.. |
directory.h
|
FS: Updated the Directory Entry structure to match the Switch.
|
2018-03-19 22:58:55 -05:00 |
disk_filesystem.cpp
|
FileSys: Append the requested path to the filesystem base path in DeleteFile.
|
2018-07-14 10:57:22 -05:00 |
disk_filesystem.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
errors.h
|
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
|
2018-06-18 19:26:01 -05:00 |
filesystem.cpp
|
Rename logging macro back to LOG_*
|
2018-07-02 21:45:47 -04:00 |
filesystem.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
partition_filesystem.cpp
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
partition_filesystem.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
path_parser.cpp
|
FileSys: add PathParser
|
2016-11-19 17:17:19 +02:00 |
path_parser.h
|
file_sys: Cleanup to better match Switch file system constructs.
|
2018-01-21 15:39:26 -05:00 |
program_metadata.cpp
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
program_metadata.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
romfs_factory.cpp
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
romfs_factory.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
romfs_filesystem.cpp
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
romfs_filesystem.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
savedata_factory.cpp
|
savedata_factory: Always create a save directory for games.
|
2018-07-08 17:05:13 -04:00 |
savedata_factory.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
sdmc_factory.cpp
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
sdmc_factory.h
|
Revert "Virtual Filesystem (#597)"
|
2018-07-07 20:24:51 -07:00 |
storage.h
|
file_sys: Cleanup to better match Switch file system constructs.
|
2018-01-21 15:39:26 -05:00 |