// Copyright 2021 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include "common/assert.h" #include "common/logging/log.h" #include "common/microprofile.h" #include "common/scope_exit.h" #include "common/thread.h" #include "common/thread_worker.h" #include "core/arm/arm_interface.h" #include "core/arm/cpu_interrupt_handler.h" #include "core/arm/exclusive_monitor.h" #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" #include "core/cpu_manager.h" #include "core/device_memory.h" #include "core/hardware_properties.h" #include "core/hle/kernel/init/init_slab_setup.h" #include "core/hle/kernel/k_client_port.h" #include "core/hle/kernel/k_handle_table.h" #include "core/hle/kernel/k_memory_layout.h" #include "core/hle/kernel/k_memory_manager.h" #include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_shared_memory.h" #include "core/hle/kernel/k_slab_heap.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/kernel/k_worker_task_manager.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/physical_core.h" #include "core/hle/kernel/service_thread.h" #include "core/hle/kernel/time_manager.h" #include "core/hle/result.h" #include "core/hle/service/sm/sm.h" #include "core/memory.h" MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70)); namespace Kernel { struct KernelCore::Impl { explicit Impl(Core::System& system_, KernelCore& kernel_) : time_manager{system_}, object_list_container{kernel_}, service_threads_manager{1, "yuzu:ServiceThreadsManager"}, system{system_} {} void SetMulticore(bool is_multi) { is_multicore = is_multi; } void Initialize(KernelCore& kernel) { global_scheduler_context = std::make_unique(kernel); global_handle_table = std::make_unique(kernel); global_handle_table->Initialize(KHandleTable::MaxTableSize); is_phantom_mode_for_singlecore = false; InitializePhysicalCores(); // Derive the initial memory layout from the emulated board Init::InitializeSlabResourceCounts(kernel); KMemoryLayout memory_layout; DeriveInitialMemoryLayout(memory_layout); Init::InitializeSlabHeaps(system, memory_layout); // Initialize kernel memory and resources. InitializeSystemResourceLimit(kernel, system.CoreTiming(), memory_layout); InitializeMemoryLayout(memory_layout); InitializePageSlab(); InitializeSchedulers(); InitializeSuspendThreads(); InitializePreemption(kernel); RegisterHostThread(); } void InitializeCores() { for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { cores[core_id].Initialize(current_process->Is64BitProcess()); system.Memory().SetCurrentPageTable(*current_process, core_id); } } void Shutdown() { is_shutting_down.store(true, std::memory_order_relaxed); SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); }); process_list.clear(); // Close all open server ports. std::unordered_set server_ports_; { std::lock_guard lk(server_ports_lock); server_ports_ = server_ports; server_ports.clear(); } for (auto* server_port : server_ports_) { server_port->Close(); } // Close all open server sessions. std::unordered_set server_sessions_; { std::lock_guard lk(server_sessions_lock); server_sessions_ = server_sessions; server_sessions.clear(); } for (auto* server_session : server_sessions_) { server_session->Close(); } // Ensure that the object list container is finalized and properly shutdown. object_list_container.Finalize(); // Ensures all service threads gracefully shutdown. ClearServiceThreads(); next_object_id = 0; next_kernel_process_id = KProcess::InitialKIPIDMin; next_user_process_id = KProcess::ProcessIDMin; next_thread_id = 1; cores.clear(); global_handle_table->Finalize(); global_handle_table.reset(); preemption_event = nullptr; for (auto& iter : named_ports) { iter.second->Close(); } named_ports.clear(); exclusive_monitor.reset(); // Cleanup persistent kernel objects auto CleanupObject = [](KAutoObject* obj) { if (obj) { obj->Close(); obj = nullptr; } }; CleanupObject(hid_shared_mem); CleanupObject(font_shared_mem); CleanupObject(irs_shared_mem); CleanupObject(time_shared_mem); CleanupObject(system_resource_limit); for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { if (suspend_threads[core_id]) { suspend_threads[core_id]->Close(); suspend_threads[core_id] = nullptr; } schedulers[core_id]->Finalize(); schedulers[core_id].reset(); } // Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others next_host_thread_id = Core::Hardware::NUM_CPU_CORES; // Close kernel objects that were not freed on shutdown { std::lock_guard lk(registered_in_use_objects_lock); if (registered_in_use_objects.size()) { for (auto& object : registered_in_use_objects) { object->Close(); } registered_in_use_objects.clear(); } } // Shutdown all processes. if (current_process) { current_process->Finalize(); // current_process->Close(); // TODO: The current process should be destroyed based on accurate ref counting after // calling Close(). Adding a manual Destroy() call instead to avoid a memory leak. current_process->Destroy(); current_process = nullptr; } // Track kernel objects that were not freed on shutdown { std::lock_guard lk(registered_objects_lock); if (registered_objects.size()) { LOG_WARNING(Kernel, "{} kernel objects were dangling on shutdown!", registered_objects.size()); registered_objects.clear(); } } } void InitializePhysicalCores() { exclusive_monitor = Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES); for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { schedulers[i] = std::make_unique(system, i); cores.emplace_back(i, system, *schedulers[i], interrupts); } } void InitializeSchedulers() { for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) { cores[i].Scheduler().Initialize(); } } // Creates the default system resource limit void InitializeSystemResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing, const KMemoryLayout& memory_layout) { system_resource_limit = KResourceLimit::Create(system.Kernel()); system_resource_limit->Initialize(&core_timing); const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes(); // If setting the default system values fails, then something seriously wrong has occurred. ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, total_size) .IsSuccess()); ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Threads, 800).IsSuccess()); ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Events, 900).IsSuccess()); ASSERT(system_resource_limit->SetLimitValue(LimitableResource::TransferMemory, 200) .IsSuccess()); ASSERT(system_resource_limit->SetLimitValue(LimitableResource::Sessions, 1133).IsSuccess()); system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size); // Reserve secure applet memory, introduced in firmware 5.0.0 constexpr u64 secure_applet_memory_size{4_MiB}; ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory, secure_applet_memory_size)); // This memory seems to be reserved on hardware, but is not reserved/used by yuzu. // Likely Horizon OS reserved memory // TODO(ameerj): Derive the memory rather than hardcode it. constexpr u64 unknown_reserved_memory{0x2f896000}; ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory, unknown_reserved_memory)); } void InitializePreemption(KernelCore& kernel) { preemption_event = Core::Timing::CreateEvent( "PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) { { KScopedSchedulerLock lock(kernel); global_scheduler_context->PreemptThreads(); } const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)}; system.CoreTiming().ScheduleEvent(time_interval, preemption_event); }); const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)}; system.CoreTiming().ScheduleEvent(time_interval, preemption_event); } void InitializeSuspendThreads() { for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { suspend_threads[core_id] = KThread::Create(system.Kernel()); ASSERT(KThread::InitializeHighPriorityThread(system, suspend_threads[core_id], {}, {}, core_id) .IsSuccess()); suspend_threads[core_id]->SetName(fmt::format("SuspendThread:{}", core_id)); } } void MakeCurrentProcess(KProcess* process) { current_process = process; } static inline thread_local u32 host_thread_id = UINT32_MAX; /// Gets the host thread ID for the caller, allocating a new one if this is the first time u32 GetHostThreadId(std::size_t core_id) { if (host_thread_id == UINT32_MAX) { // The first four slots are reserved for CPU core threads ASSERT(core_id < Core::Hardware::NUM_CPU_CORES); host_thread_id = static_cast(core_id); } return host_thread_id; } /// Gets the host thread ID for the caller, allocating a new one if this is the first time u32 GetHostThreadId() { if (host_thread_id == UINT32_MAX) { host_thread_id = next_host_thread_id++; } return host_thread_id; } // Gets the dummy KThread for the caller, allocating a new one if this is the first time KThread* GetHostDummyThread() { auto make_thread = [this]() { std::lock_guard lk(dummy_thread_lock); auto& thread = dummy_threads.emplace_back(std::make_unique(system.Kernel())); KAutoObject::Create(thread.get()); ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess()); thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId())); return thread.get(); }; thread_local KThread* saved_thread = make_thread(); return saved_thread; } /// Registers a CPU core thread by allocating a host thread ID for it void RegisterCoreThread(std::size_t core_id) { ASSERT(core_id < Core::Hardware::NUM_CPU_CORES); const auto this_id = GetHostThreadId(core_id); if (!is_multicore) { single_core_thread_id = this_id; } } /// Registers a new host thread by allocating a host thread ID for it void RegisterHostThread() { [[maybe_unused]] const auto this_id = GetHostThreadId(); [[maybe_unused]] const auto dummy_thread = GetHostDummyThread(); } [[nodiscard]] u32 GetCurrentHostThreadID() { const auto this_id = GetHostThreadId(); if (!is_multicore && single_core_thread_id == this_id) { return static_cast(system.GetCpuManager().CurrentCore()); } return this_id; } bool IsPhantomModeForSingleCore() const { return is_phantom_mode_for_singlecore; } void SetIsPhantomModeForSingleCore(bool value) { ASSERT(!is_multicore); is_phantom_mode_for_singlecore = value; } bool IsShuttingDown() const { return is_shutting_down.load(std::memory_order_relaxed); } KThread* GetCurrentEmuThread() { // If we are shutting down the kernel, none of this is relevant anymore. if (IsShuttingDown()) { return {}; } const auto thread_id = GetCurrentHostThreadID(); if (thread_id >= Core::Hardware::NUM_CPU_CORES) { return GetHostDummyThread(); } return schedulers[thread_id]->GetCurrentThread(); } void DeriveInitialMemoryLayout(KMemoryLayout& memory_layout) { // Insert the root region for the virtual memory tree, from which all other regions will // derive. memory_layout.GetVirtualMemoryRegionTree().InsertDirectly( KernelVirtualAddressSpaceBase, KernelVirtualAddressSpaceBase + KernelVirtualAddressSpaceSize - 1); // Insert the root region for the physical memory tree, from which all other regions will // derive. memory_layout.GetPhysicalMemoryRegionTree().InsertDirectly( KernelPhysicalAddressSpaceBase, KernelPhysicalAddressSpaceBase + KernelPhysicalAddressSpaceSize - 1); // Save start and end for ease of use. const VAddr code_start_virt_addr = KernelVirtualAddressCodeBase; const VAddr code_end_virt_addr = KernelVirtualAddressCodeEnd; // Setup the containing kernel region. constexpr size_t KernelRegionSize = 1_GiB; constexpr size_t KernelRegionAlign = 1_GiB; constexpr VAddr kernel_region_start = Common::AlignDown(code_start_virt_addr, KernelRegionAlign); size_t kernel_region_size = KernelRegionSize; if (!(kernel_region_start + KernelRegionSize - 1 <= KernelVirtualAddressSpaceLast)) { kernel_region_size = KernelVirtualAddressSpaceEnd - kernel_region_start; } ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( kernel_region_start, kernel_region_size, KMemoryRegionType_Kernel)); // Setup the code region. constexpr size_t CodeRegionAlign = PageSize; constexpr VAddr code_region_start = Common::AlignDown(code_start_virt_addr, CodeRegionAlign); constexpr VAddr code_region_end = Common::AlignUp(code_end_virt_addr, CodeRegionAlign); constexpr size_t code_region_size = code_region_end - code_region_start; ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( code_region_start, code_region_size, KMemoryRegionType_KernelCode)); // Setup board-specific device physical regions. Init::SetupDevicePhysicalMemoryRegions(memory_layout); // Determine the amount of space needed for the misc region. size_t misc_region_needed_size; { // Each core has a one page stack for all three stack types (Main, Idle, Exception). misc_region_needed_size = Core::Hardware::NUM_CPU_CORES * (3 * (PageSize + PageSize)); // Account for each auto-map device. for (const auto& region : memory_layout.GetPhysicalMemoryRegionTree()) { if (region.HasTypeAttribute(KMemoryRegionAttr_ShouldKernelMap)) { // Check that the region is valid. ASSERT(region.GetEndAddress() != 0); // Account for the region. misc_region_needed_size += PageSize + (Common::AlignUp(region.GetLastAddress(), PageSize) - Common::AlignDown(region.GetAddress(), PageSize)); } } // Multiply the needed size by three, to account for the need for guard space. misc_region_needed_size *= 3; } // Decide on the actual size for the misc region. constexpr size_t MiscRegionAlign = KernelAslrAlignment; constexpr size_t MiscRegionMinimumSize = 32_MiB; const size_t misc_region_size = Common::AlignUp( std::max(misc_region_needed_size, MiscRegionMinimumSize), MiscRegionAlign); ASSERT(misc_region_size > 0); // Setup the misc region. const VAddr misc_region_start = memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion( misc_region_size, MiscRegionAlign, KMemoryRegionType_Kernel); ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( misc_region_start, misc_region_size, KMemoryRegionType_KernelMisc)); // Setup the stack region. constexpr size_t StackRegionSize = 14_MiB; constexpr size_t StackRegionAlign = KernelAslrAlignment; const VAddr stack_region_start = memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion( StackRegionSize, StackRegionAlign, KMemoryRegionType_Kernel); ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( stack_region_start, StackRegionSize, KMemoryRegionType_KernelStack)); // Determine the size of the resource region. const size_t resource_region_size = memory_layout.GetResourceRegionSizeForInit(); // Determine the size of the slab region. const size_t slab_region_size = Common::AlignUp(Init::CalculateTotalSlabHeapSize(system.Kernel()), PageSize); ASSERT(slab_region_size <= resource_region_size); // Setup the slab region. const PAddr code_start_phys_addr = KernelPhysicalAddressCodeBase; const PAddr code_end_phys_addr = code_start_phys_addr + code_region_size; const PAddr slab_start_phys_addr = code_end_phys_addr; const PAddr slab_end_phys_addr = slab_start_phys_addr + slab_region_size; constexpr size_t SlabRegionAlign = KernelAslrAlignment; const size_t slab_region_needed_size = Common::AlignUp(code_end_phys_addr + slab_region_size, SlabRegionAlign) - Common::AlignDown(code_end_phys_addr, SlabRegionAlign); const VAddr slab_region_start = memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion( slab_region_needed_size, SlabRegionAlign, KMemoryRegionType_Kernel) + (code_end_phys_addr % SlabRegionAlign); ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( slab_region_start, slab_region_size, KMemoryRegionType_KernelSlab)); // Setup the temp region. constexpr size_t TempRegionSize = 128_MiB; constexpr size_t TempRegionAlign = KernelAslrAlignment; const VAddr temp_region_start = memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion( TempRegionSize, TempRegionAlign, KMemoryRegionType_Kernel); ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert(temp_region_start, TempRegionSize, KMemoryRegionType_KernelTemp)); // Automatically map in devices that have auto-map attributes. for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) { // We only care about kernel regions. if (!region.IsDerivedFrom(KMemoryRegionType_Kernel)) { continue; } // Check whether we should map the region. if (!region.HasTypeAttribute(KMemoryRegionAttr_ShouldKernelMap)) { continue; } // If this region has already been mapped, no need to consider it. if (region.HasTypeAttribute(KMemoryRegionAttr_DidKernelMap)) { continue; } // Check that the region is valid. ASSERT(region.GetEndAddress() != 0); // Set the attribute to note we've mapped this region. region.SetTypeAttribute(KMemoryRegionAttr_DidKernelMap); // Create a virtual pair region and insert it into the tree. const PAddr map_phys_addr = Common::AlignDown(region.GetAddress(), PageSize); const size_t map_size = Common::AlignUp(region.GetEndAddress(), PageSize) - map_phys_addr; const VAddr map_virt_addr = memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegionWithGuard( map_size, PageSize, KMemoryRegionType_KernelMisc, PageSize); ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( map_virt_addr, map_size, KMemoryRegionType_KernelMiscMappedDevice)); region.SetPairAddress(map_virt_addr + region.GetAddress() - map_phys_addr); } Init::SetupDramPhysicalMemoryRegions(memory_layout); // Insert a physical region for the kernel code region. ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert( code_start_phys_addr, code_region_size, KMemoryRegionType_DramKernelCode)); // Insert a physical region for the kernel slab region. ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert( slab_start_phys_addr, slab_region_size, KMemoryRegionType_DramKernelSlab)); // Determine size available for kernel page table heaps, requiring > 8 MB. const PAddr resource_end_phys_addr = slab_start_phys_addr + resource_region_size; const size_t page_table_heap_size = resource_end_phys_addr - slab_end_phys_addr; ASSERT(page_table_heap_size / 4_MiB > 2); // Insert a physical region for the kernel page table heap region ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert( slab_end_phys_addr, page_table_heap_size, KMemoryRegionType_DramKernelPtHeap)); // All DRAM regions that we haven't tagged by this point will be mapped under the linear // mapping. Tag them. for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) { if (region.GetType() == KMemoryRegionType_Dram) { // Check that the region is valid. ASSERT(region.GetEndAddress() != 0); // Set the linear map attribute. region.SetTypeAttribute(KMemoryRegionAttr_LinearMapped); } } // Get the linear region extents. const auto linear_extents = memory_layout.GetPhysicalMemoryRegionTree().GetDerivedRegionExtents( KMemoryRegionAttr_LinearMapped); ASSERT(linear_extents.GetEndAddress() != 0); // Setup the linear mapping region. constexpr size_t LinearRegionAlign = 1_GiB; const PAddr aligned_linear_phys_start = Common::AlignDown(linear_extents.GetAddress(), LinearRegionAlign); const size_t linear_region_size = Common::AlignUp(linear_extents.GetEndAddress(), LinearRegionAlign) - aligned_linear_phys_start; const VAddr linear_region_start = memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegionWithGuard( linear_region_size, LinearRegionAlign, KMemoryRegionType_None, LinearRegionAlign); const u64 linear_region_phys_to_virt_diff = linear_region_start - aligned_linear_phys_start; // Map and create regions for all the linearly-mapped data. { PAddr cur_phys_addr = 0; u64 cur_size = 0; for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) { if (!region.HasTypeAttribute(KMemoryRegionAttr_LinearMapped)) { continue; } ASSERT(region.GetEndAddress() != 0); if (cur_size == 0) { cur_phys_addr = region.GetAddress(); cur_size = region.GetSize(); } else if (cur_phys_addr + cur_size == region.GetAddress()) { cur_size += region.GetSize(); } else { cur_phys_addr = region.GetAddress(); cur_size = region.GetSize(); } const VAddr region_virt_addr = region.GetAddress() + linear_region_phys_to_virt_diff; ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( region_virt_addr, region.GetSize(), GetTypeForVirtualLinearMapping(region.GetType()))); region.SetPairAddress(region_virt_addr); KMemoryRegion* virt_region = memory_layout.GetVirtualMemoryRegionTree().FindModifiable(region_virt_addr); ASSERT(virt_region != nullptr); virt_region->SetPairAddress(region.GetAddress()); } } // Insert regions for the initial page table region. ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert( resource_end_phys_addr, KernelPageTableHeapSize, KMemoryRegionType_DramKernelInitPt)); ASSERT(memory_layout.GetVirtualMemoryRegionTree().Insert( resource_end_phys_addr + linear_region_phys_to_virt_diff, KernelPageTableHeapSize, KMemoryRegionType_VirtualDramKernelInitPt)); // All linear-mapped DRAM regions that we haven't tagged by this point will be allocated to // some pool partition. Tag them. for (auto& region : memory_layout.GetPhysicalMemoryRegionTree()) { if (region.GetType() == (KMemoryRegionType_Dram | KMemoryRegionAttr_LinearMapped)) { region.SetType(KMemoryRegionType_DramPoolPartition); } } // Setup all other memory regions needed to arrange the pool partitions. Init::SetupPoolPartitionMemoryRegions(memory_layout); // Cache all linear regions in their own trees for faster access, later. memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start, linear_region_start); } void InitializeMemoryLayout(const KMemoryLayout& memory_layout) { const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents(); const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents(); const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents(); // Initialize memory managers memory_manager = std::make_unique(); memory_manager->InitializeManager(KMemoryManager::Pool::Application, application_pool.GetAddress(), application_pool.GetEndAddress()); memory_manager->InitializeManager(KMemoryManager::Pool::Applet, applet_pool.GetAddress(), applet_pool.GetEndAddress()); memory_manager->InitializeManager(KMemoryManager::Pool::System, system_pool.GetAddress(), system_pool.GetEndAddress()); // Setup memory regions for emulated processes // TODO(bunnei): These should not be hardcoded regions initialized within the kernel constexpr std::size_t hid_size{0x40000}; constexpr std::size_t font_size{0x1100000}; constexpr std::size_t irs_size{0x8000}; constexpr std::size_t time_size{0x1000}; const PAddr hid_phys_addr{system_pool.GetAddress()}; const PAddr font_phys_addr{system_pool.GetAddress() + hid_size}; const PAddr irs_phys_addr{system_pool.GetAddress() + hid_size + font_size}; const PAddr time_phys_addr{system_pool.GetAddress() + hid_size + font_size + irs_size}; hid_shared_mem = KSharedMemory::Create(system.Kernel()); font_shared_mem = KSharedMemory::Create(system.Kernel()); irs_shared_mem = KSharedMemory::Create(system.Kernel()); time_shared_mem = KSharedMemory::Create(system.Kernel()); hid_shared_mem->Initialize(system.DeviceMemory(), nullptr, {hid_phys_addr, hid_size / PageSize}, Svc::MemoryPermission::None, Svc::MemoryPermission::Read, hid_phys_addr, hid_size, "HID:SharedMemory"); font_shared_mem->Initialize(system.DeviceMemory(), nullptr, {font_phys_addr, font_size / PageSize}, Svc::MemoryPermission::None, Svc::MemoryPermission::Read, font_phys_addr, font_size, "Font:SharedMemory"); irs_shared_mem->Initialize(system.DeviceMemory(), nullptr, {irs_phys_addr, irs_size / PageSize}, Svc::MemoryPermission::None, Svc::MemoryPermission::Read, irs_phys_addr, irs_size, "IRS:SharedMemory"); time_shared_mem->Initialize(system.DeviceMemory(), nullptr, {time_phys_addr, time_size / PageSize}, Svc::MemoryPermission::None, Svc::MemoryPermission::Read, time_phys_addr, time_size, "Time:SharedMemory"); } void InitializePageSlab() { // Allocate slab heaps user_slab_heap_pages = std::make_unique>(KSlabHeap::AllocationType::Guest); // TODO(ameerj): This should be derived, not hardcoded within the kernel constexpr u64 user_slab_heap_size{0x3de000}; // Reserve slab heaps ASSERT( system_resource_limit->Reserve(LimitableResource::PhysicalMemory, user_slab_heap_size)); // Initialize slab heap user_slab_heap_pages->Initialize( system.DeviceMemory().GetPointer(Core::DramMemoryMap::SlabHeapBase), user_slab_heap_size); } KClientPort* CreateNamedServicePort(std::string name) { auto search = service_interface_factory.find(name); if (search == service_interface_factory.end()) { UNIMPLEMENTED(); return {}; } KClientPort* port = &search->second(system.ServiceManager(), system); { std::lock_guard lk(server_ports_lock); server_ports.insert(&port->GetParent()->GetServerPort()); } return port; } std::weak_ptr CreateServiceThread(KernelCore& kernel, const std::string& name) { auto service_thread = std::make_shared(kernel, 1, name); service_threads_manager.QueueWork( [this, service_thread]() { service_threads.emplace(service_thread); }); return service_thread; } void ReleaseServiceThread(std::weak_ptr service_thread) { if (auto strong_ptr = service_thread.lock()) { service_threads_manager.QueueWork( [this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); }); } } void ClearServiceThreads() { service_threads_manager.QueueWork([this]() { service_threads.clear(); }); } std::mutex server_ports_lock; std::mutex server_sessions_lock; std::mutex registered_objects_lock; std::mutex registered_in_use_objects_lock; std::mutex dummy_thread_lock; std::atomic next_object_id{0}; std::atomic next_kernel_process_id{KProcess::InitialKIPIDMin}; std::atomic next_user_process_id{KProcess::ProcessIDMin}; std::atomic next_thread_id{1}; // Lists all processes that exist in the current session. std::vector process_list; KProcess* current_process{}; std::unique_ptr global_scheduler_context; Kernel::TimeManager time_manager; Init::KSlabResourceCounts slab_resource_counts{}; KResourceLimit* system_resource_limit{}; std::shared_ptr preemption_event; // This is the kernel's handle table or supervisor handle table which // stores all the objects in place. std::unique_ptr global_handle_table; KAutoObjectWithListContainer object_list_container; /// Map of named ports managed by the kernel, which can be retrieved using /// the ConnectToPort SVC. std::unordered_map service_interface_factory; NamedPortTable named_ports; std::unordered_set server_ports; std::unordered_set server_sessions; std::unordered_set registered_objects; std::unordered_set registered_in_use_objects; std::unique_ptr exclusive_monitor; std::vector cores; // Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others std::atomic next_host_thread_id{Core::Hardware::NUM_CPU_CORES}; // Kernel memory management std::unique_ptr memory_manager; std::unique_ptr> user_slab_heap_pages; // Shared memory for services Kernel::KSharedMemory* hid_shared_mem{}; Kernel::KSharedMemory* font_shared_mem{}; Kernel::KSharedMemory* irs_shared_mem{}; Kernel::KSharedMemory* time_shared_mem{}; // Threads used for services std::unordered_set> service_threads; Common::ThreadWorker service_threads_manager; std::array suspend_threads; std::array interrupts{}; std::array, Core::Hardware::NUM_CPU_CORES> schedulers{}; // Specifically tracked to be automatically destroyed with kernel std::vector> dummy_threads; bool is_multicore{}; std::atomic_bool is_shutting_down{}; bool is_phantom_mode_for_singlecore{}; u32 single_core_thread_id{}; std::array svc_ticks{}; KWorkerTaskManager worker_task_manager; // System context Core::System& system; }; KernelCore::KernelCore(Core::System& system) : impl{std::make_unique(system, *this)} {} KernelCore::~KernelCore() = default; void KernelCore::SetMulticore(bool is_multicore) { impl->SetMulticore(is_multicore); } void KernelCore::Initialize() { slab_heap_container = std::make_unique(); impl->Initialize(*this); } void KernelCore::InitializeCores() { impl->InitializeCores(); } void KernelCore::Shutdown() { impl->Shutdown(); } const KResourceLimit* KernelCore::GetSystemResourceLimit() const { return impl->system_resource_limit; } KResourceLimit* KernelCore::GetSystemResourceLimit() { return impl->system_resource_limit; } KScopedAutoObject KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const { return impl->global_handle_table->GetObject(handle); } void KernelCore::AppendNewProcess(KProcess* process) { impl->process_list.push_back(process); } void KernelCore::MakeCurrentProcess(KProcess* process) { impl->MakeCurrentProcess(process); } KProcess* KernelCore::CurrentProcess() { return impl->current_process; } const KProcess* KernelCore::CurrentProcess() const { return impl->current_process; } const std::vector& KernelCore::GetProcessList() const { return impl->process_list; } Kernel::GlobalSchedulerContext& KernelCore::GlobalSchedulerContext() { return *impl->global_scheduler_context; } const Kernel::GlobalSchedulerContext& KernelCore::GlobalSchedulerContext() const { return *impl->global_scheduler_context; } Kernel::KScheduler& KernelCore::Scheduler(std::size_t id) { return *impl->schedulers[id]; } const Kernel::KScheduler& KernelCore::Scheduler(std::size_t id) const { return *impl->schedulers[id]; } Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) { return impl->cores[id]; } const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const { return impl->cores[id]; } size_t KernelCore::CurrentPhysicalCoreIndex() const { const u32 core_id = impl->GetCurrentHostThreadID(); if (core_id >= Core::Hardware::NUM_CPU_CORES) { return Core::Hardware::NUM_CPU_CORES - 1; } return core_id; } Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() { return impl->cores[CurrentPhysicalCoreIndex()]; } const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const { return impl->cores[CurrentPhysicalCoreIndex()]; } Kernel::KScheduler* KernelCore::CurrentScheduler() { u32 core_id = impl->GetCurrentHostThreadID(); if (core_id >= Core::Hardware::NUM_CPU_CORES) { // This is expected when called from not a guest thread return {}; } return impl->schedulers[core_id].get(); } std::array& KernelCore::Interrupts() { return impl->interrupts; } const std::array& KernelCore::Interrupts() const { return impl->interrupts; } Kernel::TimeManager& KernelCore::TimeManager() { return impl->time_manager; } const Kernel::TimeManager& KernelCore::TimeManager() const { return impl->time_manager; } Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() { return *impl->exclusive_monitor; } const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const { return *impl->exclusive_monitor; } KAutoObjectWithListContainer& KernelCore::ObjectListContainer() { return impl->object_list_container; } const KAutoObjectWithListContainer& KernelCore::ObjectListContainer() const { return impl->object_list_container; } void KernelCore::InvalidateAllInstructionCaches() { for (auto& physical_core : impl->cores) { physical_core.ArmInterface().ClearInstructionCache(); } } void KernelCore::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) { for (auto& physical_core : impl->cores) { if (!physical_core.IsInitialized()) { continue; } physical_core.ArmInterface().InvalidateCacheRange(addr, size); } } void KernelCore::PrepareReschedule(std::size_t id) { // TODO: Reimplement, this } void KernelCore::RegisterNamedService(std::string name, ServiceInterfaceFactory&& factory) { impl->service_interface_factory.emplace(std::move(name), factory); } KClientPort* KernelCore::CreateNamedServicePort(std::string name) { return impl->CreateNamedServicePort(std::move(name)); } void KernelCore::RegisterServerSession(KServerSession* server_session) { std::lock_guard lk(impl->server_sessions_lock); impl->server_sessions.insert(server_session); } void KernelCore::UnregisterServerSession(KServerSession* server_session) { std::lock_guard lk(impl->server_sessions_lock); impl->server_sessions.erase(server_session); } void KernelCore::RegisterKernelObject(KAutoObject* object) { std::lock_guard lk(impl->registered_objects_lock); impl->registered_objects.insert(object); } void KernelCore::UnregisterKernelObject(KAutoObject* object) { std::lock_guard lk(impl->registered_objects_lock); impl->registered_objects.erase(object); } void KernelCore::RegisterInUseObject(KAutoObject* object) { std::lock_guard lk(impl->registered_in_use_objects_lock); impl->registered_in_use_objects.insert(object); } void KernelCore::UnregisterInUseObject(KAutoObject* object) { std::lock_guard lk(impl->registered_in_use_objects_lock); impl->registered_in_use_objects.erase(object); } bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const { return port != impl->named_ports.cend(); } u32 KernelCore::CreateNewObjectID() { return impl->next_object_id++; } u64 KernelCore::CreateNewThreadID() { return impl->next_thread_id++; } u64 KernelCore::CreateNewKernelProcessID() { return impl->next_kernel_process_id++; } u64 KernelCore::CreateNewUserProcessID() { return impl->next_user_process_id++; } KHandleTable& KernelCore::GlobalHandleTable() { return *impl->global_handle_table; } const KHandleTable& KernelCore::GlobalHandleTable() const { return *impl->global_handle_table; } void KernelCore::RegisterCoreThread(std::size_t core_id) { impl->RegisterCoreThread(core_id); } void KernelCore::RegisterHostThread() { impl->RegisterHostThread(); } u32 KernelCore::GetCurrentHostThreadID() const { return impl->GetCurrentHostThreadID(); } KThread* KernelCore::GetCurrentEmuThread() const { return impl->GetCurrentEmuThread(); } KMemoryManager& KernelCore::MemoryManager() { return *impl->memory_manager; } const KMemoryManager& KernelCore::MemoryManager() const { return *impl->memory_manager; } KSlabHeap& KernelCore::GetUserSlabHeapPages() { return *impl->user_slab_heap_pages; } const KSlabHeap& KernelCore::GetUserSlabHeapPages() const { return *impl->user_slab_heap_pages; } Kernel::KSharedMemory& KernelCore::GetHidSharedMem() { return *impl->hid_shared_mem; } const Kernel::KSharedMemory& KernelCore::GetHidSharedMem() const { return *impl->hid_shared_mem; } Kernel::KSharedMemory& KernelCore::GetFontSharedMem() { return *impl->font_shared_mem; } const Kernel::KSharedMemory& KernelCore::GetFontSharedMem() const { return *impl->font_shared_mem; } Kernel::KSharedMemory& KernelCore::GetIrsSharedMem() { return *impl->irs_shared_mem; } const Kernel::KSharedMemory& KernelCore::GetIrsSharedMem() const { return *impl->irs_shared_mem; } Kernel::KSharedMemory& KernelCore::GetTimeSharedMem() { return *impl->time_shared_mem; } const Kernel::KSharedMemory& KernelCore::GetTimeSharedMem() const { return *impl->time_shared_mem; } void KernelCore::Suspend(bool in_suspention) { const bool should_suspend = exception_exited || in_suspention; { KScopedSchedulerLock lock(*this); const auto state = should_suspend ? ThreadState::Runnable : ThreadState::Waiting; for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { impl->suspend_threads[core_id]->SetState(state); impl->suspend_threads[core_id]->SetWaitReasonForDebugging( ThreadWaitReasonForDebugging::Suspended); if (!should_suspend) { impl->suspend_threads[core_id]->DisableDispatch(); } } } } bool KernelCore::IsMulticore() const { return impl->is_multicore; } bool KernelCore::IsShuttingDown() const { return impl->IsShuttingDown(); } void KernelCore::ExceptionalExit() { exception_exited = true; Suspend(true); } void KernelCore::EnterSVCProfile() { impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC)); } void KernelCore::ExitSVCProfile() { MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]); } std::weak_ptr KernelCore::CreateServiceThread(const std::string& name) { return impl->CreateServiceThread(*this, name); } void KernelCore::ReleaseServiceThread(std::weak_ptr service_thread) { impl->ReleaseServiceThread(service_thread); } Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() { return impl->slab_resource_counts; } const Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() const { return impl->slab_resource_counts; } KWorkerTaskManager& KernelCore::WorkerTaskManager() { return impl->worker_task_manager; } const KWorkerTaskManager& KernelCore::WorkerTaskManager() const { return impl->worker_task_manager; } bool KernelCore::IsPhantomModeForSingleCore() const { return impl->IsPhantomModeForSingleCore(); } void KernelCore::SetIsPhantomModeForSingleCore(bool value) { impl->SetIsPhantomModeForSingleCore(value); } Core::System& KernelCore::System() { return impl->system; } const Core::System& KernelCore::System() const { return impl->system; } } // namespace Kernel