yuzu/src/video_core/engines
ReinUsesLisp 2ccf85a910 vk_shader_decompiler: Implement force early fragment tests
Force early fragment tests when the 3D method is enabled.
The established pipeline cache takes care of recompiling if needed.

This is implemented only on Vulkan to avoid invalidating the shader
cache on OpenGL.
2020-11-26 17:52:26 -03:00
..
const_buffer_engine_interface.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
const_buffer_info.h video_core/engines: Move ConstBufferInfo out of Maxwell3D 2019-06-07 19:47:15 -03:00
engine_interface.h Clang Format and Documentation. 2020-04-28 14:02:51 -04:00
engine_upload.cpp decoders: correct block calculation 2019-06-20 21:38:34 -03:00
engine_upload.h decoders: correct block calculation 2019-06-20 21:38:34 -03:00
fermi_2d.cpp fermi_2d: Make use of designated initializers 2020-09-18 13:55:21 -04:00
fermi_2d.h fermi_2d: Make use of designated initializers 2020-09-18 13:55:21 -04:00
kepler_compute.cpp video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
kepler_compute.h video_core: Initialize renderer with a GPU 2020-08-22 01:51:45 -03:00
kepler_memory.cpp VideoCore/Engines: Refactor Engines CallMethod. 2020-04-27 21:47:58 -04:00
kepler_memory.h Clang Format and Documentation. 2020-04-28 14:02:51 -04:00
maxwell_3d.cpp maxwell_3d: Use insert instead of loop push_back 2020-11-11 19:52:19 -03:00
maxwell_3d.h vk_shader_decompiler: Implement force early fragment tests 2020-11-26 17:52:26 -03:00
maxwell_dma.cpp video_core: Enforce -Wunused-variable and -Wunused-but-set-variable 2020-10-02 21:19:35 -03:00
maxwell_dma.h maxwell_dma: Rename registers to match official docs and reorder 2020-07-07 19:19:33 -03:00
shader_bytecode.h shader_bytecode: Make use of [[nodiscard]] where applicable 2020-11-20 02:20:37 -05:00
shader_header.h video_core: Enforce -Wclass-memaccess 2020-10-09 16:46:11 -03:00
shader_type.h gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00