3e26141483
Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor. |
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emu_window_sdl2.cpp | ||
emu_window_sdl2.h | ||
emu_window_sdl2_gl.cpp | ||
emu_window_sdl2_gl.h | ||
emu_window_sdl2_vk.cpp | ||
emu_window_sdl2_vk.h |