Charles Lombardo
af0c1b0cb7
android: Use 1 worker for shader compilation for all devices
2023-09-16 21:38:28 -04:00
liamwhite
b011ce023d
Merge pull request #11470 from GPUCode/bundle-vvl
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android: Add option to bundle validation layer
2023-09-10 13:40:18 -04:00
GPUCode
24ab10c2f6
vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers ( #11471 )
2023-09-10 02:19:45 +02:00
GPUCode
cad28abe61
renderer_vulkan: Remove debug report
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* VVL has implemented the more modern alternative, thus we don't need to support it anymore
2023-09-08 23:28:46 +03:00
liamwhite
76bddd3673
Merge pull request #11383 from FernandoS27/are-you-a-wabbit
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Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes
2023-09-02 14:42:42 -04:00
Fernando Sahmkow
115792158d
VideoCore: Implement DispatchIndirect
2023-08-27 04:26:22 +02:00
Fernando Sahmkow
710ca3ca49
Shader Recompiler: Auto stub special registers and dump pipelines on exception.
2023-08-27 03:47:04 +02:00
liamwhite
c5105b65d5
Merge pull request #11317 from Kelebek1/macro_dumps
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Mark decompiled macros on dump, dump shaders after translation
2023-08-26 19:14:25 -04:00
Kelebek1
d7a0b8c373
Mark decompiled macros as decompiled on dump, dump shaders after translation
2023-08-25 21:47:47 -04:00
Kelebek1
f2f99a8c31
Masked depthstencil clears
2023-08-19 03:29:46 +01:00
liamwhite
ae1421265a
Merge pull request #11278 from Kelebek1/dma_sync
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Mark accelerated DMA destination buffers and images as GPU-modified
2023-08-18 09:12:27 -04:00
Feng Chen
1dcb0c2232
video_core: Fix vulkan assert error
2023-08-18 14:40:11 +08:00
Kelebek1
5a37b8f2c1
Mark accelerted DMA destination buffers and images as GPU-modified
2023-08-13 02:22:39 +01:00
Kelebek1
dfb7fc8293
Fix shader dumps with nvdisasm
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skip fragment shaders when rasterizer is disabled
initialize env_ptrs
2023-08-03 15:30:27 +01:00
liamwhite
096644c01c
Merge pull request #11202 from abouvier/vulkan-config
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vulkan: centralize config
2023-08-02 14:26:03 -04:00
liamwhite
fca7d975fd
Merge pull request #10839 from lat9nq/pgc-plus
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general: Reimplement per-game configurations
2023-08-02 14:25:52 -04:00
Alexandre Bouvier
9d6f8e88b2
vulkan: centralize config
2023-08-02 00:05:14 +02:00
GPUCode
8c2411da29
vk_descriptor_pool: Disallow descriptor set free
2023-07-27 18:08:56 +03:00
lat9nq
d146dd9d12
settings,general: Rename non-confirming enums
2023-07-21 10:56:54 -04:00
lat9nq
5cffa34288
settings,video_core: Consolidate ASTC decoding options
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Just puts them all neatly into one place.
2023-07-21 10:56:07 -04:00
lat9nq
4ecedc4991
vk_buffer_cache: Format
2023-07-18 19:56:20 -04:00
lat9nq
71b3b2a2f0
general: Silence -Wshadow{,-uncaptured-local} warnings
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These occur in the latest commits in LLVM Clang.
2023-07-18 19:31:35 -04:00
liamwhite
5e3695ecaa
Merge pull request #10479 from GPUCode/format-list
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Add support for VK_KHR_image_format_list
2023-07-02 17:38:21 -04:00
liamwhite
eaa62aee98
Merge pull request #10942 from FernandoS27/android-is-a-pain-in-the-a--
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Memory Tracking: Add mechanism to register small writes when gpu page is contested by GPU
2023-07-02 11:29:01 -04:00
comex
1e3b2328a6
Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
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As far as I can tell, there is no reason to OR this bit in separately.
2023-07-01 12:00:25 -07:00
GPUCode
272916eeaf
renderer_vulkan: Fix some missing view formats
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* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs
* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode
95cefaf993
renderer_vulkan: Add support for VK_KHR_image_format_list
2023-07-01 16:03:29 +03:00
Fernando Sahmkow
da440da9f5
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
2023-06-28 21:32:45 +02:00
Fernando Sahmkow
47d0d292d5
MemoryTracking: Initial setup of atomic writes.
2023-06-28 19:34:21 +02:00
GPUCode
ddcc958336
renderer_vulkan: Prevent crashes when blitting depth stencil
2023-06-27 18:00:09 -07:00
GPUCode
eac46ad7ce
video_core: Add BCn decoding support
2023-06-27 18:00:09 -07:00
GPUCode
b8c96cee5f
renderer_vulkan: Add more feature checking
2023-06-27 18:00:09 -07:00
GPUCode
c339af37a7
renderer_vulkan: Respect viewport limit
2023-06-27 18:00:09 -07:00
GPUCode
a9b44d37e1
renderer_vulkan: Don't add transform feedback flag if unsupported
2023-06-27 18:00:09 -07:00
GPUCode
72e7f5b4dd
renderer_vulkan: Add suport for debug report callback
2023-06-27 18:00:09 -07:00
liamwhite
c6959449d1
Merge pull request #10473 from GPUCode/vma
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Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
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general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
Liam
1586f1c0b1
general: remove atomic signal and wait
2023-06-22 09:25:23 -04:00
Kelebek1
5da70f7197
Remove memory allocations in some hot paths
2023-06-22 08:05:10 +01:00
lat9nq
197e13d93d
video_core: Check broken compute earlier
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Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
lat9nq
346c253cd2
video_core: Formalize HasBrokenCompute
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Also limits it to only affected Intel proprietrary driver versions.
vulkan_device: Move broken compute determination
vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
liamwhite
8acf728d5d
Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
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Synchronize vertex buffer even when it doesn't require binding
2023-06-18 09:42:32 -04:00
GPUCode
7b2f680468
renderer_vulkan: Use VMA for buffers
2023-06-18 12:45:18 +03:00
GPUCode
48e39756f1
renderer_vulkan: Use VMA for images
2023-06-18 12:45:18 +03:00
GPUCode
c60eed36b7
memory_allocator: Remove OpenGL interop
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* Appears to be unused atm
2023-06-18 12:45:18 +03:00
Liam
565a1226d7
renderer_vulkan: add missing include
2023-06-17 23:57:47 -04:00
Fernando S
27a36cd51b
Merge pull request #10744 from Wollnashorn/af-for-all
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video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Kelebek1
e681f5678c
Synchronize vertex buffer even when it doesn't require binding
2023-06-17 17:47:00 -04:00
bunnei
ec423c6919
Merge pull request #10783 from liamwhite/memory
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video_core: preallocate fewer IR blocks
2023-06-16 16:53:25 -07:00
Wollnashorn
2dc0ff79ec
video_core: Use sampler IDs instead pointers in the pipeline config
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The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00