c04203b786
Prevents a few unnecessary inclusions.
181 lines
7 KiB
C++
181 lines
7 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include "common/assert.h"
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#include "video_core/command_classes/nvdec.h"
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#include "video_core/command_classes/vic.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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#include "video_core/texture_cache/surface_params.h"
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extern "C" {
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#include <libswscale/swscale.h>
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}
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namespace Tegra {
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Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
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: gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
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Vic::~Vic() = default;
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void Vic::VicStateWrite(u32 offset, u32 arguments) {
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u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
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std::memcpy(state_offset, &arguments, sizeof(u32));
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}
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void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
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VicStateWrite(static_cast<u32>(method), arguments[0]);
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const u64 arg = static_cast<u64>(arguments[0]) << 8;
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switch (method) {
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case Method::Execute:
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Execute();
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break;
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case Method::SetConfigStructOffset:
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config_struct_address = arg;
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break;
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case Method::SetOutputSurfaceLumaOffset:
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output_surface_luma_address = arg;
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break;
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case Method::SetOutputSurfaceChromaUOffset:
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output_surface_chroma_u_address = arg;
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break;
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case Method::SetOutputSurfaceChromaVOffset:
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output_surface_chroma_v_address = arg;
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break;
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default:
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break;
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}
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}
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void Vic::Execute() {
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if (output_surface_luma_address == 0) {
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LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Recieved 0x{:X}",
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vic_state.output_surface.luma_offset);
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return;
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}
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const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
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const VideoPixelFormat pixel_format =
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static_cast<VideoPixelFormat>(config.pixel_format.Value());
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switch (pixel_format) {
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case VideoPixelFormat::BGRA8:
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case VideoPixelFormat::RGBA8: {
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LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
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const auto* frame = nvdec_processor->GetFrame();
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if (!frame || frame->width == 0 || frame->height == 0) {
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return;
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}
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if (scaler_ctx == nullptr || frame->width != scaler_width ||
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frame->height != scaler_height) {
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const AVPixelFormat target_format =
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(pixel_format == VideoPixelFormat::RGBA8) ? AV_PIX_FMT_RGBA : AV_PIX_FMT_BGRA;
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sws_freeContext(scaler_ctx);
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scaler_ctx = nullptr;
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// FFmpeg returns all frames in YUV420, convert it into expected format
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scaler_ctx =
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sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width,
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frame->height, target_format, 0, nullptr, nullptr, nullptr);
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scaler_width = frame->width;
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scaler_height = frame->height;
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}
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// Get Converted frame
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const std::size_t linear_size = frame->width * frame->height * 4;
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using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
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AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
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const int converted_stride{frame->width * 4};
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u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
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sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
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&converted_frame_buf_addr, &converted_stride);
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const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
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if (blk_kind != 0) {
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// swizzle pitch linear to block linear
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const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
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const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
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block_height, 0);
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std::vector<u8> swizzled_data(size);
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Tegra::Texture::CopySwizzledData(frame->width, frame->height, 1, 4, 4,
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swizzled_data.data(), converted_frame_buffer.get(),
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false, block_height, 0, 1);
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
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gpu.Maxwell3D().OnMemoryWrite();
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} else {
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// send pitch linear frame
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
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linear_size);
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gpu.Maxwell3D().OnMemoryWrite();
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}
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break;
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}
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case VideoPixelFormat::Yuv420: {
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LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
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const auto* frame = nvdec_processor->GetFrame();
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if (!frame || frame->width == 0 || frame->height == 0) {
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return;
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}
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const std::size_t surface_width = config.surface_width_minus1 + 1;
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const std::size_t surface_height = config.surface_height_minus1 + 1;
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const std::size_t half_width = surface_width / 2;
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const std::size_t half_height = config.surface_height_minus1 / 2;
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const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
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const auto* luma_ptr = frame->data[0];
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const auto* chroma_b_ptr = frame->data[1];
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const auto* chroma_r_ptr = frame->data[2];
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const auto stride = frame->linesize[0];
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const auto half_stride = frame->linesize[1];
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std::vector<u8> luma_buffer(aligned_width * surface_height);
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std::vector<u8> chroma_buffer(aligned_width * half_height);
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// Populate luma buffer
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for (std::size_t y = 0; y < surface_height - 1; ++y) {
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std::size_t src = y * stride;
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std::size_t dst = y * aligned_width;
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std::size_t size = surface_width;
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for (std::size_t offset = 0; offset < size; ++offset) {
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luma_buffer[dst + offset] = luma_ptr[src + offset];
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}
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}
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
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luma_buffer.size());
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// Populate chroma buffer from both channels with interleaving.
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for (std::size_t y = 0; y < half_height; ++y) {
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std::size_t src = y * half_stride;
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std::size_t dst = y * aligned_width;
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for (std::size_t x = 0; x < half_width; ++x) {
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chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
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chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x];
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}
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}
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gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
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chroma_buffer.size());
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gpu.Maxwell3D().OnMemoryWrite();
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break;
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}
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default:
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UNIMPLEMENTED_MSG("Unknown video pixel format {}", config.pixel_format.Value());
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break;
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}
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}
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} // namespace Tegra
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