Lioncash
1ea6bdef05
audio_core: Make shadowing and unused parameters errors
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Moves the audio code closer to enabling warnings as errors in general.
2020-12-03 00:54:31 -05:00
Chloe Marcec
9a4beac95a
audren: Make use of nodiscard, rework downmixing, release all buffers
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Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.
Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
2020-11-17 14:14:29 +11:00
bunnei
3d592972dc
Revert "core: Fix clang build"
2020-10-20 19:07:39 -07:00
Lioncash
be1954e04c
core: Fix clang build
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Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.
Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
966966dc02
audio_core: Remove unnecessary inclusions
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Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
David Marcec
80ac1331b5
Preliminary effects
2020-08-17 01:23:55 +10:00
David Marcec
0947f613b1
mix buffer depopping
2020-08-01 16:25:08 +10:00
David Marcec
1b8fe7073b
adpcm streaming
2020-07-30 18:16:57 +10:00
David Marcec
b924c71822
Address issues
2020-07-25 12:39:37 +10:00
David Marcec
380658c21d
audio_core: Apollo Part 1, AudioRenderer refactor
2020-07-25 12:39:34 +10:00