bunnei
|
1bdae0fe29
|
common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
|
2019-11-03 22:22:41 -05:00 |
|
Fernando Sahmkow
|
10682ad7e0
|
shader_decompiler: Improve Accuracy of Attribute Interpolation.
|
2019-02-14 03:25:07 -04:00 |
|
ReinUsesLisp
|
a0c8c16d07
|
shader_header: Make local memory size getter constant
|
2019-01-15 17:54:49 -03:00 |
|
ReinUsesLisp
|
b3853403b7
|
gl_shader_decompiler: Implement clip distances
|
2018-11-23 02:14:43 -03:00 |
|
FernandoS27
|
ca142f35c0
|
Implemented LD_L and ST_L
|
2018-10-24 17:51:53 -04:00 |
|
FernandoS27
|
2b48cfd44b
|
Replace old FragmentHeader for the new Header
|
2018-09-11 12:48:19 -04:00 |
|
FernandoS27
|
e926757c8f
|
Implemented (Partialy) Shader Header
|
2018-09-11 12:34:27 -04:00 |
|