Commit graph

169 commits

Author SHA1 Message Date
Emmanuel Gil Peyrot 8fc9c03126 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Jannik Vogel 7d7849d71a citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' 2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot aa4d4ff23c Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Henrik Rydgård 90501f20e6 Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709)
* Make Citra build with MICROPROFILE_ENABLED set to 0

* Buildfix with microprofile kept on

* moc did not like a dialog to conditionally exist.

* Cleanup

* Fix end of line
2016-04-28 20:17:31 -04:00
Jannik Vogel f2c8619704 CitraQt: Apply config at startup 2016-04-11 15:18:00 +02:00
bunnei a1b81469a3 Merge pull request #1368 from LittleWhite-tb/configure-widget
Implementation for a configure widget
2016-04-10 20:21:34 -04:00
Mathew Maidment aa6380e5bc Merge pull request #1643 from MerryMage/make_unique
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
LFsWang acfa76aa38 Fix encode problem On Windows 2016-03-31 18:58:37 +08:00
LittleWhite 3eb737a5f5 Add more stuff to configure. 2016-03-22 21:53:43 +01:00
LittleWhite e33b938505 Whole config is handled by Config class.
This also means : we have only one config file, now
2016-03-21 20:03:18 +01:00
LittleWhite 426c4a2a5b Add Configure widget 2016-03-21 20:03:18 +01:00
LittleWhite 5912c9c327 Register ROM started through the gamelist in the list of ROM recently started 2016-03-16 22:20:39 +01:00
bunnei 8530a2d7df Merge pull request #1344 from LittleWhite-tb/error-output
Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite 4be68dddfb Improve error report from Init() functions
Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
LittleWhite 9d8a724225 Set the appropriate locale to get float conversion working using std::to_string 2016-03-07 19:51:35 +01:00
LittleWhite 7ad669a911 Display errors in GUI when loading ROM failed 2016-03-03 22:52:29 +01:00
LittleWhite 973a6c40da Add a configuration entry to enable/disable the check 2016-02-04 22:15:42 +01:00
LittleWhite c2b210f713 Add check before closure when emulation is running
Implement confirmation in a specific function
Fix typos and coding style

Coding convention
2016-02-04 22:15:42 +01:00
archshift 0144b8e1da Change default gameListRootDir from "" to "."
Not much thought went into that one...
2016-01-06 16:54:14 -08:00
archshift e516a5bc96 Gamelist: supply default settings for QSettings config 2016-01-01 13:54:06 -08:00
bunnei 43bb29edc5 Merge pull request #1122 from polaris-/gdbstub
gdbstub implementation
2015-11-11 23:21:31 -05:00
polaris- a5ab8accc2 Handle changes pointed out in comments on PR 2015-10-22 00:11:25 -04:00
wwylele 6e57389172 change file path encoding to Local8bit()
to support non-latin characters
2015-10-20 20:58:23 +03:00
Pierre de La Morinerie 71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
2015-10-18 14:08:23 +02:00
Emmanuel Gil Peyrot 14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
2015-10-09 22:14:56 +01:00
archshift 2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
2015-10-06 12:20:26 -07:00
polaris- 31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
archshift 0fae76c741 Game list: save and load column sizes, sort order, to QSettings 2015-10-01 19:39:15 -07:00
archshift 797b91a449 Add menu item for selecting the game list folder 2015-10-01 19:39:14 -07:00
archshift 6e1bb58ee8 Initial implementation of a game list 2015-10-01 19:39:14 -07:00
archshift afd06675fa Don't show render window until a game is started 2015-10-01 19:39:14 -07:00
bunnei d6e56b8c88 Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindow
Stop emulation when render window is closed
2015-09-14 15:23:08 -04:00
Lioncash abe5bb4019 citra_qt: Reorganize headers 2015-09-11 00:57:24 -04:00
Yuri Kunde Schlesner 2aad510c84 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner 3244b2b79e citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner 06b3891c66 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
LittleWhite 86e29ac281 Stop emulation when render window is closed 2015-09-07 20:34:39 +02:00
Yuri Kunde Schlesner cd817be922 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner 0fcabd2b11 Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
LittleWhite adee93d784 Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
bunnei 882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
2015-08-16 00:22:10 -04:00
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
LittleWhite 66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
2015-08-11 18:45:44 +02:00
LittleWhite cb405ad1b4 Save the path leading where the last file have been loaded
I use two variables to save the path for the ROMs and the symbols.
Use of QSettings to avoid new member variable to the class.
Global settings of QSettings is done in main.
2015-07-31 17:51:01 +02:00
Lioncash 13ddf60f60 citra-qt: Pass string by const reference 2015-07-29 11:54:07 -04:00
LittleWhite 5e1c32048f Update Start menu text to match with the real state of the emulator.
Move start menu text update in ShutdownGame as adviced by neobrain
2015-07-28 21:04:14 +02:00
Tony Wasserka 01a526e1c4 citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation. 2015-07-13 22:27:21 +02:00
Tony Wasserka 902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Emmanuel Gil Peyrot 45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot ce0cfd62d9 Common: Remove now-unused EMU_PLATFORM define, fixes issue #373. 2015-06-27 14:43:57 +01:00
Emmanuel Gil Peyrot b1503b2020 Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
tfarley 16fbba3c2a MakeCurrent race condition fix 2015-05-22 15:51:33 -07:00
tfarley 05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner ba2fe7f795 Merge pull request #758 from yuriks/sync-logging
Common: Remove async logging
2015-05-15 20:54:48 -07:00
bunnei c3bd797917 Qt: Shutdown emulation session only if EmuThread exists. 2015-05-12 23:14:24 -04:00
Yuri Kunde Schlesner b88c91dd3d Common: Remove async logging
It provided a large increase in complexity of the logging system while
having a negligible performance impact: the usage patterns of the ring
buffer meant that each log contended with the logging thread, causing
it to effectively act as a synchronous extra buffering.

Also removed some broken code related to filtering of subclasses which
was broken since it was introduced. (Which means no one ever used that
feature anyway, since, 8 months later, no one ever complained.)
2015-05-12 02:31:04 -03:00
Yuri Kunde Schlesner eb3eb9f75d Loader: Remove .bin file support
It is of very limited practical utility currently, and will soon be
impossible to support due to more accurate memory map emulation.
2015-05-08 23:09:41 -03:00
Yuri Kunde Schlesner e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
Yuri Kunde Schlesner bf12f270b3 Common: Remove many unnecessary cross-platform compatibility macros 2015-05-06 23:50:08 -03:00
bunnei 046dd6e3ef Qt: Shutdown game on emulator close event. 2015-05-01 18:35:56 -04:00
bunnei 85cc81d8cc Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash). 2015-05-01 18:35:55 -04:00
bunnei bc41de2131 Qt: Fixed a bug in shutdown procedure, various cleanups. 2015-05-01 18:35:51 -04:00
bunnei ad4445c529 Qt: Clear registers widget on shutdown. 2015-05-01 18:34:49 -04:00
bunnei 43cf424907 Qt: Use signals for emu_thread start/stop and fix disasm widget. 2015-05-01 18:34:42 -04:00
bunnei e4ea133717 Qt: Restructured to remove unnecessary shutdown event and various cleanups. 2015-05-01 18:27:07 -04:00
bunnei 3dd2688785 Qt: Fix loading a new game without stopping emulation. 2015-05-01 18:27:06 -04:00
bunnei 28df8dbfeb Qt: Create emu thread on bootup, kill it on shutdown. 2015-05-01 18:27:00 -04:00
bunnei d5665fea89 EmuThread: Remove unused filename attribute. 2015-05-01 18:26:59 -04:00
bunnei 762c1a9ff5 Qt: Move EmuThread ownership from render window to main window. 2015-05-01 18:26:58 -04:00
bunnei 3da94a597b Merge pull request #634 from linkmauve/logging-performances
Apply the logging filter before sending the message to the queue
2015-03-09 15:42:18 -04:00
Emmanuel Gil Peyrot 0aa44e238d Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread. 2015-03-06 19:23:52 +01:00
Yuri Kunde Schlesner cd1fbfcf1b Add profiling infrastructure and widget 2015-03-01 21:47:13 -03:00
Tony Wasserka 12a5cd1d65 citra-qt: Add a vertex shader debugger. 2015-02-11 15:40:45 +01:00
Tony Wasserka 8946df97b5 Merge pull request #429 from Kingcom/titlebar
Add option to hide dock widget title bars
2015-01-20 23:17:42 +01:00
Kingcom 76c74ffc96 citra-qt: Add option to hide dock widget title bars 2015-01-20 22:50:24 +01:00
Kingcom 2bbc12e6c3 citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and DebugModeLeft 2015-01-11 21:22:51 +01:00
chrisvj b0a14cfe7f citra-qt: Renamed all .hxx headers to .h 2015-01-06 04:51:54 -08:00
Dante38490 35a085d567 Add support load 3DS room 2015-01-05 04:39:42 +01:00
chrisvj 6dfcf2271b citra-qt: Added license headers to files. 2015-01-04 09:36:57 -08:00
Daniel Lundqvist 85c150a4fd Make letter cases consistent in menus and widgets
In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
2015-01-01 18:52:39 +01:00
Daniel Lundqvist 3f3b890694 Change popout mode to "Single Window Mode" 2015-01-01 18:50:56 +01:00
Daniel Lundqvist 7e3f62a367 Remove duplicate work 2014-12-26 20:12:11 +01:00
Daniel Lundqvist ba4ca041f4 Allow focus only when in popout mode
Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
2014-12-26 19:42:27 +01:00
Daniel Lundqvist 9d90b26020 Allow focus on the Qt render widget
By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.

Fixes issue #158.
2014-12-26 02:37:52 +01:00
Yuri Kunde Schlesner ca67bb7945 HLE: Rename namespaces to match move & fix initialization order 2014-12-16 01:08:38 -02:00
Yuri Kunde Schlesner 4d2a6f8b9b Remove old logging system 2014-12-13 02:08:06 -02:00
Yuri Kunde Schlesner 0e0a007a25 Add configurable per-class log filtering 2014-12-13 02:08:06 -02:00
Yuri Kunde Schlesner 0600e2d8b5 Convert old logging calls to new logging macros 2014-12-13 02:08:02 -02:00
Yuri Kunde Schlesner 616d874443 New logging system 2014-12-13 01:59:52 -02:00
Tony Wasserka 55ce9aca71 citra-qt: Add pica framebuffer widget. 2014-12-09 16:37:34 +01:00
Tony Wasserka c63a495de6 Add GUI widget for controlling pica breakpoints. 2014-12-09 16:37:34 +01:00
Tony Wasserka 2c71ec7052 Pica/DebugUtils: Add breakpoint functionality. 2014-12-09 16:37:34 +01:00
ichfly 1aa969741d Loader: Add 3DSX support 2014-12-08 18:06:43 +01:00
Rohit Nirmal 8a62423970 Change NULLs to nullptrs. 2014-12-03 12:57:57 -06:00
Tony Wasserka 182476c96a EmuWindow: Remove window title getters/setters.
The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there.
Providing properly thread-safe window title getters and setters is a mess anyway.
2014-11-18 13:09:01 +01:00
Tony Wasserka 80e9c02bd6 Merge pull request #159 from SeannyM/enable_log
Add support for disabling log from settings
2014-11-15 12:42:08 +01:00
archshift 1efb83bf53 Qt: Auto-start game when selected, play game that's passed via argv[1].
Also moves system initialization to when the game is booted.
2014-11-04 21:44:03 -08:00
Sean 371b61f3ea Add support for disabling log from settings 2014-11-03 17:00:32 -05:00
Gareth Poole 1c074ced94 Fixed capitalization issues 2014-11-01 23:08:06 -04:00