yuzu/src/audio_core/cubeb_sink.h
Lioncash 1068c1b06f audio_core/cubeb_sink: Ensure COM is initialized on Windows prior to calling cubeb_init
cubeb now requires that COM explicitly be initialized on the thread
prior to calling cubeb_init.
2019-02-27 16:14:53 -05:00

37 lines
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C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include <cubeb/cubeb.h>
#include "audio_core/sink.h"
namespace AudioCore {
class CubebSink final : public Sink {
public:
explicit CubebSink(std::string_view device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
const std::string& name) override;
private:
cubeb* ctx{};
cubeb_devid output_device{};
std::vector<SinkStreamPtr> sink_streams;
#ifdef _MSC_VER
u32 com_init_result = 0;
#endif
};
std::vector<std::string> ListCubebSinkDevices();
} // namespace AudioCore