68 lines
2.3 KiB
C++
68 lines
2.3 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include "common/common_types.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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/**
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* Helper which implements an interface to deal with IVFC images used in some archives
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* This should be subclassed by concrete archive types, which will provide the
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* input data (load the raw IVFC archive) and override any required methods
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*/
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class IVFCArchive : public ArchiveBackend {
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public:
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IVFCArchive(std::shared_ptr<const std::vector<u8>> data);
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std::string GetName() const override;
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std::unique_ptr<FileBackend> OpenFile(const Path& path, const Mode mode) const override;
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bool DeleteFile(const Path& path) const override;
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bool RenameFile(const Path& src_path, const Path& dest_path) const override;
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bool DeleteDirectory(const Path& path) const override;
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ResultCode CreateFile(const Path& path, u32 size) const override;
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bool CreateDirectory(const Path& path) const override;
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bool RenameDirectory(const Path& src_path, const Path& dest_path) const override;
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std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
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protected:
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std::shared_ptr<const std::vector<u8>> data;
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};
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class IVFCFile : public FileBackend {
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public:
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IVFCFile(std::shared_ptr<const std::vector<u8>> data) : data(data) {}
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bool Open() override { return true; }
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size_t Read(const u64 offset, const u32 length, u8* buffer) const override;
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size_t Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const override;
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size_t GetSize() const override;
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bool SetSize(const u64 size) const override;
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bool Close() const override { return false; }
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void Flush() const override { }
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private:
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std::shared_ptr<const std::vector<u8>> data;
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};
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class IVFCDirectory : public DirectoryBackend {
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public:
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bool Open() override { return false; }
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u32 Read(const u32 count, Entry* entries) override { return 0; }
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bool Close() const override { return false; }
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};
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} // namespace FileSys
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