yuzu/src/video_core/texture_cache
Lioncash 7367e55d1d texture_cache: Remove dead code within SynchronizeAliases
Since these were being copied by value, none of the changes applied in
the loop would be reflected.

However, from the looks of it, this would already be applied within
CopyImage() anyways, so this can be removed.
2022-02-02 14:37:22 -05:00
..
accelerated_swizzle.cpp common/alignment: Rename AlignBits to AlignUpLog2 2021-01-15 04:13:33 -03:00
accelerated_swizzle.h renderer_vulkan: Accelerate ASTC decoding 2021-03-13 12:16:03 -05:00
decode_bc4.cpp video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
decode_bc4.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
descriptor_table.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
format_lookup_table.cpp Add missing pixel format mapping 2021-11-29 12:39:37 +08:00
format_lookup_table.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
formatter.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
formatter.h video_core: Add S8_UINT stencil format 2021-11-17 15:04:38 -05:00
image_base.cpp Texture Cache: fix memory managment and optimize scaled downloads, uploads. 2021-11-16 22:11:31 +01:00
image_base.h Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. 2021-11-16 22:11:33 +01:00
image_info.cpp Texture Cache: revert Image changes. 2021-11-16 22:11:33 +01:00
image_info.h Texture Cahe: Fix downscaling on SMO. 2021-11-16 22:11:31 +01:00
image_view_base.cpp TextureCache: Fix Buffer Views Scaling. 2021-11-16 22:11:29 +01:00
image_view_base.h texture_cache: Simplify image view queries and blacklisting 2021-11-16 22:11:28 +01:00
image_view_info.cpp gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
image_view_info.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
render_targets.h render_target: Add missing initializer for size extent 2021-07-27 07:41:21 -04:00
samples_helper.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
slot_vector.h general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
texture_cache.h texture_cache: Remove dead code within SynchronizeAliases 2022-02-02 14:37:22 -05:00
texture_cache_base.h Texture Cache: Redesigning the blitting system (again). 2021-11-27 11:22:16 +01:00
types.h TextureCache: force same image format when resolving an image. 2021-11-19 05:46:57 +01:00
util.cpp texture_cache/util: Fix s32 overflow when resolving overlaps 2021-12-31 20:03:22 -05:00
util.h TextureCache: fix rescaling in aliases and overlap joins. 2021-11-16 22:11:31 +01:00