNORM,
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A1R5G5B5_UNORM,
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A2B10G10R10_UNORM,
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A2B10G10R10_UINT,
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A1B5G5R5_UNORM,
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R8_UNORM,
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R8_SNORM,
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R8_SINT,
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R8_UINT,
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R16G16B16A16_FLOAT,
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R16G16B16A16_UNORM,
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R16G16B16A16_SNORM,
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R16G16B16A16_SINT,
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R16G16B16A16_UINT,
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B10G11R11_FLOAT,
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R32G32B32A32_UINT,
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BC1_RGBA_UNORM,
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BC2_UNORM,
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BC3_UNORM,
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BC4_UNORM,
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BC4_SNORM,
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BC5_UNORM,
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BC5_SNORM,
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BC7_UNORM,
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BC6H_UFLOAT,
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BC6H_SFLOAT,
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ASTC_2D_4X4_UNORM,
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B8G8R8A8_UNORM,
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R32G32B32A32_FLOAT,
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R32G32B32A32_SINT,
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R32G32_FLOAT,
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R32G32_SINT,
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R32_FLOAT,
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R16_FLOAT,
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R16_UNORM,
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R16_SNORM,
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R16_UINT,
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R16_SINT,
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R16G16_UNORM,
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R16G16_FLOAT,
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R16G16_UINT,
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R16G16_SINT,
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R16G16_SNORM,
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R32G32B32_FLOAT,
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A8B8G8R8_SRGB,
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R8G8_UNORM,
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R8G8_SNORM,
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R8G8_SINT,
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R8G8_UINT,
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R32G32_UINT,
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R16G16B16X16_FLOAT,
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R32_UINT,
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R32_SINT,
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ASTC_2D_8X8_UNORM,
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ASTC_2D_8X5_UNORM,
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ASTC_2D_5X4_UNORM,
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B8G8R8A8_SRGB,
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BC1_RGBA_SRGB,
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BC2_SRGB,
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BC3_SRGB,
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BC7_SRGB,
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A4B4G4R4_UNORM,
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ASTC_2D_4X4_SRGB,
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ASTC_2D_8X8_SRGB,
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ASTC_2D_8X5_SRGB,
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ASTC_2D_5X4_SRGB,
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ASTC_2D_5X5_UNORM,
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ASTC_2D_5X5_SRGB,
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ASTC_2D_10X8_UNORM,
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ASTC_2D_10X8_SRGB,
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ASTC_2D_6X6_UNORM,
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ASTC_2D_6X6_SRGB,
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ASTC_2D_10X10_UNORM,
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ASTC_2D_10X10_SRGB,
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ASTC_2D_12X12_UNORM,
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ASTC_2D_12X12_SRGB,
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ASTC_2D_8X6_UNORM,
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ASTC_2D_8X6_SRGB,
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ASTC_2D_6X5_UNORM,
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ASTC_2D_6X5_SRGB,
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E5B9G9R9_FLOAT,
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MaxColorFormat,
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// Depth formats
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D32_FLOAT = MaxColorFormat,
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D16_UNORM,
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MaxDepthFormat,
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// DepthStencil formats
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D24_UNORM_S8_UINT = MaxDepthFormat,
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S8_UINT_D24_UNORM,
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D32_FLOAT_S8_UINT,
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MaxDepthStencilFormat,
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Max = MaxDepthStencilFormat,
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Invalid = 255,
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};
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static constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
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enum class SurfaceType {
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ColorTexture = 0,
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Depth = 1,
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DepthStencil = 2,
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Invalid = 3,
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};
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enum class SurfaceTarget {
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Texture1D,
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TextureBuffer,
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Texture2D,
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Texture3D,
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Texture1DArray,
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Texture2DArray,
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TextureCubemap,
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TextureCubeArray,
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};
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constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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0, // A8B8G8R8_UNORM
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0, // A8B8G8R8_SNORM
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0, // A8B8G8R8_SINT
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0, // A8B8G8R8_UINT
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0, // R5G6B5_UNORM
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0, // B5G6R5_UNORM
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0, // A1R5G5B5_UNORM
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0, // A2B10G10R10_UNORM
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0, // A2B10G10R10_UINT
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0, // A1B5G5R5_UNORM
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0, // R8_UNORM
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0, // R8_SNORM
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0, // R8_SINT
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0, // R8_UINT
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0, // R16G16B16A16_FLOAT
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0, // R16G16B16A16_UNORM
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0, // R16G16B16A16_SNORM
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0, // R16G16B16A16_SINT
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0, // R16G16B16A16_UINT
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0, // B10G11R11_FLOAT
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0, // R32G32B32A32_UINT
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2, // BC1_RGBA_UNORM
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2, // BC2_UNORM
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2, // BC3_UNORM
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2, // BC4_UNORM
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2, // BC4_SNORM
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2, // BC5_UNORM
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2, // BC5_SNORM
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2, // BC7_UNORM
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2, // BC6H_UFLOAT
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2, // BC6H_SFLOAT
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2, // ASTC_2D_4X4_UNORM
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0, // B8G8R8A8_UNORM
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0, // R32G32B32A32_FLOAT
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0, // R32G32B32A32_SINT
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0, // R32G32_FLOAT
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0, // R32G32_SINT
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0, // R32_FLOAT
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0, // R16_FLOAT
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0, // R16_UNORM
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0, // R16_SNORM
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0, // R16_UINT
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0, // R16_SINT
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0, // R16G16_UNORM
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0, // R16G16_FLOAT
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0, // R16G16_UINT
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0, // R16G16_SINT
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0, // R16G16_SNORM
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0, // R32G32B32_FLOAT
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0, // A8B8G8R8_SRGB
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0, // R8G8_UNORM
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0, // R8G8_SNORM
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0, // R8G8_SINT
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0, // R8G8_UINT
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0, // R32G32_UINT
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0, // R16G16B16X16_FLOAT
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0, // R32_UINT
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0, // R32_SINT
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2, // ASTC_2D_8X8_UNORM
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2, // ASTC_2D_8X5_UNORM
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2, // ASTC_2D_5X4_UNORM
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0, // B8G8R8A8_SRGB
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2, // BC1_RGBA_SRGB
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2, // BC2_SRGB
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2, // BC3_SRGB
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2, // BC7_SRGB
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0, // A4B4G4R4_UNORM
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2, // ASTC_2D_4X4_SRGB
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2, // ASTC_2D_8X8_SRGB
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2, // ASTC_2D_8X5_SRGB
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2, // ASTC_2D_5X4_SRGB
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2, // ASTC_2D_5X5_UNORM
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2, // ASTC_2D_5X5_SRGB
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2, // ASTC_2D_10X8_UNORM
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2, // ASTC_2D_10X8_SRGB
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2, // ASTC_2D_6X6_UNORM
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2, // ASTC_2D_6X6_SRGB
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2, // ASTC_2D_10X10_UNORM
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2, // ASTC_2D_10X10_SRGB
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2, // ASTC_2D_12X12_UNORM
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2, // ASTC_2D_12X12_SRGB
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2, // ASTC_2D_8X6_UNORM
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2, // ASTC_2D_8X6_SRGB
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2, // ASTC_2D_6X5_UNORM
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2, // ASTC_2D_6X5_SRGB
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0, // E5B9G9R9_FLOAT
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0, // D32_FLOAT
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0, // D16_UNORM
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0, // D24_UNORM_S8_UINT
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0, // S8_UINT_D24_UNORM
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0, // D32_FLOAT_S8_UINT
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}};
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/**
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* Gets the compression factor for the specified PixelFormat. This applies to just the
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* "compressed width" and "compressed height", not the overall compression factor of a
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* compressed image. This is used for maintaining proper surface sizes for compressed
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* texture formats.
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*/
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inline constexpr u32 GetCompressionFactorShift(PixelFormat format) {
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DEBUG_ASSERT(format != PixelFormat::Invalid);
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DEBUG_ASSERT(static_cast<std::size_t>(format) < compression_factor_shift_table.size());
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return compression_factor_shift_table[static_cast<std::size_t>(format)];
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}
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inline constexpr u32 GetCompressionFactor(PixelFormat format) {
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return 1U << GetCompressionFactorShift(format);
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}
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constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
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1, // A8B8G8R8_UNORM
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1, // A8B8G8R8_SNORM
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1, // A8B8G8R8_SINT
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1, // A8B8G8R8_UINT
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1, // R5G6B5_UNORM
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1, // B5G6R5_UNORM
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1, // A1R5G5B5_UNORM
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1, // A2B10G10R10_UNORM
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1, // A2B10G10R10_UINT
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1, // A1B5G5R5_UNORM
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1, // R8_UNORM
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1, // R8_SNORM
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1, // R8_SINT
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1, // R8_UINT
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1, // R16G16B16A16_FLOAT
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1, // R16G16B16A16_UNORM
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1, // R16G16B16A16_SNORM
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1, // R16G16B16A16_SINT
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1, // R16G16B16A16_UINT
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1, // B10G11R11_FLOAT
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1, // R32G32B32A32_UINT
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4, // BC1_RGBA_UNORM
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4, // BC2_UNORM
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4, // BC3_UNORM
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4, // BC4_UNORM
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4, // BC4_SNORM
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4, // BC5_UNORM
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4, // BC5_SNORM
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4, // BC7_UNORM
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4, // BC6H_UFLOAT
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4, // BC6H_SFLOAT
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4, // ASTC_2D_4X4_UNORM
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1, // B8G8R8A8_UNORM
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1, // R32G32B32A32_FLOAT
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1, // R32G32B32A32_SINT
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1, // R32G32_FLOAT
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1, // R32G32_SINT
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1, // R32_FLOAT
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1, // R16_FLOAT
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1, // R16_UNORM
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1, // R16_SNORM
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1, // R16_UINT
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1, // R16_SINT
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1, // R16G16_UNORM
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1, // R16G16_FLOAT
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1, // R16G16_UINT
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1, // R16G16_SINT
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1, // R16G16_SNORM
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1, // R32G32B32_FLOAT
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1, // A8B8G8R8_SRGB
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1, // R8G8_UNORM
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1, // R8G8_SNORM
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1, // R8G8_SINT
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1, // R8G8_UINT
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1, // R32G32_UINT
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1, // R16G16B16X16_FLOAT
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1, // R32_UINT
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1, // R32_SINT
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8, // ASTC_2D_8X8_UNORM
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8, // ASTC_2D_8X5_UNORM
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5, // ASTC_2D_5X4_UNORM
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1, // B8G8R8A8_SRGB
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4, // BC1_RGBA_SRGB
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4, // BC2_SRGB
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4, // BC3_SRGB
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4, // BC7_SRGB
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1, // A4B4G4R4_UNORM
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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8, // ASTC_2D_8X5_SRGB
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5, // ASTC_2D_5X4_SRGB
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5, // ASTC_2D_5X5_UNORM
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5, // ASTC_2D_5X5_SRGB
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10, // ASTC_2D_10X8_UNORM
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10, // ASTC_2D_10X8_SRGB
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_SRGB
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8, // ASTC_2D_8X6_UNORM
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8, // ASTC_2D_8X6_SRGB
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6, // ASTC_2D_6X5_UNORM
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6, // ASTC_2D_6X5_SRGB
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1, // E5B9G9R9_FLOAT
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1, // D32_FLOAT
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1, // D16_UNORM
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1, // D24_UNORM_S8_UINT
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1, // S8_UINT_D24_UNORM
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1, // D32_FLOAT_S8_UINT
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}};
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static constexpr u32 GetDefaultBlockWidth(PixelFormat format) {
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if (format == PixelFormat::Invalid)
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return 0;
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ASSERT(static_cast<std::size_t>(format) < block_width_table.size());
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return block_width_table[static_cast<std::size_t>(format)];
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}
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constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
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1, // A8B8G8R8_UNORM
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1, // A8B8G8R8_SNORM
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1, // A8B8G8R8_SINT
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1, // A8B8G8R8_UINT
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1, // R5G6B5_UNORM
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1, // B5G6R5_UNORM
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1, // A1R5G5B5_UNORM
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1, // A2B10G10R10_UNORM
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1, // A2B10G10R10_UINT
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1, // A1B5G5R5_UNORM
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1, // R8_UNORM
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1, // R8_SNORM
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1, // R8_SINT
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1, // R8_UINT
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1, // R16G16B16A16_FLOAT
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1, // R16G16B16A16_UNORM
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1, // R16G16B16A16_SNORM
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1, // R16G16B16A16_SINT
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1, // R16G16B16A16_UINT
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1, // B10G11R11_FLOAT
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1, // R32G32B32A32_UINT
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4, // BC1_RGBA_UNORM
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4, // BC2_UNORM
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4, // BC3_UNORM
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4, // BC4_UNORM
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4, // BC4_SNORM
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4, // BC5_UNORM
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4, // BC5_SNORM
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4, // BC7_UNORM
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4, // BC6H_UFLOAT
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4, // BC6H_SFLOAT
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4, // ASTC_2D_4X4_UNORM
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1, // B8G8R8A8_UNORM
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1, // R32G32B32A32_FLOAT
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1, // R32G32B32A32_SINT
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1, // R32G32_FLOAT
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1, // R32G32_SINT
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1, // R32_FLOAT
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1, // R16_FLOAT
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1, // R16_UNORM
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1, // R16_SNORM
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1, // R16_UINT
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1, // R16_SINT
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1, // R16G16_UNORM
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1, // R16G16_FLOAT
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1, // R16G16_UINT
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1, // R16G16_SINT
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1, // R16G16_SNORM
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1, // R32G32B32_FLOAT
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1, // A8B8G8R8_SRGB
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1, // R8G8_UNORM
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1, // R8G8_SNORM
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1, // R8G8_SINT
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1, // R8G8_UINT
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1, // R32G32_UINT
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1, // R16G16B16X16_FLOAT
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1, // R32_UINT
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1, // R32_SINT
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8, // ASTC_2D_8X8_UNORM
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5, // ASTC_2D_8X5_UNORM
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4, // ASTC_2D_5X4_UNORM
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1, // B8G8R8A8_SRGB
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4, // BC1_RGBA_SRGB
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4, // BC2_SRGB
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4, // BC3_SRGB
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4, // BC7_SRGB
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1, // A4B4G4R4_UNORM
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4, // ASTC_2D_4X4_SRGB
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8, // ASTC_2D_8X8_SRGB
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5, // ASTC_2D_8X5_SRGB
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4, // ASTC_2D_5X4_SRGB
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5, // ASTC_2D_5X5_UNORM
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5, // ASTC_2D_5X5_SRGB
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8, // ASTC_2D_10X8_UNORM
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8, // ASTC_2D_10X8_SRGB
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6, // ASTC_2D_6X6_UNORM
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6, // ASTC_2D_6X6_SRGB
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10, // ASTC_2D_10X10_UNORM
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10, // ASTC_2D_10X10_SRGB
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12, // ASTC_2D_12X12_UNORM
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12, // ASTC_2D_12X12_SRGB
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6, // ASTC_2D_8X6_UNORM
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6, // ASTC_2D_8X6_SRGB
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5, // ASTC_2D_6X5_UNORM
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5, // ASTC_2D_6X5_SRGB
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1, // E5B9G9R9_FLOAT
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1, // D32_FLOAT
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1, // D16_UNORM
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1, // D24_UNORM_S8_UINT
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1, // S8_UINT_D24_UNORM
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1, // D32_FLOAT_S8_UINT
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}};
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static constexpr u32 GetDefaultBlockHeight(PixelFormat format) {
|
|
if (format == PixelFormat::Invalid)
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return 0;
|
|
|
|
ASSERT(static_cast<std::size_t>(format) < block_height_table.size());
|
|
return block_height_table[static_cast<std::size_t>(format)];
|
|
}
|
|
|
|
constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
|
|
32, // A8B8G8R8_UNORM
|
|
32, // A8B8G8R8_SNORM
|
|
32, // A8B8G8R8_SINT
|
|
32, // A8B8G8R8_UINT
|
|
16, // R5G6B5_UNORM
|
|
16, // B5G6R5_UNORM
|
|
16, // A1R5G5B5_UNORM
|
|
32, // A2B10G10R10_UNORM
|
|
32, // A2B10G10R10_UINT
|
|
16, // A1B5G5R5_UNORM
|
|
8, // R8_UNORM
|
|
8, // R8_SNORM
|
|
8, // R8_SINT
|
|
8, // R8_UINT
|
|
64, // R16G16B16A16_FLOAT
|
|
64, // R16G16B16A16_UNORM
|
|
64, // R16G16B16A16_SNORM
|
|
64, // R16G16B16A16_SINT
|
|
64, // R16G16B16A16_UINT
|
|
32, // B10G11R11_FLOAT
|
|
128, // R32G32B32A32_UINT
|
|
64, // BC1_RGBA_UNORM
|
|
128, // BC2_UNORM
|
|
128, // BC3_UNORM
|
|
64, // BC4_UNORM
|
|
64, // BC4_SNORM
|
|
128, // BC5_UNORM
|
|
128, // BC5_SNORM
|
|
128, // BC7_UNORM
|
|
128, // BC6H_UFLOAT
|
|
128, // BC6H_SFLOAT
|
|
128, // ASTC_2D_4X4_UNORM
|
|
32, // B8G8R8A8_UNORM
|
|
128, // R32G32B32A32_FLOAT
|
|
128, // R32G32B32A32_SINT
|
|
64, // R32G32_FLOAT
|
|
64, // R32G32_SINT
|
|
32, // R32_FLOAT
|
|
16, // R16_FLOAT
|
|
16, // R16_UNORM
|
|
16, // R16_SNORM
|
|
16, // R16_UINT
|
|
16, // R16_SINT
|
|
32, // R16G16_UNORM
|
|
32, // R16G16_FLOAT
|
|
32, // R16G16_UINT
|
|
32, // R16G16_SINT
|
|
32, // R16G16_SNORM
|
|
96, // R32G32B32_FLOAT
|
|
32, // A8B8G8R8_SRGB
|
|
16, // R8G8_UNORM
|
|
16, // R8G8_SNORM
|
|
16, // R8G8_SINT
|
|
16, // R8G8_UINT
|
|
64, // R32G32_UINT
|
|
64, // R16G16B16X16_FLOAT
|
|
32, // R32_UINT
|
|
32, // R32_SINT
|
|
128, // ASTC_2D_8X8_UNORM
|
|
128, // ASTC_2D_8X5_UNORM
|
|
128, // ASTC_2D_5X4_UNORM
|
|
32, // B8G8R8A8_SRGB
|
|
64, // BC1_RGBA_SRGB
|
|
128, // BC2_SRGB
|
|
128, // BC3_SRGB
|
|
128, // BC7_UNORM
|
|
16, // A4B4G4R4_UNORM
|
|
128, // ASTC_2D_4X4_SRGB
|
|
128, // ASTC_2D_8X8_SRGB
|
|
128, // ASTC_2D_8X5_SRGB
|
|
128, // ASTC_2D_5X4_SRGB
|
|
128, // ASTC_2D_5X5_UNORM
|
|
128, // ASTC_2D_5X5_SRGB
|
|
128, // ASTC_2D_10X8_UNORM
|
|
128, // ASTC_2D_10X8_SRGB
|
|
128, // ASTC_2D_6X6_UNORM
|
|
128, // ASTC_2D_6X6_SRGB
|
|
128, // ASTC_2D_10X10_UNORM
|
|
128, // ASTC_2D_10X10_SRGB
|
|
128, // ASTC_2D_12X12_UNORM
|
|
128, // ASTC_2D_12X12_SRGB
|
|
128, // ASTC_2D_8X6_UNORM
|
|
128, // ASTC_2D_8X6_SRGB
|
|
128, // ASTC_2D_6X5_UNORM
|
|
128, // ASTC_2D_6X5_SRGB
|
|
32, // E5B9G9R9_FLOAT
|
|
32, // D32_FLOAT
|
|
16, // D16_UNORM
|
|
32, // D24_UNORM_S8_UINT
|
|
32, // S8_UINT_D24_UNORM
|
|
64, // D32_FLOAT_S8_UINT
|
|
}};
|
|
|
|
static constexpr u32 GetFormatBpp(PixelFormat format) {
|
|
if (format == PixelFormat::Invalid)
|
|
return 0;
|
|
|
|
ASSERT(static_cast<std::size_t>(format) < bpp_table.size());
|
|
return bpp_table[static_cast<std::size_t>(format)];
|
|
}
|
|
|
|
/// Returns the sizer in bytes of the specified pixel format
|
|
static constexpr u32 GetBytesPerPixel(PixelFormat pixel_format) {
|
|
if (pixel_format == PixelFormat::Invalid) {
|
|
return 0;
|
|
}
|
|
return GetFormatBpp(pixel_format) / CHAR_BIT;
|
|
}
|
|
|
|
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
|
|
|
|
bool SurfaceTargetIsLayered(SurfaceTarget target);
|
|
|
|
bool SurfaceTargetIsArray(SurfaceTarget target);
|
|
|
|
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
|
|
|
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
|
|
|
PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format);
|
|
|
|
SurfaceType GetFormatType(PixelFormat pixel_format);
|
|
|
|
bool IsPixelFormatASTC(PixelFormat format);
|
|
|
|
bool IsPixelFormatSRGB(PixelFormat format);
|
|
|
|
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
|
|
|
|
} // namespace VideoCore::Surface
|