fddb278aa3
Amends implicit sign conversions occurring with usages of std::reduce and also relocates it to its own utility function to reduce verbosity a little bit.
112 lines
4.8 KiB
C++
112 lines
4.8 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include <span>
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/image_base.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/types.h"
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#include "video_core/textures/texture.h"
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namespace VideoCommon {
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using Tegra::Texture::TICEntry;
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using LevelArray = std::array<u32, MAX_MIP_LEVELS>;
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struct OverlapResult {
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GPUVAddr gpu_addr;
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VAddr cpu_addr;
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SubresourceExtent resources;
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};
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[[nodiscard]] u32 CalculateGuestSizeInBytes(const ImageInfo& info) noexcept;
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[[nodiscard]] u32 CalculateUnswizzledSizeBytes(const ImageInfo& info) noexcept;
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[[nodiscard]] u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept;
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[[nodiscard]] u32 CalculateLayerStride(const ImageInfo& info) noexcept;
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[[nodiscard]] u32 CalculateLayerSize(const ImageInfo& info) noexcept;
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[[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept;
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[[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info);
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[[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info);
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[[nodiscard]] u32 CalculateLevelStrideAlignment(const ImageInfo& info, u32 level);
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[[nodiscard]] VideoCore::Surface::PixelFormat PixelFormatFromTIC(
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const Tegra::Texture::TICEntry& config) noexcept;
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[[nodiscard]] ImageViewType RenderTargetImageViewType(const ImageInfo& info) noexcept;
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[[nodiscard]] std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst,
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const ImageInfo& src,
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SubresourceBase base);
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[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
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[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
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GPUVAddr gpu_addr, const ImageInfo& info,
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std::span<u8> output);
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[[nodiscard]] BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
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const ImageBase& image, std::span<u8> output);
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void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output,
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std::span<BufferImageCopy> copies);
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[[nodiscard]] std::vector<BufferImageCopy> FullDownloadCopies(const ImageInfo& info);
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[[nodiscard]] Extent3D MipSize(Extent3D size, u32 level);
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[[nodiscard]] Extent3D MipBlockSize(const ImageInfo& info, u32 level);
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[[nodiscard]] std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info);
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void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
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std::span<const BufferImageCopy> copies, std::span<const u8> memory);
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[[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info,
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const ImageInfo& overlap_info, u32 new_level,
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u32 overlap_level, bool strict_size) noexcept;
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[[nodiscard]] bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs,
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bool strict_size) noexcept;
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[[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
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GPUVAddr gpu_addr, VAddr cpu_addr,
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const ImageBase& overlap,
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bool strict_size, bool broken_views,
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bool native_bgr);
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[[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
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[[nodiscard]] std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate,
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const ImageBase& image,
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GPUVAddr candidate_addr,
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RelaxedOptions options,
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bool broken_views, bool native_bgr);
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[[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
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GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
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bool native_bgr);
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void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
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const ImageBase* src);
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[[nodiscard]] u32 MapSizeBytes(const ImageBase& image);
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} // namespace VideoCommon
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