yuzu/src
Zach Hilman 0d2ba2ca4c applets: Correct usage of SignalStateChanged event
This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect.
2018-12-09 19:46:15 -05:00
..
audio_core core: Port all current usages of Event to Readable/WritableEvent 2018-11-29 08:45:41 -05:00
common Merge pull request #1773 from lioncash/thread 2018-11-23 08:52:05 -08:00
core applets: Correct usage of SignalStateChanged event 2018-12-09 19:46:15 -05:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
video_core Merge pull request #1824 from ReinUsesLisp/fbcache 2018-12-06 11:56:59 -05:00
web_service compatdb: Use a seperate endpoint for testcase submission 2018-10-28 13:23:02 +01:00
yuzu configuration/config: Use an intermediary variable for accessing players 2018-12-05 03:41:33 -05:00
yuzu_cmd gl_rasterizer: Remove extension booleans 2018-11-28 21:18:13 -03:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Port web_service from Citra 2018-10-02 15:30:48 +02:00