51 lines
1.8 KiB
C++
51 lines
1.8 KiB
C++
#include <QShortcut>
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#include <QDialog>
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#include "ui_hotkeys.h"
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class QKeySequence;
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class QSettings;
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/**
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* Register a hotkey.
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*
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* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
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* @param action Name of the action (e.g. "Start Emulation", "Load Image")
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* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the settings file before
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* @param default_context Default context to assign if the hotkey wasn't present in the settings file before
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* @warning Both the group and action strings will be displayed in the hotkey settings dialog
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*/
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void RegisterHotkey(const QString& group, const QString& action, const QKeySequence& default_keyseq = QKeySequence(), Qt::ShortcutContext default_context = Qt::WindowShortcut);
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/**
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* Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots.
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*
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* @param widget Parent widget of the returned QShortcut.
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* @warning If multiple QWidgets' call this function for the same action, the returned QShortcut will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent.
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*/
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QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
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/**
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* Saves all registered hotkeys to the settings file.
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*
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* @note Each hotkey group will be stored a settings group; For each hotkey inside that group, a settings group will be created to store the key sequence and the hotkey context.
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*/
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void SaveHotkeys(QSettings& settings);
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/**
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* Loads hotkeys from the settings file.
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*
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* @note Yet unregistered hotkeys which are present in the settings will automatically be registered.
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*/
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void LoadHotkeys(QSettings& settings);
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class GHotkeysDialog : public QDialog
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{
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Q_OBJECT
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public:
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GHotkeysDialog(QWidget* parent = NULL);
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private:
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Ui::hotkeys ui;
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};
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