Commit graph

7501 commits

Author SHA1 Message Date
FernandoS27 f664437ae8 Implemented Texture Processing Modes in TEXS and TLDS 2018-10-03 08:41:12 -04:00
bunnei bd14f397ce
Merge pull request #1407 from DarkLordZach/dlc
aoc_u: Implement functions and add support for DLC loading
2018-10-01 15:56:39 -04:00
ReinUsesLisp 1835911425 gl_rasterizer: Fixup unassigned point sizes 2018-10-01 01:18:24 -03:00
bunnei bc679c9b8c
Merge pull request #1330 from raven02/tlds
TLDS: Add 1D sampler
2018-09-30 21:53:38 -04:00
bunnei 8391048a83
Merge pull request #1322 from bunnei/tex-cubemap
gl_rasterizer_cache: Implement cubemap textures.
2018-09-30 21:19:00 -04:00
bunnei decc319634
Merge pull request #1403 from DarkLordZach/install-sysnand
qt: Install System TitleTypes to System NAND
2018-09-30 21:08:44 -04:00
Zach Hilman f72046099a aoc_u: Extract AccumulateAOCTitleIDs to separate function 2018-09-30 21:07:22 -04:00
Zach Hilman 7d86a008e2 aoc_u: Implement GetAddOnContentBaseId
Command #5
2018-09-30 21:01:35 -04:00
Zach Hilman 62225ae050 aoc_u: Implement Count, List and Prepare AddOnContent
Commands #2, #3, and #7
2018-09-30 21:01:35 -04:00
Zach Hilman aa0c82e405 romfs_factory: Read from all locations with StorageId None
Previous behavior was to assert. Seems to mirror expected game behavior.
2018-09-30 21:01:35 -04:00
Zach Hilman 32fc31fb13 patch_manager: Add DLC recognition to PatchManager 2018-09-30 21:01:35 -04:00
bunnei 8f2ad3a66d
Merge pull request #1338 from raven02/service_vi
Implement ISystemDisplayService::GetDisplayMode
2018-09-30 15:39:54 -04:00
bunnei df3799a008 gl_rasterizer_cache: Fixes to how we do render to cubemap.
- Fixes issues with Splatoon 2.
2018-09-30 15:10:14 -04:00
bunnei 29782273ec gl_rasterizer_cache: Add check for array rendering to cubemap texture. 2018-09-30 14:31:58 -04:00
bunnei f543b43fd0 gl_rasterizer_cache: Implement render to cubemap. 2018-09-30 14:31:58 -04:00
bunnei 15cc729ebd gl_shader_decompiler: TEXS: Implement TextureType::TextureCube. 2018-09-30 14:31:58 -04:00
bunnei ed2e0e85c9 gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap. 2018-09-30 14:31:58 -04:00
bunnei 871580dcd8 gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray. 2018-09-30 14:31:57 -04:00
bunnei a9aa1db552 gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTexture surfaces. 2018-09-30 14:31:57 -04:00
bunnei 2e1cdde994 gl_rasterizer_cache: Track texture target and depth in the cache. 2018-09-30 14:31:57 -04:00
bunnei fefb003b23 gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario. 2018-09-30 14:31:56 -04:00
bunnei ce452049d3 gl_rasterizer_cache: Keep track of surface 2D size separately from total size. 2018-09-30 14:31:56 -04:00
raven02 b92b4bbeaf Fix trailing whitespace 2018-09-30 23:51:10 +08:00
Lioncash 541c550753 kernel/svc: Implement svcGetThreadContext()
Now that we have all of the rearranging and proper structure sizes in
place, it's fairly trivial to implement svcGetThreadContext(). In the
64-bit case we can more or less just write out the context as is, minus
some minor value sanitizing. In the 32-bit case we'll need to clear out
the registers that wouldn't normally be accessible from a 32-bit
AArch32 exectuable (or process).
2018-09-30 05:29:40 -04:00
Lioncash dccfe193a9 kernel/process: Add a data member to determine if a process is 64-bit or not.
This will be necessary for the implementation of svcGetThreadContext(),
as the kernel checks whether or not the process that owns the thread
that has it context being retrieved is a 64-bit or 32-bit process.

If the process is 32-bit, then the upper 15 general-purpose registers
and upper 16 vector registers are cleared to zero (as AArch32 only has
15 GPRs and 16 128-bit vector registers. not 31 general-purpose
registers and 32 128-bit vector registers like AArch64).
2018-09-30 05:29:40 -04:00
Lioncash cf9d6c6f52 kernel/process: Make data member variables private
Makes the public interface consistent in terms of how accesses are done
on a process object. It also makes it slightly nicer to reason about the
logic of the process class, as we don't want to expose everything to
external code.
2018-09-30 02:30:01 -04:00
Lioncash 16145e2f21 arm_interface: Add missing fpsr/tpidr members to the ThreadContext struct
Internally within the kernel, it also includes a member variable for the
floating-point status register, and TPIDR, so we should do the same here to match
it.

While we're at it, also fix up the size of the struct and add a static
assertion to ensure it always stays the correct size.
2018-09-30 02:29:57 -04:00
raven02 4092907687 Implement ISystemDisplayService::GetDisplayMode 2018-09-30 10:04:03 +08:00
Lioncash a63e6f9dfd loader: Make the Load() function take a process as a regular reference, not a SharedPtr
A process should never require being reference counted in this
situation. If the handle to a process is freed before this function is
called, it's definitely a bug with our lifetime management, so we can
put the requirement in place for the API that the process must be a
valid instance.
2018-09-29 16:00:03 -04:00
bunnei 97c0ac3545
Merge pull request #1412 from lioncash/move
kernel/object: Remove unnecessary std::move from DynamicObjectCast()
2018-09-29 11:58:58 -04:00
bunnei fe5962e073
Merge pull request #1411 from ReinUsesLisp/point-size
video_core: Implement point_size and add point state sync
2018-09-29 11:58:39 -04:00
bunnei 8d8366b602
Merge pull request #1406 from ReinUsesLisp/multibind-samplers
gl_state: Pack sampler bindings into a single ARB_multi_bind
2018-09-29 10:55:45 -04:00
bunnei f7b69d61f2
Merge pull request #1395 from lioncash/vm
process/vm_manager: Initial modifications to load NPDM metadata
2018-09-29 10:54:39 -04:00
Lioncash f4c24d0832 kernel/object: Remove unnecessary std::move from DynamicObjectCast()
boost::static_pointer_cast for boost::intrusive_ptr (what SharedPtr is),
takes its parameter by const reference. Given that, it means that this
std::move doesn't actually do anything other than obscure what the
function's actual behavior is, so we can remove this. To clarify, this
would only do something if the parameter was either taking its argument
by value, by non-const ref, or by rvalue-reference.
2018-09-28 02:17:57 -04:00
ReinUsesLisp e3e51d3ddb video_core: Implement point_size and add point state sync 2018-09-28 02:13:29 -03:00
ReinUsesLisp b8f1506aa5 gl_state: Pack sampler bindings into a single ARB_multi_bind 2018-09-28 02:04:22 -03:00
bunnei f7da74d18e
Merge pull request #1360 from FearlessTobi/port-3979
Port citra-emu/citra#3979 game_list: move SearchField to game_list_p.h and fix untranslated text
2018-09-27 17:09:11 -04:00
bunnei fc2419e441
Merge pull request #1394 from lioncash/stream
stream: Preserve enum class type in GetState()
2018-09-27 17:05:03 -04:00
Mat M 29ff84ea99
Merge pull request #1389 from PhiBabin/valgrind
FPCR register was uninitialized at start up
2018-09-27 15:23:03 -04:00
bunnei 62048edc15
Merge pull request #1377 from FernandoS27/faster-swizzle
Improved Fast Swizzle and Legacy Swizzle
2018-09-27 10:00:04 -04:00
Zach Hilman 70e86248fd qt: Install System TitleTypes to System NAND
Fixes an issue where installed system archive NCAs would be installed to user NAND and not recognized by games.
2018-09-27 09:20:06 -04:00
Lioncash 861580f6d2 fsmitm_romfsbuild: std::move std::vector instances in Build()
Avoids making copies of large std::vector instances where it's trivially
avoidable to do so.
2018-09-26 17:35:44 -04:00
Lioncash 7ecdaaf189 fsmitm_romfsbuild: Replace manual value aligning with Common::AlignUp()
Theres no need to do explicit bitwise arithmetic here, when we have a
function that does this with a more descriptive name.
2018-09-26 17:35:21 -04:00
bunnei c0445006af
Merge pull request #1399 from lioncash/sched
kernel/scheduler: Take ARM_Interface instances by reference
2018-09-26 16:17:18 -04:00
bunnei efcb83fb41
Merge pull request #1400 from lioncash/header
service: Add missing headers inclusions where applicable
2018-09-26 16:11:19 -04:00
bunnei cc866d1384
Merge pull request #1402 from ReinUsesLisp/asserts
video_core: Add asserts for CS, TFB and alpha testing
2018-09-26 16:10:55 -04:00
Lioncash 11104b4883 patch_manager: Invert conditionals within ApplyLayeredFS()
Avoids the need to nest code quite a bit by early-exiting in error
cases.
2018-09-25 20:09:23 -04:00
ReinUsesLisp ab65fde9f4 video_core: Add asserts for CS, TFB and alpha testing
Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging.
2018-09-25 21:07:00 -03:00
Lioncash e3b2ef9170 vfs_vector: Amend initializer list order in VectorVfsFile's constructor initializer list
Orders the initializer list members to be in the same order that they
would be initialized in. Avoids compiler warnings.
2018-09-25 20:06:21 -04:00
Lioncash 4654f89618 fsmitm_romfsbuild: Avoid type truncation warnings
Cast where explicitly necessary and in other cases we can simply modify
the algorithm to accomodate larger data.
2018-09-25 20:06:21 -04:00