yuzu/src/video_core/renderer_opengl
2018-08-05 23:40:03 -04:00
..
gl_rasterizer.cpp added braces for conditions 2018-08-05 11:36:55 +10:00
gl_rasterizer.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
gl_rasterizer_cache.cpp gl_rasterizer_cache: Avoid superfluous surface copies. 2018-08-05 23:40:03 -04:00
gl_rasterizer_cache.h gl_rasterizer_cache: Avoid superfluous surface copies. 2018-08-05 23:40:03 -04:00
gl_resource_manager.h gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
gl_shader_decompiler.cpp gl_shader_decompiler: Fix TEXS mask and dest. 2018-08-05 01:47:09 -04:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding() 2018-08-04 02:57:11 -04:00
gl_shader_manager.h gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function 2018-08-03 12:08:17 -04:00
gl_shader_util.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_shader_util.h Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h gl_state: Make texture_units a std::array 2018-08-02 11:19:58 -04:00
gl_stream_buffer.cpp renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
gl_stream_buffer.h renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
maxwell_to_gl.h Merge pull request #796 from bunnei/gl-uint 2018-07-24 04:44:56 -07:00
renderer_opengl.cpp renderer_base: Make Rasterizer() return the rasterizer by reference 2018-08-04 02:36:58 -04:00
renderer_opengl.h video_core: Eliminate the g_renderer global variable 2018-08-04 02:36:57 -04:00