yuzu/src/citra_qt/debugger/graphics.h
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00

42 lines
1,001 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QAbstractListModel>
#include <QDockWidget>
#include "video_core/gpu_debugger.h"
class GPUCommandStreamItemModel : public QAbstractListModel,
public GraphicsDebugger::DebuggerObserver {
Q_OBJECT
public:
GPUCommandStreamItemModel(QObject* parent);
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
public:
void GXCommandProcessed(int total_command_count) override;
public slots:
void OnGXCommandFinishedInternal(int total_command_count);
signals:
void GXCommandFinished(int total_command_count);
private:
int command_count;
};
class GPUCommandStreamWidget : public QDockWidget {
Q_OBJECT
public:
GPUCommandStreamWidget(QWidget* parent = nullptr);
private:
};