69f16ba50e
Migrates the HLE service code off the use of directly accessing the global system instance where trivially able to do so. This removes all usages of Core::CurrentProcess from the service code, only 8 occurrences of this function exist elsewhere. There's still quite a bit of "System::GetInstance()" being used, however this was able to replace a few instances.
52 lines
1.2 KiB
C++
52 lines
1.2 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Service {
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namespace FileSystem {
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class FileSystemController;
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} // namespace FileSystem
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namespace BCAT {
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class Backend;
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class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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public:
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explicit Interface(Core::System& system_, std::shared_ptr<Module> module_,
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FileSystem::FileSystemController& fsc_, const char* name);
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~Interface() override;
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void CreateBcatService(Kernel::HLERequestContext& ctx);
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void CreateDeliveryCacheStorageService(Kernel::HLERequestContext& ctx);
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void CreateDeliveryCacheStorageServiceWithApplicationId(Kernel::HLERequestContext& ctx);
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protected:
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FileSystem::FileSystemController& fsc;
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std::shared_ptr<Module> module;
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std::unique_ptr<Backend> backend;
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private:
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Core::System& system;
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};
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};
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/// Registers all BCAT services with the specified service manager.
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void InstallInterfaces(Core::System& system);
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} // namespace BCAT
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} // namespace Service
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