bunnei
|
7c3a263839
|
gpu: Expose Maxwell3D engine.
|
2018-03-22 19:48:20 -04:00 |
|
Subv
|
a64b936cbe
|
GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
|
2018-03-18 15:23:24 -05:00 |
|
Subv
|
aa586fa268
|
GPU: Store uploaded GPU macros and keep track of the number of method parameters.
|
2018-03-18 11:51:46 -05:00 |
|
Subv
|
7ac8657432
|
GPU: Macros are specific to the Maxwell3D engine, so handle them internally.
|
2018-03-18 11:51:45 -05:00 |
|
Subv
|
29feece4b8
|
GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode?
|
2018-03-16 20:32:44 -05:00 |
|
Subv
|
ac61a7d1e6
|
GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
|
2018-02-12 12:34:41 -05:00 |
|
Subv
|
6cddf9d88e
|
Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
|
2018-02-11 23:44:12 -05:00 |
|