f5c7c15434
- SVC: Added ExitThread support - SVC: Added SignalEvent support - Thread: Added WAITTYPE_EVENT for waiting threads for event signals - Thread: Added support for blocking on other threads to finish (e.g. Thread::Join) - Thread: Added debug function for printing current threads ready for execution - Thread: Removed hack/broken thread ready state code from Kernel::Reschedule - Mutex: Moved WaitCurrentThread from SVC to Mutex::WaitSynchronization - Event: Added support for blocking threads on event signalling Kernel: Added missing algorithm #include for use of std::find on non-Windows platforms.
84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
// Copyright 2014 Citra Emulator Project / PPSSPP Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "common/common_types.h"
|
|
#include "core/hle/kernel/kernel.h"
|
|
|
|
enum ThreadPriority {
|
|
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
|
|
THREADPRIO_DEFAULT = 16, ///< Default thread priority for userland apps
|
|
THREADPRIO_LOW = 31, ///< Low range of thread priority for userland apps
|
|
THREADPRIO_LOWEST = 63, ///< Thread priority max checked by svcCreateThread
|
|
};
|
|
|
|
enum ThreadProcessorId {
|
|
THREADPROCESSORID_0 = 0xFFFFFFFE, ///< Enables core appcode
|
|
THREADPROCESSORID_1 = 0xFFFFFFFD, ///< Enables core syscore
|
|
THREADPROCESSORID_ALL = 0xFFFFFFFC, ///< Enables both cores
|
|
};
|
|
|
|
enum ThreadStatus {
|
|
THREADSTATUS_RUNNING = 1,
|
|
THREADSTATUS_READY = 2,
|
|
THREADSTATUS_WAIT = 4,
|
|
THREADSTATUS_SUSPEND = 8,
|
|
THREADSTATUS_DORMANT = 16,
|
|
THREADSTATUS_DEAD = 32,
|
|
THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND
|
|
};
|
|
|
|
enum WaitType {
|
|
WAITTYPE_NONE,
|
|
WAITTYPE_SLEEP,
|
|
WAITTYPE_SEMA,
|
|
WAITTYPE_EVENT,
|
|
WAITTYPE_THREADEND,
|
|
WAITTYPE_VBLANK,
|
|
WAITTYPE_MUTEX,
|
|
WAITTYPE_SYNCH,
|
|
};
|
|
|
|
namespace Kernel {
|
|
|
|
/// Creates a new thread - wrapper for external user
|
|
Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
|
|
u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
|
|
|
/// Sets up the primary application thread
|
|
Handle SetupMainThread(s32 priority, int stack_size=Kernel::DEFAULT_STACK_SIZE);
|
|
|
|
/// Reschedules to the next available thread (call after current thread is suspended)
|
|
void Reschedule();
|
|
|
|
/// Stops the current thread
|
|
void StopThread(Handle thread, const char* reason);
|
|
|
|
/// Resumes a thread from waiting by marking it as "ready"
|
|
void ResumeThreadFromWait(Handle handle);
|
|
|
|
/// Gets the current thread handle
|
|
Handle GetCurrentThreadHandle();
|
|
|
|
/// Puts the current thread in the wait state for the given type
|
|
void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle());
|
|
|
|
/// Put current thread in a wait state - on WaitSynchronization
|
|
void WaitThread_Synchronization();
|
|
|
|
/// Get the priority of the thread specified by handle
|
|
u32 GetThreadPriority(const Handle handle);
|
|
|
|
/// Set the priority of the thread specified by handle
|
|
Result SetThreadPriority(Handle handle, s32 priority);
|
|
|
|
/// Initialize threading
|
|
void ThreadingInit();
|
|
|
|
/// Shutdown threading
|
|
void ThreadingShutdown();
|
|
|
|
} // namespace
|