yuzu/src/core/device_memory.h
bunnei c0e45a3c78 core: device_memory: Use memory size reported by KSystemControl.
- That way, we can consolidate the memory layout to one place.
2022-02-21 13:07:19 -08:00

47 lines
1.1 KiB
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/host_memory.h"
namespace Core {
namespace DramMemoryMap {
enum : u64 {
Base = 0x80000000ULL,
KernelReserveBase = Base + 0x60000,
SlabHeapBase = KernelReserveBase + 0x85000,
};
}; // namespace DramMemoryMap
class DeviceMemory {
public:
explicit DeviceMemory();
~DeviceMemory();
DeviceMemory& operator=(const DeviceMemory&) = delete;
DeviceMemory(const DeviceMemory&) = delete;
template <typename T>
PAddr GetPhysicalAddr(const T* ptr) const {
return (reinterpret_cast<uintptr_t>(ptr) -
reinterpret_cast<uintptr_t>(buffer.BackingBasePointer())) +
DramMemoryMap::Base;
}
u8* GetPointer(PAddr addr) {
return buffer.BackingBasePointer() + (addr - DramMemoryMap::Base);
}
const u8* GetPointer(PAddr addr) const {
return buffer.BackingBasePointer() + (addr - DramMemoryMap::Base);
}
Common::HostMemory buffer;
};
} // namespace Core