Commit graph

27 commits

Author SHA1 Message Date
Narr the Reg dca4f0687a kernel: process: Implement GetFreeThreadCount
Used by Just Dance® 2023 Edition
2022-12-15 13:44:21 -06:00
bunnei 97879faea4 core: hle: kernel: Migrate ProcessState to enum class. 2022-10-19 14:03:50 -04:00
bunnei 829e82e264 core: hle: kernel: Use result macros for new/changed code. 2022-10-18 19:13:35 -07:00
bunnei abcc009dff core: hle: kernel: k_process: Improve management of page table & cleanup. 2022-10-18 19:13:35 -07:00
bunnei 25dcaf1eca core: hle: kernel: k_process: Change Status -> State. 2022-10-18 19:13:34 -07:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
german77 a7d9be1384 core: Replace all instances of ResultCode with Result 2022-06-26 20:21:37 -05:00
Liam 208ed712f4 core/debugger: memory breakpoint support 2022-06-16 13:18:07 -04:00
Liam 888f499188 kernel: implement KProcess suspension 2022-06-14 10:04:11 -04:00
lat9nq d6a0666268 k_process: Fix data race
TSan reported a race between thread 36 and thread 34, a read at :225 and
a write at :225 respectively. Make total_proces_running_time_ticks
atomic to avoid this race.
2022-04-03 21:47:57 -04:00
ameerj ade596121b core: Reduce unused includes 2022-03-19 02:23:32 -04:00
bunnei 813b2ef253 core: hle: kernel: k_process: Implement thread local storage accurately. 2022-03-14 18:14:54 -07:00
bunnei a74fddc98f core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.
- This allows us to have a resource limit per process, rather than use the global system resource limit.
2022-02-21 12:41:31 -08:00
bunnei 59add00d4a hle: kernel: KThread: Improve Increment/Decrement RunningThreadCount.
- Previously implementation was incorrect, and would occasionally underflow.
2022-01-22 21:09:45 -08:00
bunnei d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
bunnei 3a89723d97 core: hle: kernel: Implement thread pinning.
- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
2021-12-30 15:50:45 -08:00
bunnei 9a9e7dd78b hle: kernel k_process: Remove unnecessary .at usage with thread pinning methods. 2021-12-06 16:39:18 -08:00
bunnei 316a2dd22a hle: kernel: KProcess: Improvements for thread pinning. 2021-12-06 16:39:17 -08:00
Morph 64275dfbf4 general: Rename GetTitleID to GetProgramID 2021-11-04 16:57:16 -04:00
ameerj 7c4b6aab2e core: Remove unused includes 2021-11-03 21:42:57 -04:00
Feng Chen 5fbfc4c19e Fix KShareMemory object leak 2021-09-29 09:51:20 +08:00
Morph 12c1766997 general: Replace RESULT_SUCCESS with ResultSuccess
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00
Lioncash 7b2917b4e1 kernel: Add missing override specifiers
Over the course of the kernel refactoring a tiny bit of missing
overrides slipped through review, so we can add these.

While we're at it, we can remove redundant virtual keywords where
applicable as well.
2021-05-29 02:58:32 -04:00
Lioncash 2f62bae9e3 kernel: Eliminate variable shadowing
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei 4b03e6e776 hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei 0b27c721c9 hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory. 2021-05-05 16:40:52 -07:00
bunnei 2a7eff57a8 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
Renamed from src/core/hle/kernel/process.h (Browse further)