yuzu/src/core/hle/kernel/memory.h
Yuri Kunde Schlesner 74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00

53 lines
1.1 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/hle/kernel/process.h"
namespace Kernel {
class VMManager;
struct MemoryRegionInfo {
u32 base; // Not an address, but offset from start of FCRAM
u32 size;
std::shared_ptr<std::vector<u8>> linear_heap_memory;
};
void MemoryInit(u32 mem_type);
void MemoryShutdown();
MemoryRegionInfo* GetMemoryRegion(MemoryRegion region);
}
namespace Memory {
void Init();
void InitLegacyAddressSpace(Kernel::VMManager& address_space);
void Shutdown();
/**
* Maps a block of memory on the heap
* @param size Size of block in bytes
* @param operation Memory map operation type
* @param permissions Memory allocation permissions
*/
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
/**
* Maps a block of memory on the GSP heap
* @param size Size of block in bytes
* @param operation Memory map operation type
* @param permissions Control memory permissions
*/
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
} // namespace