ebdae19fd2
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
340 lines
11 KiB
C++
340 lines
11 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <string>
|
|
#include "common/common_types.h"
|
|
|
|
union ResultCode;
|
|
|
|
namespace Service {
|
|
|
|
class Interface;
|
|
|
|
namespace CFG {
|
|
|
|
enum SystemModel {
|
|
NINTENDO_3DS = 0,
|
|
NINTENDO_3DS_XL = 1,
|
|
NEW_NINTENDO_3DS = 2,
|
|
NINTENDO_2DS = 3,
|
|
NEW_NINTENDO_3DS_XL = 4
|
|
};
|
|
|
|
enum SystemLanguage {
|
|
LANGUAGE_JP = 0,
|
|
LANGUAGE_EN = 1,
|
|
LANGUAGE_FR = 2,
|
|
LANGUAGE_DE = 3,
|
|
LANGUAGE_IT = 4,
|
|
LANGUAGE_ES = 5,
|
|
LANGUAGE_ZH = 6,
|
|
LANGUAGE_KO = 7,
|
|
LANGUAGE_NL = 8,
|
|
LANGUAGE_PT = 9,
|
|
LANGUAGE_RU = 10,
|
|
LANGUAGE_TW = 11
|
|
};
|
|
|
|
enum SoundOutputMode { SOUND_MONO = 0, SOUND_STEREO = 1, SOUND_SURROUND = 2 };
|
|
|
|
/// Block header in the config savedata file
|
|
struct SaveConfigBlockEntry {
|
|
u32 block_id; ///< The id of the current block
|
|
u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater
|
|
/// than 4 bytes, otherwise it contains the data itself
|
|
u16 size; ///< The size of the block
|
|
u16 flags; ///< The flags of the block, possibly used for access control
|
|
};
|
|
|
|
static constexpr u16 C(const char code[2]) {
|
|
return code[0] | (code[1] << 8);
|
|
}
|
|
|
|
static const std::array<u16, 187> country_codes = {{
|
|
0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7
|
|
C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
|
|
C("BR"), C("VG"), C("CA"), C("KY"), C("CL"), C("CO"), C("CR"), C("DM"), // 16-23
|
|
C("DO"), C("EC"), C("SV"), C("GF"), C("GD"), C("GP"), C("GT"), C("GY"), // 24-31
|
|
C("HT"), C("HN"), C("JM"), C("MQ"), C("MX"), C("MS"), C("AN"), C("NI"), // 32-39
|
|
C("PA"), C("PY"), C("PE"), C("KN"), C("LC"), C("VC"), C("SR"), C("TT"), // 40-47
|
|
C("TC"), C("US"), C("UY"), C("VI"), C("VE"), 0, 0, 0, // 48-55
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 56-63
|
|
C("AL"), C("AU"), C("AT"), C("BE"), C("BA"), C("BW"), C("BG"), C("HR"), // 64-71
|
|
C("CY"), C("CZ"), C("DK"), C("EE"), C("FI"), C("FR"), C("DE"), C("GR"), // 72-79
|
|
C("HU"), C("IS"), C("IE"), C("IT"), C("LV"), C("LS"), C("LI"), C("LT"), // 80-87
|
|
C("LU"), C("MK"), C("MT"), C("ME"), C("MZ"), C("NA"), C("NL"), C("NZ"), // 88-95
|
|
C("NO"), C("PL"), C("PT"), C("RO"), C("RU"), C("RS"), C("SK"), C("SI"), // 96-103
|
|
C("ZA"), C("ES"), C("SZ"), C("SE"), C("CH"), C("TR"), C("GB"), C("ZM"), // 104-111
|
|
C("ZW"), C("AZ"), C("MR"), C("ML"), C("NE"), C("TD"), C("SD"), C("ER"), // 112-119
|
|
C("DJ"), C("SO"), C("AD"), C("GI"), C("GG"), C("IM"), C("JE"), C("MC"), // 120-127
|
|
C("TW"), 0, 0, 0, 0, 0, 0, 0, // 128-135
|
|
C("KR"), 0, 0, 0, 0, 0, 0, 0, // 136-143
|
|
C("HK"), C("MO"), 0, 0, 0, 0, 0, 0, // 144-151
|
|
C("ID"), C("SG"), C("TH"), C("PH"), C("MY"), 0, 0, 0, // 152-159
|
|
C("CN"), 0, 0, 0, 0, 0, 0, 0, // 160-167
|
|
C("AE"), C("IN"), C("EG"), C("OM"), C("QA"), C("KW"), C("SA"), C("SY"), // 168-175
|
|
C("BH"), C("JO"), 0, 0, 0, 0, 0, 0, // 176-183
|
|
C("SM"), C("VA"), C("BM"), // 184-186
|
|
}};
|
|
|
|
/**
|
|
* CFG::GetCountryCodeString service function
|
|
* Inputs:
|
|
* 1 : Country Code ID
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : Country's 2-char string
|
|
*/
|
|
void GetCountryCodeString(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GetCountryCodeID service function
|
|
* Inputs:
|
|
* 1 : Country Code 2-char string
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : Country Code ID
|
|
*/
|
|
void GetCountryCodeID(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::SecureInfoGetRegion service function
|
|
* Inputs:
|
|
* 1 : None
|
|
* Outputs:
|
|
* 0 : Result Header code
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : Region value loaded from SecureInfo offset 0x100
|
|
*/
|
|
void SecureInfoGetRegion(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GenHashConsoleUnique service function
|
|
* Inputs:
|
|
* 1 : 20 bit application ID salt
|
|
* Outputs:
|
|
* 0 : Result Header code
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : Hash/"ID" lower word
|
|
* 3 : Hash/"ID" upper word
|
|
*/
|
|
void GenHashConsoleUnique(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GetRegionCanadaUSA service function
|
|
* Inputs:
|
|
* 1 : None
|
|
* Outputs:
|
|
* 0 : Result Header code
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : 1 if the system is a Canada or USA model, 0 otherwise
|
|
*/
|
|
void GetRegionCanadaUSA(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GetSystemModel service function
|
|
* Inputs:
|
|
* 0 : 0x00050000
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : Model of the console
|
|
*/
|
|
void GetSystemModel(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GetModelNintendo2DS service function
|
|
* Inputs:
|
|
* 0 : 0x00060000
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* 2 : 0 if the system is a Nintendo 2DS, 1 otherwise
|
|
*/
|
|
void GetModelNintendo2DS(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GetConfigInfoBlk2 service function
|
|
* Inputs:
|
|
* 0 : 0x00010082
|
|
* 1 : Size
|
|
* 2 : Block ID
|
|
* 3 : Descriptor for the output buffer
|
|
* 4 : Output buffer pointer
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
*/
|
|
void GetConfigInfoBlk2(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::GetConfigInfoBlk8 service function
|
|
* Inputs:
|
|
* 0 : 0x04010082 / 0x08010082
|
|
* 1 : Size
|
|
* 2 : Block ID
|
|
* 3 : Descriptor for the output buffer
|
|
* 4 : Output buffer pointer
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
*/
|
|
void GetConfigInfoBlk8(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::SetConfigInfoBlk4 service function
|
|
* Inputs:
|
|
* 0 : 0x04020082 / 0x08020082
|
|
* 1 : Block ID
|
|
* 2 : Size
|
|
* 3 : Descriptor for the output buffer
|
|
* 4 : Output buffer pointer
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
* Note:
|
|
* The parameters order is different from GetConfigInfoBlk2/8's,
|
|
* where Block ID and Size are switched.
|
|
*/
|
|
void SetConfigInfoBlk4(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::UpdateConfigNANDSavegame service function
|
|
* Inputs:
|
|
* 0 : 0x04030000 / 0x08030000
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
*/
|
|
void UpdateConfigNANDSavegame(Service::Interface* self);
|
|
|
|
/**
|
|
* CFG::FormatConfig service function
|
|
* Inputs:
|
|
* 0 : 0x08060000
|
|
* Outputs:
|
|
* 1 : Result of function, 0 on success, otherwise error code
|
|
*/
|
|
void FormatConfig(Service::Interface* self);
|
|
|
|
/**
|
|
* Reads a block with the specified id and flag from the Config savegame buffer
|
|
* and writes the output to output. The input size must match exactly the size of the requested
|
|
* block.
|
|
*
|
|
* @param block_id The id of the block we want to read
|
|
* @param size The size of the block we want to read
|
|
* @param flag The requested block must have this flag set
|
|
* @param output A pointer where we will write the read data
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, void* output);
|
|
|
|
/**
|
|
* Reads data from input and writes to a block with the specified id and flag
|
|
* in the Config savegame buffer. The input size must match exactly the size of the target block.
|
|
*
|
|
* @param block_id The id of the block we want to write
|
|
* @param size The size of the block we want to write
|
|
* @param flag The target block must have this flag set
|
|
* @param input A pointer where we will read data and write to Config savegame buffer
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode SetConfigInfoBlock(u32 block_id, u32 size, u32 flag, const void* input);
|
|
|
|
/**
|
|
* Creates a block with the specified id and writes the input data to the cfg savegame buffer in
|
|
* memory. The config savegame file in the filesystem is not updated.
|
|
*
|
|
* @param block_id The id of the block we want to create
|
|
* @param size The size of the block we want to create
|
|
* @param flags The flags of the new block
|
|
* @param data A pointer containing the data we will write to the new block
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data);
|
|
|
|
/**
|
|
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode DeleteConfigNANDSaveFile();
|
|
|
|
/**
|
|
* Writes the config savegame memory buffer to the config savegame file in the filesystem
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode UpdateConfigNANDSavegame();
|
|
|
|
/**
|
|
* Re-creates the config savegame file in memory and the filesystem with the default blocks
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode FormatConfig();
|
|
|
|
/**
|
|
* Open the config savegame file and load it to the memory buffer
|
|
* @returns ResultCode indicating the result of the operation, 0 on success
|
|
*/
|
|
ResultCode LoadConfigNANDSaveFile();
|
|
|
|
/// Initialize the config service
|
|
void Init();
|
|
|
|
/// Shutdown the config service
|
|
void Shutdown();
|
|
|
|
// Utilities for frontend to set config data.
|
|
// Note: before calling these functions, LoadConfigNANDSaveFile should be called,
|
|
// and UpdateConfigNANDSavegame should be called after making changes to config data.
|
|
|
|
/**
|
|
* Sets the username in config savegame.
|
|
* @param name the username to set. The maximum size is 10 in char16_t.
|
|
*/
|
|
void SetUsername(const std::u16string& name);
|
|
|
|
/**
|
|
* Gets the username from config savegame.
|
|
* @returns the username
|
|
*/
|
|
std::u16string GetUsername();
|
|
|
|
/**
|
|
* Sets the profile birthday in config savegame.
|
|
* @param month the month of birthday.
|
|
* @param day the day of the birthday.
|
|
*/
|
|
void SetBirthday(u8 month, u8 day);
|
|
|
|
/**
|
|
* Gets the profile birthday from the config savegame.
|
|
* @returns a tuple of (month, day) of birthday
|
|
*/
|
|
std::tuple<u8, u8> GetBirthday();
|
|
|
|
/**
|
|
* Sets the system language in config savegame.
|
|
* @param language the system language to set.
|
|
*/
|
|
void SetSystemLanguage(SystemLanguage language);
|
|
|
|
/**
|
|
* Gets the system language from config savegame.
|
|
* @returns the system language
|
|
*/
|
|
SystemLanguage GetSystemLanguage();
|
|
|
|
/**
|
|
* Sets the sound output mode in config savegame.
|
|
* @param mode the sound output mode to set
|
|
*/
|
|
void SetSoundOutputMode(SoundOutputMode mode);
|
|
|
|
/**
|
|
* Gets the sound output mode from config savegame.
|
|
* @returns the sound output mode
|
|
*/
|
|
SoundOutputMode GetSoundOutputMode();
|
|
|
|
} // namespace CFG
|
|
} // namespace Service
|