.. |
gl_buffer_cache.cpp
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rasterizer_cache: Remove reliance on the System singleton
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2018-11-08 06:16:38 -05:00 |
gl_buffer_cache.h
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rasterizer_cache: Remove reliance on the System singleton
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2018-11-08 06:16:38 -05:00 |
gl_primitive_assembler.cpp
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rasterizer_cache: Remove reliance on the System singleton
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2018-11-08 06:16:38 -05:00 |
gl_primitive_assembler.h
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gl_rasterizer: Implement quads topology
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2018-10-04 00:03:44 -03:00 |
gl_rasterizer.cpp
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gl_rasterizer: Remove default clip distance
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2018-11-18 23:57:52 -03:00 |
gl_rasterizer.h
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Improve state management by splitting some of the states id separated function to avoid a full apply overhead
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2018-11-11 16:36:53 -03:00 |
gl_rasterizer_cache.cpp
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Eliminated unnessessary memory allocation and copy (#1702)
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2018-11-18 19:53:03 -08:00 |
gl_rasterizer_cache.h
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rasterizer_cache: Remove reliance on the System singleton
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2018-11-08 06:16:38 -05:00 |
gl_resource_manager.cpp
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gl_resource_manager: Amend clang-format discrepancies
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2018-11-08 00:23:45 -05:00 |
gl_resource_manager.h
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gl_resource_manager: Split implementations in .cpp file.
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2018-11-06 14:40:39 +01:00 |
gl_shader_cache.cpp
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Merge pull request #1669 from ReinUsesLisp/fixup-gs
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2018-11-11 08:28:20 -08:00 |
gl_shader_cache.h
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Merge pull request #1669 from ReinUsesLisp/fixup-gs
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2018-11-11 08:28:20 -08:00 |
gl_shader_decompiler.cpp
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Merge pull request #1669 from ReinUsesLisp/fixup-gs
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2018-11-11 08:28:20 -08:00 |
gl_shader_decompiler.h
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
gl_shader_gen.cpp
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gl_shader_decompiler: Guard out of bound geometry shader input reads
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2018-11-10 03:10:50 -03:00 |
gl_shader_gen.h
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
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2018-10-20 02:19:30 -03:00 |
gl_shader_manager.cpp
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Use standard UBO and fix/stylize the code
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2018-10-22 15:07:33 -04:00 |
gl_shader_manager.h
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gl_resource_manager: Split implementations in .cpp file.
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2018-11-06 14:40:39 +01:00 |
gl_shader_util.cpp
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video_core: fixed arithmetic overflow warnings & improved code style
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2018-09-09 17:51:43 +02:00 |
gl_shader_util.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
gl_state.cpp
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gl_state: Amend compilation warnings
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2018-11-13 07:10:40 -05:00 |
gl_state.h
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gl_state: Amend compilation warnings
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2018-11-13 07:10:40 -05:00 |
gl_stream_buffer.cpp
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gl_stream_buffer: Profile orphaning of stream buffer.
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2018-11-06 17:45:32 +01:00 |
gl_stream_buffer.h
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renderer_opengl: Namespace OpenGL code
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2018-08-22 06:14:47 -04:00 |
maxwell_to_gl.h
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Improve state management by splitting some of the states id separated function to avoid a full apply overhead
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2018-11-11 16:36:53 -03:00 |
renderer_opengl.cpp
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
renderer_opengl.h
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global: Use std::optional instead of boost::optional (#1578)
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2018-10-30 00:03:25 -04:00 |
utils.cpp
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video_core: Move OpenGL specific utils to its renderer
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2018-10-28 22:22:30 -03:00 |
utils.h
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video_core: Move OpenGL specific utils to its renderer
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2018-10-28 22:22:30 -03:00 |