6cddf9d88e
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
23 lines
456 B
C++
23 lines
456 B
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace Tegra {
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namespace Engines {
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class Maxwell3D final {
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public:
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Maxwell3D() = default;
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~Maxwell3D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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};
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} // namespace Engines
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} // namespace Tegra
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