yuzu/src/core/file_sys/archive_extsavedata.cpp
Subv 66c1db7288 ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder.
Organize the ExtSaveData folders as they are stored in the console.
2015-06-01 21:48:19 -05:00

94 lines
3.3 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <sys/stat.h>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/disk_archive.h"
#include "core/hle/service/fs/archive.h"
#include "core/settings.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
std::string GetExtSaveDataPath(const std::string& mount_point, const Path& path) {
std::vector<u8> vec_data = path.AsBinary();
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
u32 save_low = data[1];
u32 save_high = data[2];
return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_high, save_low);
}
std::string GetExtDataContainerPath(const std::string& mount_point, bool shared) {
if (shared)
return Common::StringFromFormat("%sdata/%s/extdata/", mount_point.c_str(), SYSTEM_ID.c_str());
return Common::StringFromFormat("%sNintendo 3DS/%s/%s/extdata/", mount_point.c_str(),
SYSTEM_ID.c_str(), SDCARD_ID.c_str());
}
Path ConstructExtDataBinaryPath(u32 media_type, u32 high, u32 low) {
std::vector<u8> binary_path;
binary_path.reserve(12);
// Append each word byte by byte
// The first word is the media type
for (unsigned i = 0; i < 4; ++i)
binary_path.push_back((media_type >> (8 * i)) & 0xFF);
// Next is the low word
for (unsigned i = 0; i < 4; ++i)
binary_path.push_back((low >> (8 * i)) & 0xFF);
// Next is the high word
for (unsigned i = 0; i < 4; ++i)
binary_path.push_back((high >> (8 * i)) & 0xFF);
return { binary_path };
}
ArchiveFactory_ExtSaveData::ArchiveFactory_ExtSaveData(const std::string& mount_location, bool shared)
: mount_point(GetExtDataContainerPath(mount_location, shared)) {
LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", mount_point.c_str());
}
bool ArchiveFactory_ExtSaveData::Initialize() {
if (!FileUtil::CreateFullPath(mount_point)) {
LOG_ERROR(Service_FS, "Unable to create ExtSaveData base path.");
return false;
}
return true;
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_ExtSaveData::Open(const Path& path) {
std::string fullpath = GetExtSaveDataPath(mount_point, path) + "user/";
if (!FileUtil::Exists(fullpath)) {
// TODO(Subv): Check error code, this one is probably wrong
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = Common::make_unique<DiskArchive>(fullpath);
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}
ResultCode ArchiveFactory_ExtSaveData::Format(const Path& path) {
// These folders are always created with the ExtSaveData
std::string user_path = GetExtSaveDataPath(mount_point, path) + "user/";
std::string boss_path = GetExtSaveDataPath(mount_point, path) + "boss/";
FileUtil::CreateFullPath(user_path);
FileUtil::CreateFullPath(boss_path);
return RESULT_SUCCESS;
}
} // namespace FileSys