ReinUsesLisp
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4006929c98
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shader: Implement HADD2
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2021-07-22 21:51:23 -04:00 |
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ameerj
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103b9da4f7
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shader: Implement FLO
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2021-07-22 21:51:23 -04:00 |
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ameerj
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20390c0548
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shader: Implement IMNMX
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2021-07-22 21:51:22 -04:00 |
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ameerj
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a8c41c50d3
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shader: Implement POPC
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2021-07-22 21:51:22 -04:00 |
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ameerj
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cc55d28949
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shader: Implement SHR
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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e87a502da2
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shader: Fix control flow
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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e44752ddc8
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shader: FMUL, select, RRO, and MUFU fixes
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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6db69990da
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spirv: Add lower fp16 to fp32 pass
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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9170200a11
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shader: Initial implementation of an AST
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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2930dccecc
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spirv: Initial SPIR-V support
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2021-07-22 21:51:22 -04:00 |
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ReinUsesLisp
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da8096e6e3
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shader: Properly store phi on Inst
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2021-07-22 21:51:21 -04:00 |
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ReinUsesLisp
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16cb00c521
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shader: Add pools and rename files
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2021-07-22 21:51:21 -04:00 |
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