yuzu/src/video_core
bunnei 17ad56c1dc
Merge pull request #356 from lioncash/shader
glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
..
debug_utils GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
engines ShaderGen: Implemented the fmul32i shader instruction. 2018-04-19 13:46:32 -05:00
renderer_opengl Merge pull request #356 from lioncash/shader 2018-04-19 21:09:25 -04:00
textures GPU: Add support for the DXT23 and DXT45 compressed texture formats. 2018-04-18 20:48:53 -05:00
CMakeLists.txt renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
command_processor.cpp GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 2018-03-16 20:32:44 -05:00
gpu.cpp Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
gpu.h gpu: Add several framebuffer formats to RenderTargetFormat. 2018-04-17 21:40:38 -04:00
macro_interpreter.cpp GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
memory_manager.cpp Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
memory_manager.h Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
rasterizer_interface.h renderer_opengl: Implement BlendEquation and BlendFunc. 2018-04-17 18:11:48 -04:00
renderer_base.cpp renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
utils.h renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
video_core.cpp renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
video_core.h renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00