Lioncash
9d3d0ae999
core: Reduce string copies in GetGameFileFromPath()
...
Eliminates some minor string churn where applicable. Also eliminates an
unnecessary vector copy.
2020-11-26 14:05:13 -05:00
ameerj
979b602738
Limit queue size to 10 frames
...
Workaround for ZLA, which seems to decode and queue twice as many frames as it displays.
2020-11-26 14:04:06 -05:00
bunnei
322349e8cc
Merge pull request #4975 from comex/invalid-syncpoint-id
...
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
2020-11-26 01:27:24 -08:00
german
e46f0e084c
Implement full mouse support
2020-11-25 23:59:30 -06:00
bunnei
ebcee03b0c
Merge pull request #4981 from ogniK5377/ioctl-ctrl
...
nvservices: Reintroducee IoctlCtrl
2020-11-25 21:48:57 -08:00
german
2c2b586d86
Add multiple udp server support
2020-11-25 23:44:41 -06:00
ameerj
c9e3abe206
Address PR feedback
...
remove some redundant moves, make deleter match naming guidelines.
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-26 00:18:26 -05:00
ReinUsesLisp
630823e363
common: Add Common::DivCeil and Common::DivCeilLog2
...
Add an equivalent to 'Common::AlignUp(n, d) / d' and a log2 alternative.
2020-11-25 23:37:56 -03:00
LC
b70751ccb9
Merge pull request #5003 from jbeich/clang
...
input_common: unbreak -Werror with Clang
2020-11-25 21:09:13 -05:00
Jan Beich
e48e9a406c
input_common: ignore some Clang warnings after 5c4774e8ce
...
error: unknown warning option '-Werror=unused-but-set-parameter'; did you mean '-Werror=unused-parameter'? [-Werror,-Wunknown-warning-option]
error: unknown warning option '-Werror=unused-but-set-variable'; did you mean '-Werror=unused-const-variable'? [-Werror,-Wunknown-warning-option]
2020-11-25 23:57:11 +00:00
Rodrigo Locatti
0e15c68f54
Merge pull request #4976 from comex/poll-events
...
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
2020-11-25 20:44:53 -03:00
ameerj
eab041866b
Queue decoded frames, cleanup decoders
2020-11-25 17:10:44 -05:00
Rodrigo Locatti
b834c21894
Merge pull request #4946 from ameerj/alpha-test
...
renderer_vulkan: Implement alpha testing
2020-11-25 18:48:34 -03:00
ameerj
d52ee6d0a7
cleanup unneeded comments and newlines
2020-11-25 14:46:08 -05:00
bunnei
dcfa1992ea
Merge pull request #4959 from Morph1984/emulated-controller-styleset
...
configure_input_player: Use the NpadStyleSet to limit the available controllers shown
2020-11-25 11:20:46 -08:00
bunnei
b7f1095980
Merge pull request #4932 from ogniK5377/misc-audio
...
audren: Make use of nodiscard, rework downmixing, release all buffers
2020-11-25 10:50:52 -08:00
Morph
6f70e1b1ff
hid: Check if applet_resource exists in InitializeVibrationDevice
2020-11-25 13:33:30 -05:00
bunnei
9aeada734d
Merge pull request #4978 from bunnei/shutdown-crash
...
core: cpu_manager: Fix shutdown crash when closing before emulation starts.
2020-11-25 01:20:01 -08:00
ameerj
e87670ee48
Refactor MaxwellToSpirvComparison. Use Common::BitCast
...
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2020-11-25 00:33:20 -05:00
ameerj
1dbf71ceb3
Address PR feedback from Rein
2020-11-24 22:46:45 -05:00
ameerj
9014861858
vulkan_renderer: Alpha Test Culling Implementation
...
Used by various textures in many titles, e.g. SSBU menu.
2020-11-24 22:46:45 -05:00
bunnei
d1da7eb119
Merge pull request #4905 from german77/AnalogFromButton
...
Allow to dial any angle with digital joystick
2020-11-24 16:04:55 -08:00
bunnei
0832da3e40
Merge pull request #4799 from bunnei/execute-program
...
core: Refactor loader and implement ExecuteProgram
2020-11-24 15:27:22 -08:00
bunnei
3359e5ab70
core: cpu_manager: Fix shutdown crash when closing before emulation starts.
2020-11-24 15:25:39 -08:00
bunnei
4fbe4da911
frontend: yuzu (qt): Register a callback for ExecuteProgram.
2020-11-24 15:18:29 -08:00
bunnei
4fb5ca80c0
service: am: Implement ExecuteProgram and required stubs.
...
- This is used by Super Mario 3D All-Stars.
2020-11-24 15:17:43 -08:00
bunnei
5f75d97125
core: loader: Implement support for loading indexed programs.
2020-11-24 15:16:24 -08:00
bunnei
7791cc8c2e
hle: services: Fix a crash with improper NVFlinger lifetime management. ( #4977 )
...
* hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-24 14:31:58 -08:00
comex
e8b2fd21d8
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
...
- Use .at() instead of raw indexing when dealing with untrusted indices.
- For the special case of WaitFence with syncpoint id UINT32_MAX,
instead of crashing, log an error and ignore. This is what I get when
running Super Mario Maker 2.
2020-11-24 12:59:41 -05:00
Rodrigo Locatti
fbda5e9ec9
Merge pull request #3681 from lioncash/component
...
decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
2020-11-24 04:38:03 -03:00
Rodrigo Locatti
410ed82922
Merge pull request #4942 from lioncash/system
...
core: Make use of [[nodiscard]] with the System class
2020-11-24 04:26:59 -03:00
Rodrigo Locatti
7afb7a9494
Merge pull request #4972 from lioncash/unused4
...
svc: Remove unnecessary [[maybe_unused]] tag
2020-11-24 04:25:59 -03:00
bunnei
6694e11303
input_common: Fix typo in gc_poller.cpp with [[maybe_unused]].
2020-11-23 21:42:06 -08:00
Chloe Marcec
ab25d1fe9a
nvservices: Reintroducee IoctlCtrl
...
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
2020-11-24 16:40:23 +11:00
bunnei
5ec6a265bf
Merge pull request #4980 from bunnei/error-fixup
...
input_common: Add more missing [[maybe_unused]] from #4927 .
2020-11-23 21:00:59 -08:00
bunnei
7fb7540d69
input_common: Add more missing [[maybe_unused]] from #4927 .
2020-11-23 20:50:35 -08:00
bunnei
d04abd39eb
Fix warnings in core/frontend/input.h with [[maybe_unused]]
...
Fixes build break due to #4927
2020-11-23 18:11:21 -08:00
bunnei
e371d12af6
Merge pull request #4927 from lioncash/input-error
...
input_common: Treat warnings as errors
2020-11-23 17:25:53 -08:00
comex
994f497781
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
...
EmuWindow::PollEvents was called from the GPU thread (or the CPU thread
in sync-GPU mode) when swapping buffers. It had three implementations:
- In GRenderWindow, it didn't actually poll events, just set a flag and
emit a signal to indicate that a frame was displayed.
- In EmuWindow_SDL2_Hide, it did nothing.
- In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong
because SDL_PollEvents is supposed to be called on the thread that set
up video - in this case, the main thread, which was sleeping in a
busyloop (regardless of whether sync-GPU was enabled). On macOS this
causes a crash.
To fix this:
- Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a
default implementation that does nothing.
- In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have
the main thread call SDL_WaitEvent in a loop.
2020-11-23 17:58:49 -05:00
bunnei
5d1447897a
Merge pull request #4451 from slashiee/extended-logging
...
logging/settings: Increase maximum log size to 100 MB and add extended logging option
2020-11-23 13:34:15 -08:00
Lioncash
874be0e3e1
svc: Remove unnecessary [[maybe_unused]] tag
...
The parameter is used in this function, so this suppression isn't
necessary.
2020-11-23 10:17:20 -05:00
bunnei
2b05c32343
Merge pull request #4969 from liushuyu/master
...
CI: move refreshenv to the configure step
2020-11-22 20:27:16 -08:00
liushuyu
b546640c41
CI: move refreshenv to the configure step...
...
... so that cmake can find the Vulkan SDK binaries
2020-11-22 16:19:34 -07:00
Lioncash
5c4774e8ce
input_common: Treat warnings as errors
...
Migrates over warnings as errors for input common to match how the
common library treats warnings as errors.
2020-11-22 04:50:03 -05:00
bunnei
3a85bc1e77
Merge pull request #4944 from lioncash/system-rem
...
patch_manager: Remove usages of the global system instance
2020-11-21 22:12:34 -08:00
Morph
e13a91fa9b
Merge pull request #4954 from lioncash/compare
...
gl_rasterizer: Make floating-point literal a float
2020-11-22 09:55:23 +08:00
bunnei
5502f39125
Merge pull request #4955 from lioncash/move3
...
async_shaders: std::move data within QueueVulkanShader()
2020-11-21 01:21:08 -08:00
Rodrigo Locatti
ba3dd7b78f
Merge pull request #4960 from liushuyu/master
...
ci: install Vulkan SDK in MSVC build
2020-11-21 03:47:17 -03:00
bunnei
afd0e2ee87
Merge pull request #4907 from ogniK5377/nvdrv-cleanup
...
core: Make nvservices more standardized
2020-11-20 22:15:44 -08:00
liushuyu
185bf3fd28
ci: install Vulkan SDK in MSVC build
2020-11-20 23:01:59 -07:00