ReinUsesLisp
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fb94871791
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gl_texture_cache: Add fast copy path
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2019-06-20 21:36:11 -03:00 |
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ReinUsesLisp
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bab21e8cb3
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gl_texture_cache: Initial implementation
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2019-06-20 21:36:11 -03:00 |
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ReinUsesLisp
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a89cc0bafc
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maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
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2019-05-30 13:21:01 -03:00 |
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Lioncash
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c56d893e77
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video_core/textures/astc: Remove unused variables
Silences a few compilation warnings.
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2019-05-09 18:33:36 -04:00 |
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Fernando Sahmkow
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95261639fb
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Fix Layered ASTC Textures
By adding the missing layer offset in ASTC compression.
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2019-04-30 23:02:31 -04:00 |
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Fernando Sahmkow
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da91e6e4b6
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Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators.
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2019-04-16 12:00:46 -04:00 |
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Fernando Sahmkow
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bec28d692d
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Implement Block Linear copies in Kepler Memory.
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2019-04-15 21:22:16 -04:00 |
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Lioncash
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89c106e31b
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video_core/textures/convert: Replace include with a forward declaration
Avoids dragging in a direct dependency in a header.
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2019-04-06 00:14:36 -04:00 |
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Lioncash
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fbf452ab0e
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video_core/texures/texture: Remove unnecessary includes
Nothing in this header relies on common_funcs or the memory manager.
This gets rid of reliance on indirect inclusions in the OpenGL caches.
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2019-04-06 00:03:35 -04:00 |
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bunnei
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574e89d924
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video_core: Refactor to use MemoryManager interface for all memory access.
# Conflicts:
# src/video_core/engines/kepler_memory.cpp
# src/video_core/engines/maxwell_3d.cpp
# src/video_core/morton.cpp
# src/video_core/morton.h
# src/video_core/renderer_opengl/gl_global_cache.cpp
# src/video_core/renderer_opengl/gl_global_cache.h
# src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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2019-03-16 00:38:48 -04:00 |
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bunnei
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6788ebffc8
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Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
vk_sampler_cache: Implement a sampler cache
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2019-03-14 21:22:34 -04:00 |
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ReinUsesLisp
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a63295a872
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video_core/texture: Fix up sampler lod bias
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2019-03-13 00:45:54 -03:00 |
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ReinUsesLisp
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aa59d77c3b
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vk_sampler_cache: Implement a sampler cache
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2019-03-12 20:20:57 -03:00 |
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ReinUsesLisp
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8ebeb9ade2
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video_core/texture: Add a raw representation of TSCEntry
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2019-03-12 16:56:29 -03:00 |
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ReinUsesLisp
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a0be7b3b92
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gl_rasterizer: Encapsulate sampler queries into methods
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2019-03-09 04:35:57 -03:00 |
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ReinUsesLisp
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0ad3c031f4
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gl_rasterizer_cache: Move format conversion to its own file
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2019-02-26 20:08:27 -03:00 |
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ReinUsesLisp
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0ccd490fcd
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decoders: Minor style changes
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2019-02-26 20:08:27 -03:00 |
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bunnei
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10ab714fe0
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Merge pull request #2042 from ReinUsesLisp/nouveau-tex
maxwell_3d: Allow texture handles with TIC id zero
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2019-02-06 20:19:20 -05:00 |
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ReinUsesLisp
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b5e685b297
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video_core/texture: Fix BitField size for depth_minus_one
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2019-02-05 04:32:06 -03:00 |
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ReinUsesLisp
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390721a561
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maxwell_3d: Allow texture handles with TIC id zero
Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
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2019-02-03 04:58:24 -03:00 |
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David Marcec
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fdd649e2ef
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Fixed uninitialized memory due to missing returns in canary
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
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2018-12-19 12:52:32 +11:00 |
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FernandoS27
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ddfbe0b58d
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Implemented Tile Width Spacing
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2018-11-26 09:05:12 -04:00 |
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bunnei
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f02b125ac8
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Merge pull request #1717 from FreddyFunk/swizzle-gob
textures/decoders: Replace magic numbers
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2018-11-18 20:13:00 -08:00 |
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bunnei
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6dc33fb812
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Merge pull request #1693 from Tinob/master
Missing ogl states
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2018-11-18 19:59:10 -08:00 |
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Frederic L
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11a1442229
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Eliminated unnessessary memory allocation and copy (#1702)
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2018-11-18 19:53:03 -08:00 |
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Rodolfo Bogado
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81a9c5fe6f
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fix sampler configuration, thanks to Marcos for his investigation
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2018-11-17 19:59:34 -03:00 |
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Frederic Laing
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7a400e2191
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textures/decoders: Replace magic numbers
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2018-11-17 01:55:28 +01:00 |
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Frederic Laing
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95d3965f31
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textures/decoders: Minor cleanup
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2018-11-15 21:04:17 +01:00 |
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greggameplayer
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c8b3f09876
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Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
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2018-11-12 18:34:54 -08:00 |
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Rodolfo Bogado
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e9610ec0dd
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set sampler max lod, min lod, lod bias and max anisotropy
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2018-11-11 16:31:00 -03:00 |
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FernandoS27
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60a184455c
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Fix ASTC Decompressor to support depth parameter
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2018-11-01 19:22:12 -04:00 |
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FernandoS27
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aee93f98f9
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Fix ASTC formats
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2018-11-01 13:08:19 -04:00 |
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FernandoS27
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f0e902a7d6
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Fixed mipmap block autosizing algorithm
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2018-10-28 19:00:05 -04:00 |
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Rodolfo Bogado
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0287b2be6d
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Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
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2018-10-28 01:13:55 -03:00 |
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bunnei
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f7a173de6c
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Merge pull request #1524 from FernandoS27/layers-fix
rasterizer: Fix Layered Textures Loading and Cubemaps
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2018-10-25 00:29:18 -04:00 |
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Lioncash
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257b7bbfee
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decoders: Remove unused variable within SwizzledData()
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2018-10-23 23:51:13 -04:00 |
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FernandoS27
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e0ea2f5f6e
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Fixed Layered Textures Loading and Cubemaps
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2018-10-23 14:27:36 -04:00 |
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bunnei
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bcde71d4d9
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decoders: Introduce functions for un/swizzling subrects.
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2018-10-18 22:41:43 -04:00 |
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bunnei
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14286f70f0
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Merge pull request #1488 from Hexagon12/astc-types
video_core: Added ASTC 5x4; 8x5 types
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2018-10-14 14:44:24 -04:00 |
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FernandoS27
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331ce2942c
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Shorten the implementation of 3D swizzle to only 3 functions
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2018-10-13 20:58:00 -04:00 |
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FernandoS27
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1ff20d8538
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Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer
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2018-10-13 16:11:11 -04:00 |
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FernandoS27
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e0ca938b22
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Propagate depth and depth_block on modules using decoders
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2018-10-13 15:25:18 -04:00 |
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FernandoS27
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d4ae43f9c1
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Remove old Swizzle algorithms and use 3d Swizzle
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2018-10-13 15:25:17 -04:00 |
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FernandoS27
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4d959c6bdc
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Implement Precise 3D Swizzle
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2018-10-13 15:25:16 -04:00 |
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FernandoS27
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736db284d2
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Implement Fast 3D Swizzle
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2018-10-13 15:25:15 -04:00 |
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Hexagon12
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cbf723896f
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Added ASTC 5x4; 8x5
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2018-10-13 17:10:26 +03:00 |
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FernandoS27
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97b6405a17
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Implemented helper function to correctly calculate a texture's size
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2018-10-12 14:21:53 -04:00 |
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FernandoS27
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af653906d0
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Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth
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2018-10-09 21:14:32 -04:00 |
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FernandoS27
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752faff2bc
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Implemented Depth Compare and Shadow Samplers
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2018-10-06 11:27:54 -04:00 |
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bunnei
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f543b43fd0
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gl_rasterizer_cache: Implement render to cubemap.
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2018-09-30 14:31:58 -04:00 |
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