..
blit_image.cpp
vulkan/blit_image: Commit descriptor sets within worker thread
2021-07-22 21:51:40 -04:00
blit_image.h
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
fixed_pipeline_state.cpp
vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state
2021-07-22 21:51:39 -04:00
fixed_pipeline_state.h
vk_graphics_pipeline: Implement smooth lines
2021-07-22 21:51:39 -04:00
maxwell_to_vk.cpp
maxwell_to_vk: Add R16_SNORM
2021-07-22 21:51:40 -04:00
maxwell_to_vk.h
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
pipeline_helper.h
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
2021-07-22 21:51:38 -04:00
renderer_vulkan.cpp
renderers: Add explicit invert_y bool to screenshot callback
2021-07-28 21:46:08 -04:00
renderer_vulkan.h
renderer_vulkan: Implement screenshots
2021-07-28 21:45:55 -04:00
vk_blit_screen.cpp
vk_blit_screen: Add public CreateFramebuffer method
2021-07-28 21:43:02 -04:00
vk_blit_screen.h
vk_blit_screen: Add public CreateFramebuffer method
2021-07-28 21:43:02 -04:00
vk_buffer_cache.cpp
vk_buffer_cache: Add transform feedback usage to null buffer
2021-07-26 05:49:37 -03:00
vk_buffer_cache.h
shader: Initial OpenGL implementation
2021-07-22 21:51:30 -04:00
vk_command_pool.cpp
vk_command_pool: Reduce the command pool size from 4096 to 4
2021-02-23 19:08:24 -03:00
vk_command_pool.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_compute_pass.cpp
vk_compute_pass: Remove unused captures
2021-07-27 06:17:52 -04:00
vk_compute_pass.h
vulkan: Defer descriptor set work to the Vulkan thread
2021-07-22 21:51:29 -04:00
vk_compute_pipeline.cpp
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
2021-07-22 21:51:38 -04:00
vk_compute_pipeline.h
vk_pipeline_cache,shader_notify: Add shader notifications
2021-07-22 21:51:35 -04:00
vk_descriptor_pool.cpp
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
vk_descriptor_pool.h
vulkan: Rework descriptor allocation algorithm
2021-07-22 21:51:29 -04:00
vk_fence_manager.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
vk_fence_manager.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
vk_graphics_pipeline.cpp
renderers: Fix clang formatting
2021-07-22 21:51:40 -04:00
vk_graphics_pipeline.h
shader_recompiler, video_core: Resolve clang errors
2021-07-22 21:51:40 -04:00
vk_master_semaphore.cpp
vk_master_semaphore: Use jthread for debug thread
2021-06-21 19:56:07 -03:00
vk_master_semaphore.h
vk_master_semaphore: Use fetch_add to increase master semaphore tick
2021-07-22 21:51:30 -04:00
vk_pipeline_cache.cpp
Revert "renderers: Disable async shader compilation"
2021-07-22 21:51:40 -04:00
vk_pipeline_cache.h
gl_shader_cache: Check previous pipeline before checking hash map
2021-07-22 21:51:39 -04:00
vk_query_cache.cpp
vk_query_cache: Wait before reading queries
2021-07-22 21:51:30 -04:00
vk_query_cache.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_rasterizer.cpp
renderers: Fix clang formatting
2021-07-22 21:51:40 -04:00
vk_rasterizer.h
vk_graphics_pipeline: Implement line width
2021-07-22 21:51:39 -04:00
vk_render_pass_cache.cpp
shader: Fix render targets with null attachments
2021-07-22 21:51:29 -04:00
vk_render_pass_cache.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
vk_resource_pool.cpp
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
vk_resource_pool.h
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
vk_scheduler.cpp
vk_scheduler: Use locks instead of SPSC a queue
2021-07-22 21:51:30 -04:00
vk_scheduler.h
video_core,shader: Clang-format fixes
2021-07-22 21:51:33 -04:00
vk_shader_util.cpp
renderer_vulkan: Move device abstraction to vulkan_common
2021-01-04 02:22:22 -03:00
vk_shader_util.h
renderer_vulkan: Rename VKDevice to Device
2021-01-03 17:51:48 -03:00
vk_staging_buffer_pool.cpp
vk_staging_buffer_pool: Fall back to host memory when allocation fails
2021-07-26 23:37:18 +02:00
vk_staging_buffer_pool.h
vk_staging_buffer_pool: Fix softlock when stream buffer overflows
2021-02-13 02:18:38 -03:00
vk_state_tracker.cpp
vk_graphics_pipeline: Implement line width
2021-07-22 21:51:39 -04:00
vk_state_tracker.h
vk_graphics_pipeline: Implement line width
2021-07-22 21:51:39 -04:00
vk_swapchain.cpp
vk_swapchain: Handle outdated swapchains
2021-07-22 21:51:34 -04:00
vk_swapchain.h
vk_swapchain: Handle outdated swapchains
2021-07-22 21:51:34 -04:00
vk_texture_cache.cpp
shader: Implement SULD and SUST
2021-07-22 21:51:26 -04:00
vk_texture_cache.h
shader: Implement SULD and SUST
2021-07-22 21:51:26 -04:00
vk_update_descriptor.cpp
vk_update_descriptor: Properly initialize payload on the update descriptor queue
2021-07-22 21:51:31 -04:00
vk_update_descriptor.h
vulkan: Defer descriptor set work to the Vulkan thread
2021-07-22 21:51:29 -04:00