yuzu/src/core/file_sys/savedata_archive.cpp
2017-10-31 19:26:11 -04:00

331 lines
12 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/file_util.h"
#include "core/file_sys/disk_archive.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/path_parser.h"
#include "core/file_sys/savedata_archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
ResultVal<std::unique_ptr<FileBackend>> SaveDataArchive::OpenFile(const Path& path,
const Mode& mode) const {
LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
if (mode.hex == 0) {
LOG_ERROR(Service_FS, "Empty open mode");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
}
if (mode.create_flag && !mode.write_flag) {
LOG_ERROR(Service_FS, "Create flag set but write flag not set");
return ERROR_UNSUPPORTED_OPEN_FLAGS;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
LOG_ERROR(Service_FS, "Unexpected file or directory in %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::NotFound:
if (!mode.create_flag) {
LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.",
full_path.c_str());
return ERROR_FILE_NOT_FOUND;
} else {
// Create the file
FileUtil::CreateEmptyFile(full_path);
}
break;
case PathParser::FileFound:
break; // Expected 'success' case
}
FileUtil::IOFile file(full_path, mode.write_flag ? "r+b" : "rb");
if (!file.IsOpen()) {
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error opening %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
}
auto disk_file = std::make_unique<DiskFile>(std::move(file), mode);
return MakeResult<std::unique_ptr<FileBackend>>(std::move(disk_file));
}
ResultCode SaveDataArchive::DeleteFile(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::DirectoryFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "File not found %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::FileFound:
break; // Expected 'success' case
}
if (FileUtil::Delete(full_path)) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error deleting %s", full_path.c_str());
return ERROR_FILE_NOT_FOUND;
}
ResultCode SaveDataArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
template <typename T>
static ResultCode DeleteDirectoryHelper(const Path& path, const std::string& mount_point,
T deleter) {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
if (path_parser.IsRootDirectory())
return ERROR_DIRECTORY_NOT_EMPTY;
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file or directory %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
if (deleter(full_path)) {
return RESULT_SUCCESS;
}
LOG_ERROR(Service_FS, "Directory not empty %s", full_path.c_str());
return ERROR_DIRECTORY_NOT_EMPTY;
}
ResultCode SaveDataArchive::DeleteDirectory(const Path& path) const {
return DeleteDirectoryHelper(path, mount_point, FileUtil::DeleteDir);
}
ResultCode SaveDataArchive::DeleteDirectoryRecursively(const Path& path) const {
return DeleteDirectoryHelper(
path, mount_point, [](const std::string& p) { return FileUtil::DeleteDirRecursively(p); });
}
ResultCode SaveDataArchive::CreateFile(const FileSys::Path& path, u64 size) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_FILE_ALREADY_EXISTS;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
}
LOG_ERROR(Service_FS, "Too large file");
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode SaveDataArchive::CreateDirectory(const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "%s already exists", full_path.c_str());
return ERROR_DIRECTORY_ALREADY_EXISTS;
case PathParser::NotFound:
break; // Expected 'success' case
}
if (FileUtil::CreateDir(mount_point + path.AsString())) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", mount_point.c_str());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode SaveDataArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
const PathParser path_parser_src(src_path);
// TODO: Verify these return codes with HW
if (!path_parser_src.IsValid()) {
LOG_ERROR(Service_FS, "Invalid src path %s", src_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const PathParser path_parser_dest(dest_path);
if (!path_parser_dest.IsValid()) {
LOG_ERROR(Service_FS, "Invalid dest path %s", dest_path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto src_path_full = path_parser_src.BuildHostPath(mount_point);
const auto dest_path_full = path_parser_dest.BuildHostPath(mount_point);
if (FileUtil::Rename(src_path_full, dest_path_full)) {
return RESULT_SUCCESS;
}
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> SaveDataArchive::OpenDirectory(
const Path& path) const {
const PathParser path_parser(path);
if (!path_parser.IsValid()) {
LOG_ERROR(Service_FS, "Invalid path %s", path.DebugStr().c_str());
return ERROR_INVALID_PATH;
}
const auto full_path = path_parser.BuildHostPath(mount_point);
switch (path_parser.GetHostStatus(mount_point)) {
case PathParser::InvalidMountPoint:
LOG_CRITICAL(Service_FS, "(unreachable) Invalid mount point %s", mount_point.c_str());
return ERROR_FILE_NOT_FOUND;
case PathParser::PathNotFound:
case PathParser::NotFound:
LOG_ERROR(Service_FS, "Path not found %s", full_path.c_str());
return ERROR_PATH_NOT_FOUND;
case PathParser::FileInPath:
case PathParser::FileFound:
LOG_ERROR(Service_FS, "Unexpected file in path %s", full_path.c_str());
return ERROR_UNEXPECTED_FILE_OR_DIRECTORY;
case PathParser::DirectoryFound:
break; // Expected 'success' case
}
auto directory = std::make_unique<DiskDirectory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 SaveDataArchive::GetFreeBytes() const {
// TODO: Stubbed to return 1GiB
return 1024 * 1024 * 1024;
}
} // namespace FileSys