bunnei
2e1b998d5e
Merge pull request #5119 from Morph1984/fs-opendatastoragewithprogramindex
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fsp_srv: Implement OpenDataStorageWithProgramIndex
2020-12-15 11:07:03 -08:00
Morph
e15039372e
fsp_srv: Implement OpenDataStorageWithProgramIndex
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- Used by RollerCoaster Tycoon 3: Complete Edition
2020-12-08 08:19:05 -05:00
Lioncash
6b7320add4
core: Remove unnecessary enum casts in log calls
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Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
Lioncash
073e07ae2d
savedata_factory: Eliminate usage of the global system instance
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Now there's only two meaningful instances left in core.
2020-11-27 09:45:08 -05:00
Lioncash
1a954b2a59
service: Eliminate usages of the global system instance
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Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
Lioncash
6f8a06bac5
patch_manager: Remove usages of the global system instance
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With this, only 19 usages of the global system instance remain within
the core library.
We're almost there.
2020-11-18 09:36:48 -05:00
bunnei
3d592972dc
Revert "core: Fix clang build"
2020-10-20 19:07:39 -07:00
LC
88d5140cf2
Merge pull request #4796 from lioncash/clang
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core: Fix clang build
2020-10-20 19:19:12 -04:00
Lioncash
be1954e04c
core: Fix clang build
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Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.
Fixes #4795
2020-10-17 19:50:39 -04:00
Morph
8db3feae19
filesystem: Fix CreateDirectory and DeleteFile
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Add a check if dir is nullptr (does not exist)
Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
Lioncash
0e80567bef
file_sys/bis_factory: Eliminate usage of the global system accessor
2020-09-16 18:16:04 -04:00
Lioncash
4c1a95ed61
fsp_srv: Resolve -Wunused-but-set-variable warning
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We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
85db5f4091
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
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Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
c4ed791164
common/fileutil: Convert namespace to Common::FS
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Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing.
2020-08-16 06:52:40 -04:00
Morph
fc86cb4ca2
minor nits
2020-07-31 11:02:59 -04:00
Morph
1241020093
fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
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Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph
45fd67c109
fs: Rename SaveDataDescriptor to SaveDataAttribute
2020-07-30 15:29:39 -04:00
Morph
5892fc1555
Add comment to clarify the nullptr check
2020-07-16 00:15:27 -04:00
Morph
2079bb4090
filesystem: Create subdirectories prior to creating a file
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If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
bunnei
47b97b9577
service: fsp_srv: Stub implementation of OpenMultiCommitManager.
2020-05-11 12:54:30 -04:00
David Marcec
78e5f162e2
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
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Closes #3533
Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
Lioncash
99eaa2e6f2
service: Update function tables
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Keeps the service function tables up to date.
Updated based off information on SwitchBrew.
2020-04-20 15:53:49 -04:00
Lioncash
1c340c6efa
CMakeLists: Specify -Wextra on linux builds
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Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.
We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).
While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
2020-04-15 21:33:46 -04:00
bunnei
7b07e521ca
hle: services: Use std::shared_ptr instead of copy by value.
2020-02-07 23:02:26 -05:00
bunnei
e3ee017e91
Merge pull request #3169 from lioncash/memory
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core/memory: Deglobalize memory management code
2019-11-28 11:43:17 -05:00
Lioncash
a3149536e2
file_sys/directory: Make EntryType an enum class
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This can trivially be an enum class rather than a regular enum, making
it more strongly typed.
2019-11-27 05:11:02 -05:00
Lioncash
536fc7f0ea
core: Prepare various classes for memory read/write migration
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Amends a few interfaces to be able to handle the migration over to the
new Memory class by passing the class by reference as a function
parameter where necessary.
Notably, within the filesystem services, this eliminates two ReadBlock()
calls by using the helper functions of HLERequestContext to do that for
us.
2019-11-26 21:55:37 -05:00
bunnei
50c7539108
Merge pull request #3094 from lioncash/tables
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service: Update function tables
2019-11-24 20:30:58 -05:00
Lioncash
e21b6ff79d
service: Update function tables
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Keeps the function tables up to date.
Updated based off information from Switchbrew.
2019-11-12 10:32:56 -05:00
Lioncash
f11b87ebf1
service: Resolve sign conversion errors
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These are fairly trivial to resolve and most of the changes entail
using RESULT_UNKNOWN over ResultCode(-1).
2019-11-12 07:55:39 -05:00
Lioncash
69f16ba50e
hle/service: Replace global system instance calls with instance-based ones
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Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.
This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
2019-10-06 13:42:23 -04:00
ReinUsesLisp
99db7d23dd
service/filesystem: Silence -Wunused-variable
2019-10-04 23:41:21 +00:00
Zach Hilman
19c466dfb1
bcat: Add FSC accessors for BCAT data
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Ports BCAT to use FSC interface
2019-10-01 09:13:09 -04:00
Zach Hilman
f2073217a4
filesystem: Add getter for BCAT temporary directory
2019-09-30 17:20:49 -04:00
Zach Hilman
038bcec111
configure_debug: Move reporting option to logging
2019-09-21 18:43:20 -04:00
Zach Hilman
a49169e819
filesystem: Add const qualification to various accessors
2019-09-21 16:50:39 -04:00
Zach Hilman
c6ff4a6f4d
yuzu: Port old usages of Filesystem namespace to FilesystemController
2019-09-21 16:43:10 -04:00
Zach Hilman
43af31836e
filesystem: Pass Size Getter functions to IFileSystem for sizes
2019-09-21 16:43:10 -04:00
Zach Hilman
8abbc619a1
filesystem: Add FileSystemController to deglobalize FS services
2019-09-21 16:43:10 -04:00
Zach Hilman
d40f38967e
fsp-srv: Implement GetAccessLogVersionInfo
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Returns some misc. data about logging to help the game determine if it should log.
2019-06-28 21:05:42 -04:00
Zach Hilman
db2fdd0352
fsp-srv: Implement OutputAccessLogToSdCard
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Allows games to log data to the SD.
2019-06-28 21:02:34 -04:00
bunnei
9186f76b07
Merge pull request #2382 from lioncash/table
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service: Update service function tables
2019-04-15 21:46:15 -04:00
Lioncash
ca96dc4676
service: Update service function tables
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Updates function tables based off information from SwitchBrew.
2019-04-11 02:47:00 -04:00
Lioncash
8676832064
fsp_srv: Remove unnecessary parameter popping in IDirectory's Read()
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IDirectory's Read() function doesn't take any input parameters. It only
uses the output parameters that we already provide.
2019-04-10 13:04:08 -04:00
Lioncash
fc436bb09b
fsp_srv: Log out option values in IFile's Read and Write functions
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These indicate options that alter how a read/write is performed.
Currently we don't need to handle these, as the only one that seems to
be used is for writes, but all the custom options ever seem to do is
immediate flushing, which we already do by default.
2019-04-10 13:01:52 -04:00
bunnei
61f63bb994
Merge pull request #1957 from DarkLordZach/title-provider
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file_sys: Provide generic interface for accessing game data
2019-04-09 19:16:37 -04:00
bunnei
d6cddffb78
Merge pull request #2339 from lioncash/rank
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service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
2019-04-05 23:36:46 -04:00
Lioncash
c05c8a7a06
service/fsp_srv: Don't pass SaveDataDescriptor instances by value.
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Passing around a 64 byte data struct by value is kind of wasteful,
instead pass a reference to the struct.
2019-04-05 11:04:01 -04:00
Lioncash
d0ed3ff4b7
service/fsp_srv: Remove unnecessary unknown member in OpenSaveDataFileSystem
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The unknown member here is actually padding due to being passed as a
struct. We can do the same, and remove the need to pop a padding word.
2019-04-05 11:04:01 -04:00
Lioncash
d9ee58a3b5
service/fsp_srv: Update SaveDataInfo and SaveDataDescriptor structs
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I realized that I updated the documentation on SwitchBrew a while ago,
but never actually updated the structs within yuzu.
2019-04-05 11:03:53 -04:00