yuzu/src/core/hle/service/nvflinger
Lioncash a47aaa7f1b core/kernel/object: Rename ResetType enum members
Renames the members to more accurately indicate what they signify.
"OneShot" and "Sticky" are kind of ambiguous identifiers for the reset
types, and can be kind of misleading. Automatic and Manual communicate
the kind of reset type in a clearer manner. Either the event is
automatically reset, or it isn't and must be manually cleared.

The "OneShot" and "Sticky" terminology is just a hold-over from Citra
where the kernel had a third type of event reset type known as "Pulse".
Given the Switch kernel only has two forms of event reset types, we
don't need to keep the old terminology around anymore.
2019-05-18 15:52:51 -04:00
..
buffer_queue.cpp core/kernel/object: Rename ResetType enum members 2019-05-18 15:52:51 -04:00
buffer_queue.h common/math_util: Move contents into the Common namespace 2019-02-27 03:38:39 -05:00
nvflinger.cpp added a toggle to force 30fps mode 2019-04-09 02:14:03 +03:00
nvflinger.h service/nvflinger: Store BufferQueue instances as regular data members 2019-02-21 22:09:46 -05:00