Commit graph

5251 commits

Author SHA1 Message Date
bunnei bc59ca92b6 kernel: KScopedSchedulerLockAndSleep: Remove unused ctor. 2020-12-06 00:03:24 -08:00
bunnei b9b7e4f915 kernel: time_manager: Add missing lock guards. 2020-12-06 00:03:24 -08:00
bunnei ccce6cb3be hle: kernel: Migrate to KScopedSchedulerLock. 2020-12-06 00:03:24 -08:00
bunnei 4756cb203e hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler. 2020-12-06 00:03:24 -08:00
bunnei 8d3e06349e hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
bunnei 9e29e36a78 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei c10a37e5b6 hle: kernel: physical_core: Clear exclusive state after each run.
- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06 00:03:24 -08:00
bunnei 7e5d0f1fe3 hle: kernel: Port KAbstractSchedulerLock from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei 39d356782e hle: kernel: svc: Remove reschedule on svcBreak.
- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06 00:03:24 -08:00
bunnei d58a609ae4 hle: kernel: process: Add schedule count tracking, to be used for yield impl. 2020-12-06 00:03:24 -08:00
bunnei 493263f415 hle: kernel: svc: Remove unnecessary hack in svcSleep. 2020-12-06 00:03:24 -08:00
bunnei a3ccac3eb7 common: Port KPriorityQueue from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei e18ee8d681 hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
Lioncash f95602f152 video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
Morph f6d4a289d5 applets: Resolve variable shadowing 2020-12-05 08:37:13 -05:00
Morph c2f83c04cb nim: Stub IsLargeResourceAvailable
- Used by Immortals Fenyx Rising
2020-12-04 09:53:21 -05:00
bunnei 69aaad9b96
Merge pull request #4996 from bunnei/use-4jits
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 -08:00
bunnei 88089c8754
Merge pull request #5000 from lioncash/audio-error
audio_core: Make shadowing and unused parameters errors
2020-12-02 23:08:43 -08:00
Lioncash 1ea6bdef05 audio_core: Make shadowing and unused parameters errors
Moves the audio code closer to enabling warnings as errors in general.
2020-12-03 00:54:31 -05:00
bunnei 4b9e1b6586 kernel: scheduler: Minor cleanup to remove duplicated code. 2020-11-29 01:31:52 -08:00
bunnei b7ef581c6e kernel: time_manager: Protect access with a mutex. 2020-11-29 01:31:52 -08:00
bunnei c2ad1243ba hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
bunnei 63fd1bb503 core: arm: Implement InvalidateCacheRange for CPU cache invalidation. 2020-11-29 01:31:52 -08:00
bunnei c0870315fd hle: kernel: time_manager: Avoid a crash on process exit. 2020-11-29 01:31:51 -08:00
bunnei 9705f651b2 hle: kernel: AddressArbiter: Remove unused code. 2020-11-29 01:31:51 -08:00
bunnei 9423347c1b hle: kernel: SynchronizationObject: Use atomic_bool for is_signaled. 2020-11-29 01:31:51 -08:00
bunnei c042a89113 common: fiber: Use boost::context instead of native fibers on Windows. 2020-11-29 01:31:51 -08:00
bunnei 7b642c7781 hle: kernel: multicore: Replace n-JITs impl. with 4 JITs. 2020-11-29 01:31:51 -08:00
bunnei 6750b4d3af
Merge pull request #4998 from Morph1984/bioshock-patch
hid: Check if applet_resource exists in InitializeVibrationDevice
2020-11-28 23:20:23 -08:00
german 4eb7327559 Add missing types to NpadCommunicationMode 2020-11-28 21:56:02 -06:00
bunnei 312a8bd4b4
Merge pull request #5021 from german77/StubCommunicationMode
HID: Stub set and get NpadCommunicationMode
2020-11-28 15:22:46 -08:00
Lioncash 073e07ae2d savedata_factory: Eliminate usage of the global system instance
Now there's only two meaningful instances left in core.
2020-11-27 09:45:08 -05:00
german 3898d8f0d7 Stub set and get NpadCommunicationMode 2020-11-26 21:35:11 -06:00
Lioncash 1a954b2a59 service: Eliminate usages of the global system instance
Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
bunnei 322349e8cc
Merge pull request #4975 from comex/invalid-syncpoint-id
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
2020-11-26 01:27:24 -08:00
bunnei ebcee03b0c
Merge pull request #4981 from ogniK5377/ioctl-ctrl
nvservices: Reintroducee IoctlCtrl
2020-11-25 21:48:57 -08:00
Morph 6f70e1b1ff hid: Check if applet_resource exists in InitializeVibrationDevice 2020-11-25 13:33:30 -05:00
bunnei 4fb5ca80c0 service: am: Implement ExecuteProgram and required stubs.
- This is used by Super Mario 3D All-Stars.
2020-11-24 15:17:43 -08:00
bunnei 7791cc8c2e
hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)
* hle: services: Fix a crash with improper NVFlinger lifetime management.

- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-24 14:31:58 -08:00
comex e8b2fd21d8 nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
- Use .at() instead of raw indexing when dealing with untrusted indices.

- For the special case of WaitFence with syncpoint id UINT32_MAX,
  instead of crashing, log an error and ignore.  This is what I get when
  running Super Mario Maker 2.
2020-11-24 12:59:41 -05:00
Rodrigo Locatti 7afb7a9494
Merge pull request #4972 from lioncash/unused4
svc: Remove unnecessary [[maybe_unused]] tag
2020-11-24 04:25:59 -03:00
Chloe Marcec ab25d1fe9a nvservices: Reintroducee IoctlCtrl
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
2020-11-24 16:40:23 +11:00
Lioncash 874be0e3e1 svc: Remove unnecessary [[maybe_unused]] tag
The parameter is used in this function, so this suppression isn't
necessary.
2020-11-23 10:17:20 -05:00
bunnei 3a85bc1e77
Merge pull request #4944 from lioncash/system-rem
patch_manager: Remove usages of the global system instance
2020-11-21 22:12:34 -08:00
bunnei afd0e2ee87
Merge pull request #4907 from ogniK5377/nvdrv-cleanup
core: Make nvservices more standardized
2020-11-20 22:15:44 -08:00
bunnei 3794c91145 olsc: Move member initialization to after member functions. 2020-11-20 10:50:50 -08:00
bunnei 6e37676482 hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
- Used by Animal Cross: New Horizons v1.6.0 update, minimal stub gets this update working.
2020-11-19 12:36:09 -08:00
Lioncash 6f8a06bac5 patch_manager: Remove usages of the global system instance
With this, only 19 usages of the global system instance remain within
the core library.

We're almost there.
2020-11-18 09:36:48 -05:00
Morph ad50209383 hid: Reimplement Begin/EndPermitVibrationSession
Upon further investigation, these commands allow temporary vibrations even when the "Controller Vibration" system setting is disabled. As a result, vibrations are allowed when either the system setting or this flag is set to true. Therefore, we can only block vibrations when both flags are set to false.
2020-11-15 23:33:21 -05:00
Morph d8ad2f3484 controllers/npad: Load input devices on init 2020-11-15 23:33:21 -05:00
Morph 97b2220a82 general: Fix compiler warnings on linux and miscellaneous changes 2020-11-15 23:33:21 -05:00
Morph 30e0d1c973 controllers/npad: Remove the old vibration filter
Previously we used a vibration filter that filters out amplitudes close to each other. It turns out there are cases where this results into vibrations that are too inaccurate. Remove this and move the 100Hz vibration filter (Only allowing a maximum of 100 vibrations per second) from sdl_impl to npad when enable_accurate_vibrations is set to false.
2020-11-15 23:33:21 -05:00
Morph 978ca65f59 hid: Implement InitializeVibrationDevice and IsVibrationDeviceMounted 2020-11-15 23:33:20 -05:00
Morph e9e1876e82 input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status.
It represents whether the vibration device supports vibration or not.
If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
2020-11-15 23:33:20 -05:00
Morph 38110dd485 configure_input: Add per-player vibration
Allows for enabling and modifying vibration and vibration strength per player.
Also adds a toggle for enabling/disabling accurate vibrations.

Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-11-15 23:33:20 -05:00
Morph d6a41cfc21 settings: Remove global vibration strength modifier
This will be replaced in favor of per-player vibration strength modifiers.
2020-11-15 23:33:20 -05:00
Morph 92fa5257c7 hid: Mark Begin/EndPermitVibrationSession as stubs
The implementation of these commands seem incomplete and causes rumble in Super Mario Party to stop working since only EndPermitVibrationSession is called. Thus, these are better off being marked as a stub until this can be investigated more thoroughly.
2020-11-15 23:33:20 -05:00
Morph 373408ae8c controllers/npad: Send an empty vibration on destruction/deactivation
This stops all controllers from continuously vibrating when emulation is stopped.
2020-11-15 23:33:20 -05:00
Morph 70f16f1722 hid: Stub IsVibrationDeviceMounted
- Used in Super Mario Odyssey
2020-11-15 23:33:20 -05:00
Morph 9b501af8e3 controllers/npad: Add heuristics to reduce rumble state changes
Sending too many state changes in a short period of time can cause massive performance issues.
As a result, we have to use several heuristics to reduce the number of state changes to minimize/eliminate this performance impact while maintaining the quality of these vibrations as much as possible.
2020-11-15 23:33:20 -05:00
Morph 652d6766d5 configure_input: Hook up the vibration percentage spinbox
This allows setting the vibration strength percentage anywhere from 1% to 100%.
Also hooks up the remaining motion button and checkbox in the Controller Applet.
2020-11-15 23:33:20 -05:00
Morph e02ef3c3be controllers/npad: Stop games from vibrating incorrect controllers
Fixes vibration in 1-2 Switch and potentially other games where they would vibrate both players' joycons at the same time.
2020-11-15 23:33:20 -05:00
Morph 07b81f57ba hid: Fix controller rumble based on new research
This fixes the issue where rumble is only sent to the first controller.
Now, individual controllers can receive their own rumble commands.
2020-11-15 23:33:20 -05:00
Morph 31de52513e hid: Pop a struct of parameters instead of popping individual parameters
Some parameters need to be doubleword aligned due to the presence of the applet_resource_user_id.
Previously, this value was invalid in many commands where it was not doubleword aligned when popped.
2020-11-15 23:33:20 -05:00
Morph e3c2749986 hid: Reorder all HID commands
Reorders all HID commands in command id order.
2020-11-15 23:33:20 -05:00
Morph b92bf51ae1 hid: Implement GetVibrationDeviceInfo
The first u32 describes the vibration device type which is a Linear Resonant Actuator used in Nintendo Switch controller hardware.

The second u32 describes the vibration device position, in this case distinguishing between left and right vibration actuators.

Pro Controllers have 2 LRAs each that can vibrate independently of each other, which means they have 2 distinct vibration device handles to distinguish between the two actuators.

Similarly for joycons, the left joycon can be distinguished from the right joycon through the vibration device handle since each joycon has 1 LRA.
2020-11-15 23:33:20 -05:00
Morph 16e2e1c45f hid: Stub InitializeVibrationDevice 2020-11-15 23:33:20 -05:00
Morph 428ce8ec29 controllers/npad: Rename NPadType to NpadStyleSet
This more accurately represents the underlying type and avoids confusion with NpadType
2020-11-15 23:33:20 -05:00
Morph 0a966e2cac controllers/npad: Add DeviceHandle struct
A DeviceHandle describes a vibration device or six-axis sensor based on the npad type, npad id, and device index/position
2020-11-15 23:33:20 -05:00
Morph 8f2959f680 settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
Morph c0c4ed0d3b controllers/npad: Connect a controller on init if none are connected 2020-11-15 23:33:19 -05:00
bunnei 87f220efff
Merge pull request #4895 from Morph1984/cave-story-plus-applet-fix
applets/controller: Introduce additional checks for mode and caller
2020-11-12 21:55:06 -08:00
bunnei c22d0d9945
Merge pull request #4901 from bunnei/caps-stub
hle: service: caps_u: Stub GetAlbumFileList3AaeAruid.
2020-11-09 21:20:08 -08:00
Chloe Marcec fc4d692c50 Addressed issues 2020-11-10 15:57:36 +11:00
Chloe Marcec 31c12de0fe core: Make nvservices more standardized 2020-11-10 15:57:35 +11:00
Lioncash da7be67daf ipc_helpers: Remove usage of the global system instance
Resolves numerous deprecation warnings throughout the codebase due to
inclusion of this header. Now building core should be significantly less
noisy (and also relying on less global state).

This also uncovered quite a few modules that were relying on indirect
includes, which have also been fixed.
2020-11-08 15:58:11 -05:00
Morph a6ecdf42bc applets: Rename LibraryAppletVersion to ControllerAppletVersion 2020-11-08 10:04:12 -05:00
Morph 9efbf5309f applets/controller: Pop normal data for StrapGuide and FirmwareUpdate 2020-11-08 09:35:25 -05:00
Morph af1183a993 applets/controller: Introduce additional checks for mode and caller
Some games like Cave Story+ set invalid values in the ControllerPrivateArg's mode and caller fields.
Use other fields to determine the appropriate mode and caller should either or both fields be invalid.
2020-11-08 09:35:25 -05:00
Morph 88192af8ac applets/controller: Add ControllerUpdateFirmwareArg struct 2020-11-08 09:35:25 -05:00
bunnei dc5396a466 video_core: dma_pusher: Remove integrity check on command lists.
- This seems to cause softlocks in Breath of the Wild.
2020-11-07 00:08:19 -08:00
bunnei af477fb8c5
Merge pull request #4888 from lioncash/unicorn-remove
core: Remove usage of unicorn
2020-11-06 22:39:05 -08:00
bunnei a0d7a2732d hle: service: caps_u: Stub GetAlbumFileList3AaeAruid.
- This works similiar to GetAlbumContentsFileListForApplication.
- Since we do not implement the album, this should be safe to stub for now.
- Used by Super Smash Bros. Ultimate (newer updates) in World of Light.
2020-11-06 22:23:15 -08:00
bunnei 087f52e872
Merge pull request #4858 from lioncash/initializer
General: Resolve a few missing initializer warnings
2020-11-04 12:10:10 -08:00
Chloe 6bbbbe8f85
Merge pull request #4869 from bunnei/improve-gpu-sync
Improvements to GPU synchronization & various refactoring
2020-11-04 18:36:55 +11:00
Lioncash fc6db97a09 core: Remove usage of unicorn
Unicorn long-since lost most of its use, due to dynarmic gaining support
for handling most instructions. At this point any further issues
encountered should be used to make dynarmic better.

This also allows us to remove our dependency on Python.
2020-11-03 20:22:05 -05:00
bunnei 448e4d5c2a
Merge pull request #4878 from bunnei/unload-nrr
hle: service: ldr: Implement UnloadNrr.
2020-11-03 08:52:40 -08:00
bunnei 848bdf8a40 fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements. 2020-11-01 01:52:38 -07:00
bunnei e67b8678f8 hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
- Refactor so that SubmitGPFIFO and KickoffPB use shared functionality.
- Implement add_wait and add_increment flags.
2020-11-01 01:52:38 -07:00
bunnei 1d4cbb92f2 service: hle: nvflinger: Fix potential shutdown crash when GPU is destroyed. 2020-11-01 01:52:38 -07:00
bunnei 66edfd61c6 hle service: nvdrv: nvhost_ctrl: Update to use SyncpointManager. 2020-11-01 01:52:37 -07:00
bunnei 4a3fd97e48 hle service: nvdrv: Update to instantiate SyncpointManager. 2020-11-01 01:52:34 -07:00
bunnei d567b7e841 hle: service: nvdrv: Implement SyncpointManager, to manage syncpoints. 2020-11-01 01:51:54 -07:00
Levi Behunin bca9591660
Rename to align with switchbrew and remove gpu function (#4714)
* Rename to align with switchbrew

* Rename to align with switchbrew and remove gpu function that checks if clearing should be done.
2020-11-01 01:24:17 -07:00
bunnei a0e5cccb92 hle: service: ldr: Implement UnloadNrr.
- Used by Final Fantasy X/X-2 HD Remaster.
2020-10-31 01:22:53 -07:00
Jan Beich 50e52ade85 video_core: unbreak -Werror in NVDEC with Clang
src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp:41:15: error: unused variable 'OutOfMemory' [-Werror,-Wunused-const-variable]
constexpr u32 OutOfMemory{static_cast<u32>(-12)};
              ^
2020-10-30 16:43:10 +00:00
Lioncash 5553bd3ba2 General: Resolve a few missing initializer warnings
Resolves a few -Wmissing-initializer warnings.
2020-10-29 19:37:07 -04:00
Morph 9cfc5fee2f kernel/process: Add missing <ctime> include
Fixes compilation on MSVC
2020-10-29 03:17:20 -04:00
bunnei c5134cbf3a
Merge pull request #4835 from lat9nq/rng-default-time
kernel: Use the current time as the default RNG seed
2020-10-28 22:51:29 -07:00
bunnei 7af2cb4318
Merge pull request #4846 from lioncash/service-fn
service: Update function tables
2020-10-28 13:47:56 -07:00
Lioncash 020519def8 service: Update function tables
Updates function tables according to info on SwitchBrew.
2020-10-27 21:19:46 -04:00
bunnei d33399e1f4
Merge pull request #4729 from ameerj/nvdec-prod
video_core: NVDEC Implementation
2020-10-26 23:02:42 -07:00
ReinUsesLisp ce69ff2890 hle/kernel: Remove unused registered_core_threads to fix data races
This member was only used on asserts and it triggered data races.
Remove it to fix them.
2020-10-27 01:55:39 -03:00
ameerj eb67a45ca8 video_core: NVDEC Implementation
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library.

The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data.

To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library.

Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header.

Async GPU is not properly implemented at the moment.

Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2020-10-26 23:07:36 -04:00
lat9nq 8bd246032a kernel: Use the current time as the default RNG seed
Use the current time, not zero, as the default RNG seed.
2020-10-26 21:42:11 -04:00
bunnei 3984bb6def hle: services: TimeZoneContentManager: This can be made explicit. 2020-10-26 16:11:45 -07:00
Rodrigo Locatti ae3a755d13
Merge pull request #4828 from lioncash/lockguard
general: Use template deduction guides for lock_guard
2020-10-25 16:55:54 -03:00
Lioncash 98f4c5e7b8 general: Use template deduction guides for lock_guard
Same behavior, less code.
2020-10-25 13:53:22 -04:00
bunnei e7042163c8
Merge pull request #4792 from bunnei/rtc-fix
service: time: Update current time with changes to RTC setting.
2020-10-22 20:46:54 -07:00
Lioncash ea20b5c970 core: Fix clang build pt.3
Should finally resolve building with clang.
2020-10-21 22:14:23 -04:00
bunnei 3d592972dc
Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash fdd9154069 kernel: Fix build with recent compiler flag changes
This slipped through the cracks due to another change being merged
before the compiler flag changes.
2020-10-20 20:23:18 -04:00
LC 88d5140cf2
Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
bunnei 940c3bf68d
Merge pull request #4390 from ogniK5377/get-applet-inf-stub
nifm: GetAppletInfo stub
2020-10-20 15:59:19 -07:00
David Marcec 298b50e220 Added remaining params 2020-10-20 16:45:01 +11:00
David Marcec acd35e1b60 nifm: GetAppletInfo stub
Fixes crash for Catherine Full Body
2020-10-20 16:42:40 +11:00
bunnei 60bd54776a
Merge pull request #4788 from ReinUsesLisp/lockfree-host-thread
kernel: Implement host thread register methods without locking
2020-10-19 22:31:52 -07:00
bunnei e7a26ecec5
Merge pull request #4785 from Morph1984/fs-hades
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19 16:04:01 -07:00
bunnei 54b977acaa
Merge pull request #4783 from bunnei/nvdrv-freespace
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18 12:41:18 -07:00
bunnei 2190f1a2b7
Merge pull request #4801 from lioncash/missing-bound
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17 23:32:40 -07:00
Lioncash be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash c1577f3448 mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
bunnei 363c644730 service: bcat: Check client connection before interacting with socket.
- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
bunnei dbd1662ae2
Merge pull request #4784 from bunnei/cancelbuffer
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
bunnei 1d714c8c7f service: acc: Stub IManagerForApplication::StoreOpenContext.
- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei 1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
ReinUsesLisp b9a9b83bee kernel: Implement host thread register methods without locking
Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.

Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.

Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash 39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
Morph 8db3feae19 filesystem: Fix CreateDirectory and DeleteFile
Add a check if dir is nullptr (does not exist)

Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
bunnei 62c6c9f6a6 service: time: Update current time with changes to RTC setting.
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei b260847218 hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
bunnei 92adb69fa7
Merge pull request #4736 from Morph1984/home-button-input-protection-stub
hid: Stub HomeButtonInputProtection service commands
2020-10-07 14:54:05 -07:00
bunnei 32b4627a9c
Merge pull request #4737 from Morph1984/setshimlibraryversion-stub
capsrv: Stub 3 variants of SetShimLibraryVersion
2020-10-06 21:39:38 -07:00
bunnei 614bd0ee8c
Merge pull request #4742 from german77/InputFilter
HID: Only use inputs corresponding to controller type
2020-10-05 21:40:09 -07:00
bunnei 182cf7d631
Merge pull request #4734 from german77/motionfusion
HID: Add Stub for EnableSixAxisSensorFusion
2020-10-01 22:39:39 -07:00
german 2f47b27654 Only use inputs corresponding to controller type 2020-10-01 19:39:53 -05:00
german 283616dbd8 Stubbed EnableSixAxisSensorFusion 2020-09-30 10:00:24 -05:00
David 4d0ae1a17a
Merge pull request #4291 from german77/ImplementControllerRumble
input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David f7808f5658
Merge pull request #4726 from lioncash/applet
frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph 91bd2281bf caps_c: Stub SetShimLibraryVersion
- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph 7d287a6fb0 caps_u: Stub SetShimLibraryVersion
- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph 9a251339dc caps_su: Properly stub SetShimLibraryVersion 2020-09-30 07:19:46 -04:00
Morph 6380731486 hid: Stub HomeButtonInputProtection service commands
- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
bunnei 392c1b96bc
Merge pull request #4705 from german77/SplitMotionPoller
HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
bunnei 02ea62568f
Merge pull request #1703 from DarkLordZach/nvdec-ioctl
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
german ab88c2f611 First implementation of controller rumble 2020-09-29 10:38:25 -04:00
Lioncash 3e4a0a13cb frontend/controller: Eliminate dependency on the global system instance 2020-09-25 19:23:20 -04:00
LC 4d4afc1502
Merge pull request #4717 from lioncash/debug
service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash f3a1bf53f9 service: Restore "unused" function
Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei fa4294cc6f
Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
german ddff03cff5 Use different timing for motion 2020-09-23 19:09:33 -05:00
Lioncash ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
Morph 7a504a9365 acc: Stub LoadOpenContext
This is used in multiple games such as:
- Clubhouse Games: 51 Worldwide Classics
- Grandia HD Collection
- XCOM 2 Collection
- Baldur's Gate 1/2
- Dr Kawashima's Brain Training
- Super Mario 3D All-Stars
2020-09-21 01:01:02 -04:00
bunnei 754109fd54
Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl
hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20 12:39:20 -07:00
bunnei 8a85a562ed
Merge pull request #4643 from FearlessTobi/decrease-pad-update-interval
Test: Decrease pad_update_ns
2020-09-19 00:39:50 -07:00
Morph ab961e0701 hid: Implement Get/SetNpadHandheldActivationMode
- Used in Clubhouse Games: 51 Worldwide Classics
2020-09-18 10:10:30 -04:00
Morph 40a72e9cd5 am: Stub GetPreviousProgramIndex
- Used in Super Mario 3D All-Stars
2020-09-17 22:03:02 -04:00
Rodrigo Locatti 9bdca01c27
Merge pull request #4665 from lioncash/sm-kernel
service/sm: Eliminate dependency on the global system instance
2020-09-17 21:20:39 +00:00
Rodrigo Locatti 8100275309
Merge pull request #4666 from lioncash/unused-func
service: Remove unused funcation
2020-09-17 21:19:48 +00:00
Rodrigo Locatti 131532b570
Merge pull request #4671 from lioncash/nfp-copy
command_generator/nfp: Eliminate unnecessary copies
2020-09-17 21:19:12 +00:00
bunnei 3f6d83b27c
Merge pull request #4594 from german77/MotionHID
hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
Lioncash aca3621146 nfp: Eliminate two unnecessary copies
GetAmiiboBuffer() returns by const reference, so we can use a reference
instead of taking the returned buffer by value.
2020-09-17 13:35:55 -04:00
Lioncash 8bbd82863d service: Remove unused funcation
This is now completely unused, so it can be removed.
2020-09-17 11:03:26 -04:00
Lioncash 057aa6275d service/sm: Slightly more efficient string name validation
We can check the end of the string first for null-termination, rather
than the beginning of the string.
2020-09-17 10:54:12 -04:00
Lioncash 78b1bc3b61 service/sm: Eliminate dependency on the global system instance 2020-09-17 10:43:54 -04:00
Lioncash 0e80567bef file_sys/bis_factory: Eliminate usage of the global system accessor 2020-09-16 18:16:04 -04:00
Lioncash ec2a6e5ba8 kernel: Remove all dependencies on the global system instance
With this, the kernel finally doesn't depend directly on the global
system instance anymore.
2020-09-14 14:03:13 -04:00
bunnei 042567e4b2
Merge pull request #4636 from lioncash/kernel-hle
service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei 5fc6bf96d8
Merge pull request #4323 from ReinUsesLisp/no-spin
kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei ec634b6a88
Merge pull request #4634 from lioncash/blocking
bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
bunnei 324029d4f9
Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
bunnei 03179ecafe
Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
FearlessTobi 57162e1df3 Test: Decrease pad_update_ns
There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
Lioncash ffdf8c0cb3 service: Remove two usages of the global system accessor
Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash 40968e3993 bsd: Resolve unused value within SendToImpl
Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash cd643ab5c9 bsd: Resolve sign comparison warnings 2020-09-07 01:06:27 -04:00
Lioncash 180fa6859f sockets_translate: Make use of designated initializers
Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash 188a3cf74c blocking_worker: Make use of templated lambda
We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash 9652973db2 blocking_worker: Resolve -Wdocumentation warning 2020-09-07 00:45:53 -04:00
bunnei e126021ffe
Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
Morph 5b6268d26a configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german 6ee8eab670 Add cemu hook changes related to PR #4609 2020-09-04 21:48:13 -05:00
german 0774b17846 Remove RealMotionDevice 2020-09-04 21:48:13 -05:00
Morph df3cbd4758 controllers/npad: Simplify motion entry assignment
Simplifies the motion assignment in the Dual Joycon entry and assigns index 1 of the motion entry (Motion 2) for the right joycon.
2020-09-04 21:48:13 -05:00
german ff679f3d17 Include HID and configuration changes related to motion 2020-09-04 21:48:03 -05:00
Morph 0e33b19ae0 hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph 076e4d44c3 Address feedback 2020-09-04 12:23:25 -04:00
Morph f95ea04995 applets/controller: Set min_players to have a minimum value of 1.
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph 7299356f37 applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph 5ce3015945 applets/controller: Implement "Explain Text"
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph 5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei ba5419b965
Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
bunnei 38980b2471
Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei 57e43682ed
Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
bunnei 3dcccabd1d
Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei a1f13a3662
Merge pull request #4589 from ReinUsesLisp/tsan-host
hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
FearlessTobi e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
Morph eb149ec696 controllers/npad: Fix inconsistencies with controller connection statuses 2020-08-26 02:32:32 -04:00
Morph 334ef2efdd controllers/npad: Fix LibNX controller connection statuses
This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph e7c174b426 controllers/npad: Fix LedPattern for P1-4 2020-08-26 02:32:32 -04:00
Morph f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
ReinUsesLisp ccdd84a778 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp 36eade7f4c hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
Lioncash 4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash 01d1b5cdaf file_sys: Replace inclusions with forward declarations where applicable
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash 85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash c4ed791164 common/fileutil: Convert namespace to Common::FS
Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.

This also allows for high-traffic FS related code to alias the
filesystem function namespace as

namespace FS = Common::FS;

for more concise typing.
2020-08-16 06:52:40 -04:00
bunnei 2b601e8636
Merge pull request #4526 from lioncash/core-semi
core: Resolve several -Wextra-semi warnings
2020-08-15 02:14:11 -04:00
bunnei e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
software_keyboard: Resolve a pessimizing move warning
2020-08-15 02:13:44 -04:00
bunnei cb6808b4d0
Merge pull request #4492 from lioncash/linkage
system_control: Make functions internally linked where applicable
2020-08-15 02:11:49 -04:00
bunnei 2aabd1eb05
Merge pull request #4463 from lioncash/lockdiscard
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
2020-08-15 01:31:23 -04:00
Lioncash b14277ef97 time_zone_content_manager: Collapse auto and default case
Prevents a useless self-assignment from occurring.
2020-08-14 10:58:58 -04:00
Lioncash 03d5a5d9de software_keyboard: Resolve a pessimizing move warning
A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
2020-08-14 09:14:54 -04:00
Lioncash 2296e921d2 core: Resolve several -Wextra-semi warnings
We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
2020-08-14 09:09:20 -04:00
Lioncash f808258ed9 kernel/scheduler: Mark SchedulerLock constructor as nodiscard
Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
2020-08-14 04:43:44 -04:00
Lioncash b724a4d90c General: Tidy up clang-format warnings part 2 2020-08-13 14:19:08 -04:00
bunnei acfd771e79
Merge pull request #4491 from lioncash/unused-vars
kernel: Remove unused variables
2020-08-10 12:04:30 -04:00
bunnei 929fc849e9
Merge pull request #4457 from ogniK5377/SetScreenShotPermission
am: Unstub SetScreenShotPermission
2020-08-07 09:34:20 -04:00
Lioncash 8e86fa7e60 common/concepts: Rename IsBaseOf to DerivedFrom
This makes it more inline with its currently unavailable standardized
analogue std::derived_from.

While we're at it, we can also make the template match the requirements
of the standardized variant as well.
2020-08-07 08:09:57 -04:00
bunnei 5cc2f99fab
Merge pull request #4490 from lioncash/arbiter
address_arbiter/scheduler: Resolve sign conversion warnings
2020-08-06 22:28:11 -04:00
bunnei 1cc0e4b4d8
Merge pull request #4489 from lioncash/typesafe
ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
2020-08-05 23:20:23 -04:00
bunnei 61678c4e9f
Merge pull request #4475 from lioncash/bqueue
buffer_queue: Make use of designated initializers/std::nullopt where applicable
2020-08-05 16:56:46 -04:00
Lioncash 87c64c41d2 system_control: Make functions internally linked where applicable
These functions are only ever used internally as implementation details
for GenerateRandomRange(), so these can be given internal linkage.
2020-08-05 15:34:27 -04:00
Lioncash a10d64ea79 kernel: Remove unused variables
Resolves a few compiler warnings.
2020-08-05 15:19:48 -04:00
Lioncash 9893da8e2c scheduler: Resolve sign conversion warning 2020-08-05 15:12:29 -04:00
Lioncash 1a45b15a8c address_arbiter: Resolve sign conversion warning
Makes our type conversion explicit.
2020-08-05 15:07:19 -04:00
Lioncash a77ee63f65 ipc_helpers: Only allow trivially copyable objects with PushRaw() and PopRaw()
It's undefined behavior to use non-trivially copyable objects with
std::memcpy, so we can add asserts to catch usages of these at
compile-time.
2020-08-05 14:08:28 -04:00
bunnei ba9ed7b1fe
Merge pull request #4401 from ogniK5377/GetIndirectLayerImageRequiredMemoryInfo
vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
2020-08-04 18:45:11 -04:00
bunnei f11628b9b7
Merge pull request #4430 from bunnei/new-gpu-vmm
hle: nvdrv: Rewrite of GPU memory management.
2020-08-04 18:44:26 -04:00
David 723314b682
Merge pull request #4481 from lioncash/cpp-dep
yuzu: Resolve C++20 deprecation warnings related to lambda captures
2020-08-04 14:06:07 +10:00
David 25fb7cd16d
Merge pull request #4474 from lioncash/hle-profile
profile_manager: Make use of designated initializers
2020-08-04 13:51:15 +10:00
bunnei 0dbb95c42d
Merge pull request #4456 from Morph1984/stub-really-long-fs-func
fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
2020-08-03 18:06:48 -07:00
bunnei 9808f244cc
Merge pull request #4482 from lioncash/ldr-sign
service/ldr: Resolve sign mismatch warnings
2020-08-03 11:27:13 -07:00
Lioncash b249e4e0ce yuzu: Resolve C++20 deprecation warnings related to lambda captures
C++20 deprecates capturing the this pointer via the '=' capture.
Instead, we replace it or extend the capture specification.
2020-08-03 11:54:04 -04:00
Lioncash f525da56e5 service/ldr: Resolve sign mismatch warnings
We were performing an int < size_t comparison. We can just correct the
type of the induction variable.
2020-08-03 11:48:16 -04:00
Lioncash 9b837c6069 buffer_queue: Make use of std::nullopt
Allows compilers to eliminate unnecessary zeroing out of the optional's
buffer.
2020-08-03 09:31:51 -04:00
Lioncash 24bd068a08 buffer_queue: Make use of designated initializers 2020-08-03 09:31:51 -04:00
Lioncash b9831fd80a profile_manager: Make use of std::nullopt
Allows some implementations to completely avoid unnecessarily zeroing
out the internal buffer.
2020-08-03 09:03:42 -04:00
Lioncash 3fcaf937d2 profile_manager: Make use of designated initializers
More compact code.
2020-08-03 09:01:31 -04:00
David Marcec 6a0b77996b sm: Make use of IsBaseOf for GetService 2020-08-03 21:46:14 +10:00
David 9b75481755
ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer (#4465)
* ipc: Allow all trivially copyable objects to be passed directly into WriteBuffer

With the support of C++20, we can use concepts to deduce if a type is an STL container or not.

* More agressive concept for stl containers

* Add -fconcepts

* Move to common namespace

* Add Common::IsBaseOf
2020-08-03 07:28:54 -04:00
Morph fc86cb4ca2 minor nits 2020-07-31 11:02:59 -04:00
David Marcec e586921c28 am: Unstub SetScreenShotPermission 2020-08-01 00:44:14 +10:00
Morph 1241020093 fsp-srv: Stub Read/WriteSaveDataFileSystemExtraDataWithMaskBySaveDataAttribute
Stub these 2 service commands required for Animal Crossing: New Horizons Update 1.4.0
2020-07-30 15:39:44 -04:00
Morph 45fd67c109 fs: Rename SaveDataDescriptor to SaveDataAttribute 2020-07-30 15:29:39 -04:00
ReinUsesLisp bc699ace15 service/bsd: Handle Poll with no entries accurately
Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp 2c67bbf609 service/sockets: Add worker pool abstraction
Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp 5692c48ab7 service/sockets: Add worker abstraction to execute blocking calls asynchronously
This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp 80b4bd3583 service/sockets: Add translate functions
These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp 22263ccaa4 service/sockets: Add enumerations and structures
Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
bunnei db94457205
Update src/core/hle/service/nvdrv/devices/nvmap.cpp
Co-authored-by: LC <mathew1800@gmail.com>
2020-07-27 18:27:20 -07:00
Lioncash a7af349dae core_timing: Make use of uintptr_t to represent user_data
Makes the interface future-proofed for supporting other platforms in the event we ever support platforms with differing pointer sizes. This way, we have a type in place that is always guaranteed to be able to represent a pointer exactly.
2020-07-27 21:21:01 -04:00
CrazyMax 1ffff4dab2 remove unused variable; 2020-07-27 10:36:26 +03:00
bunnei 05def61398 hle: nvdrv: Rewrite of GPU memory management. 2020-07-26 00:49:43 -04:00
Lioncash 7b070bbf62 nvflinger: Mark interface functions with return values as [[nodiscard]]
Not using the return value of these functions are undeniably the source
of a bug. This way we allow compilers to loudly make any future misuses
evident.
2020-07-25 19:42:45 -04:00
Lioncash 5dab23e017 nvflinger: Use return value of Lock()
comex reported in #4424 that we were incorrectly discarding the return
value of Lock() which is correct.
2020-07-25 19:04:53 -04:00
bunnei a2e1810287
Merge pull request #4350 from ogniK5377/hid-update-connected
hid: Only update keyboard & debug pad inputs if enabled
2020-07-25 11:57:24 -07:00
David Marcec 380658c21d audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
David Marcec 8abb31a19d vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo
Needed for dark souls and monster hunter
2020-07-21 23:06:18 +10:00
David Marcec 8248d76964 Address issues 2020-07-20 11:52:07 +10:00
David Marcec d7d2c27b48 swkbd: Return result for Calc request for inlined swkbd
Fixes random swkbd popups in monster hunter
2020-07-19 18:56:16 +10:00
bunnei 4a8cb9a706
Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
2020-07-18 01:45:10 -04:00
bunnei c700079e08
Merge pull request #4345 from Morph1984/fix-createfile
filesystem: Create subdirectories prior to creating a file
2020-07-18 00:59:26 -04:00
bunnei af1151b1b0
Merge pull request #4365 from lioncash/mii
mii/manager: Make use of designated initializers
2020-07-17 22:20:15 -04:00
bunnei 47b305387a
Merge pull request #4366 from lioncash/mii-sign
mii/manager: Resolve sign mismatch warnings
2020-07-17 20:13:06 -04:00
David adbf5ca50b
Merge pull request #4357 from lioncash/unused4
kernel: Remove unused variables
2020-07-17 13:18:31 +10:00
David 69f8b6a53e
Merge pull request #4358 from lioncash/unused5
kernel/thread: Remove unimplemented function prototype
2020-07-17 13:17:52 +10:00
Lioncash e54c940abf mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
2020-07-16 21:07:04 -04:00
Lioncash 7f989378c0 mii/manager: Make use of designated initializers
Allows returning the structure in a more concise manner.
2020-07-16 20:45:33 -04:00
bunnei 3bbf4462db
Merge pull request #4292 from bunnei/mii-rewrite
hle: service: mii: Rewrite service to properly support creation of random and default miis.
2020-07-16 20:05:40 -04:00
Rodrigo Locatti 104c523d3d
Merge pull request #4327 from lioncash/desig2
address_space_info: Make use of designated initializers
2020-07-16 17:41:55 -03:00
Lioncash 8bef49cde5 kernel/thread: Remove unimplemented function prototype
This isn't used, so it can be removed.
2020-07-16 14:32:46 -04:00
Lioncash 2bab07c367 kernel: Remove unused variables
Resolves some compiler warnings in the Linux build.
2020-07-16 14:17:50 -04:00
Lioncash 07d080ecc8 kernel: Add missing include 2020-07-16 13:51:51 -04:00
Lioncash f0125b2be8 cpu_manager: Mark function getters as static
All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
2020-07-16 13:30:56 -04:00
David 0648e023ea
Merge pull request #4346 from lioncash/thread
kernel/handle_table: Remove usages of the global system instance
2020-07-16 23:02:04 +10:00
David Marcec 0319cc1c37 hid: Only update keyboard & debug pad inputs if enabled
Previously we would ignore this setting and would update the states regardless of the user setting
2020-07-16 22:28:49 +10:00
Morph 5892fc1555 Add comment to clarify the nullptr check 2020-07-16 00:15:27 -04:00
Morph 2079bb4090 filesystem: Create subdirectories prior to creating a file
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
2020-07-16 00:15:27 -04:00
Lioncash bef1844a51 core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
2020-07-15 19:41:22 -04:00
Lioncash 8b50c660df core_timing: Make use of std::chrono with ScheduleEvent 2020-07-15 18:54:15 -04:00
Lioncash 73bb87c06b kernel/process: Move name and system context to the bottom of the member list
These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
2020-07-15 13:40:18 -04:00
Lioncash 52e83f0d5c kernel/handle_table: Remove usages of the global system instance
Removes even more usages of the global system instance, trimming away
more dependencies on global variables and making them explicit in the
interface.
2020-07-15 13:40:15 -04:00
Lioncash 4ad69ca96e kernel/thread: Remove global GetCurrentThread()
This is only used in one place, so we can fold it into the calling code,
eliminating a place for the global system instance to be used.
2020-07-15 13:28:05 -04:00
Lioncash f2f876e3ff memory_layout: Remove unused data member
This isn't used, so it can be removed entirely, shrinking the structure
size by 8 bytes.
2020-07-13 10:51:23 -04:00
Lioncash ed0fe04b4f address_space_info: Use type alias to simplify code
We can define an alias for the index arrays and then just reuse it to
make the code nicer to read.
2020-07-13 10:42:52 -04:00
Lioncash c3eb42de65 address_space_info: Make use of designated initializers
We can alter the structure so that we can use designated initializers in
the array, eliminating the comments that indicate their field names.
2020-07-13 10:42:49 -04:00
ReinUsesLisp 9b38f4fc55 kernel/scheduler: Use std::mutex instead of spin lock
Profiling shows that this is a highly contested mutex, causing dimishing
results compared to a OS lock. std::mutex implementations can spin for a
while before falling back to an OS lock.

This avoids wasting precious CPU cycles in a no-op.
2020-07-12 21:27:24 -03:00
bunnei e60733aad3
Merge pull request #4275 from CrazyMax/desired_language
AM: fix GetDesiredLanguage:
2020-07-12 01:45:08 -04:00
bunnei e706501c8d hle: service: mii: Rewrite service to properly support creation of random and default miis. 2020-07-11 21:34:59 -04:00
bunnei a0ee597b19
Merge pull request #4203 from VolcaEM/services
service: Update function tables
2020-07-11 00:02:36 -04:00
lat9nq 63d23835ef
configuration: implement per-game configurations (#4098)
* Switch game settings to use a pointer

In order to add full per-game settings, we need to be able to tell yuzu to switch
to using either the global or game configuration. Using a pointer makes it easier
to switch.

* configuration: add new UI without changing existing funcitonality

The new UI also adds General, System, Graphics, Advanced Graphics,
and Audio tabs, but as yet they do nothing. This commit keeps yuzu
to the same functionality as originally branched.

* configuration: Rename files

These weren't included in the last commit. Now they are.

* configuration: setup global configuration checkbox

Global config checkbox now enables/disables the appropriate tabs in the game
properties dialog. The use global configuration setting is now saved to the
config, defaulting to true. This also addresses some changes requested in the PR.

* configuration: swap to per-game config memory for properties dialog

Does not set memory going in-game. Swaps to game values when opening the
properties dialog, then swaps back when closing it. Uses a `memcpy` to swap.
Also implements saving config files, limited to certain groups of configurations
so as to not risk setting unsafe configurations.

* configuration: change config interfaces to use config-specific pointers

When a game is booted, we need to be able to open the configuration dialogs
without changing the settings pointer in the game's emualtion. A new pointer
specific to just the configuration dialogs can be used to separate changes
to just those config dialogs without affecting the emulation.

* configuration: boot a game using per-game settings

Swaps values where needed to boot a game.

* configuration: user correct config during emulation

Creates a new pointer specifically for modifying the configuration while
emulation is in progress. Both the regular configuration dialog and the game
properties dialog now use the pointer Settings::config_values to focus edits to
the correct struct.

* settings: split Settings::values into two different structs

By splitting the settings into two mutually exclusive structs, it becomes easier,
as a developer, to determine how to use the Settings structs after per-game
configurations is merged. Other benefits include only duplicating the required
settings in memory.

* settings: move use_docked_mode to Controls group

`use_docked_mode` is set in the input settings and cannot be accessed from the
system settings. Grouping it with system settings causes it to be saved with
per-game settings, which may make transferring configs more difficult later on,
especially since docked mode cannot be set from within the game properties
dialog.

* configuration: Fix the other yuzu executables and a regression

In main.cpp, we have to get the title ID before the ROM is loaded, else the
renderer will reflect only the global settings and now the user's game specific
settings.

* settings: use a template to duplicate memory for each setting

Replaces the type of each variable in the Settings::Values struct with a new
class that allows basic data reading and writing. The new struct
Settings::Setting duplicates the data in memory and can manage global overrides
per each setting.

* configuration: correct add-ons config and swap settings when apropriate

Any add-ons interaction happens directly through the global values struct.
Swapping bewteen structs now also includes copying the necessary global configs
that cannot be changed nor saved in per-game settings. General and System config
menus now update based on whether it is viewing the global or per-game settings.

* settings: restore old values struct

No longer needed with the Settings::Setting class template.

* configuration: implement hierarchical game properties dialog

This sets the apropriate global or local data in each setting.

* clang format

* clang format take 2

can the docker container save this?

* address comments and style issues

* config: read and write settings with global awareness

Adds new functions to read and write settings while keeping the global state in
focus. Files now generated per-game are much smaller since often they only need
address the global state.

* settings: restore global state when necessary

Upon closing a game or the game properties dialog, we need to restore all global
settings to the original global state so that we can properly open the
configuration dialog or boot a different game.

* configuration: guard setting values incorrectly

This disables setting values while a game is running if the setting is
overwritten by a per game setting.

* config: don't write local settings in the global config

Simple guards to prevent writing the wrong settings in the wrong files.

* configuration: add comments, assume less, and clang format

No longer assumes that a disabled UI element means the global state is turned
off, instead opting to directly answer that question. Still however assumes a
game is running if it is in that state.

* configuration: fix a logic error

Should not be negated

* restore settings' global state regardless of accept/cancel

Fixes loading a properties dialog and causing the global config dialog to show
local settings.

* fix more logic errors

Fixed the frame limit would set the global setting from the game properties
dialog. Also strengthened the Settings::Setting member variables and simplified
the logic in config reading (ReadSettingGlobal).

* fix another logic error

In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered
condition.

* configure_audio: set toggle_stretched_audio to tristate

* fixed custom rtc and rng seed overwriting the global value

* clang format

* rebased

* clang format take 4

* address my own review

Basically revert unintended changes

* settings: literal instead of casting

"No need to cast, use 1U instead"
Thanks, Morph!

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>

* Revert "settings: literal instead of casting
"

This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f.

* main: fix status buttons reporting wrong settings after stop emulation

* settings: Log UseDockedMode in the Controls group

This should have happened when use_docked_mode was moved over to the controls group
internally. This just reflects this in the log.

* main: load settings if the file has a title id

In other words, don't exit if the loader has trouble getting a title id.

* use a zero

* settings: initalize resolution factor with constructor instead of casting

* Revert "settings: initalize resolution factor with constructor instead of casting"

This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8.

* configure_graphics: guard device selector when Vulkan is global

Prevents the user from editing the device selector if Vulkan is the global
renderer backend. Also resets the vulkan_device variable when the users
switches back-and-forth between global and Vulkan.

* address reviewer concerns

Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static.

Co-Authored-By: VolcaEM <volcaem@users.noreply.github.com>

* main: load per-game settings after LoadROM

This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug.

* Revert "main: load per-game settings after LoadROM"

This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804.

* main: only restore global settings when necessary

Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug.

* configuration_shared: address reviewer concerns except operator overrides

Dropping operator override usage in next commit.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

* settings: Drop operator overrides from Setting template

Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog.

* complete rebase

* configuration_shared: translate "Use global configuration"

Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared.

* configure_per_game: address reviewer concern

As far as I understand, it prevents the program from unnecessarily copying strings.

Co-Authored-By: LC <lioncash@users.noreply.github.com>

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: VolcaEM <volcaem@users.noreply.github.com>
Co-authored-by: LC <lioncash@users.noreply.github.com>
2020-07-09 22:42:09 -04:00
bunnei f9e748b721
Merge pull request #4248 from Morph1984/CreateManagedDisplaySeparableLayer
AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
2020-07-09 22:09:42 -04:00
bunnei 83b1b259bd
Merge pull request #4202 from ReinUsesLisp/scoped-lock
core_timing,scheduler: Use std::scoped_lock when possible
2020-07-09 15:33:41 -04:00
CrazyMax cf76769026 AM: fix GetDesiredLanguage:
try to get a control metadata from application update when is failed to get from the basic version.

Tested on Kirby Star Allies
2020-07-08 19:45:06 +03:00
CrazyMax 7bd3558c64 GetDisplayVersion should return a null-terminated version string.
also, in case of failed to get of the basic version, we will try get it from application update.
2020-07-07 02:04:24 +03:00
Morph c0dc8f9d25 AM/ISelfController: Stub CreateManagedDisplaySeparableLayer
Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display.
No adverse side effects have been observed.
- Used by Animal Crossing: New Horizons Update 1.3.0
2020-07-05 06:26:21 -04:00
bunnei 8a1cfcc8b7
Merge pull request #3924 from ogniK5377/GetKeyCodeMap
Implement GetKeyCodeMap & GetKeyCodeMap2
2020-07-02 23:03:20 -04:00
bunnei b13fd9e65a
Merge pull request #4193 from ogniK5377/GetIndirectLayerConsumerHandle-stub
am: Stub GetIndirectLayerConsumerHandle
2020-07-02 21:31:20 -04:00
bunnei af787e451b
Merge pull request #4192 from ogniK5377/acc-ListOpenContextStoredUsers-stub
acc: ListOpenContextStoredUsers partial stub
2020-07-02 20:36:54 -04:00
VolcaEM 3f910efb40
Rename two functions in NS
- Rename "GetShellEvent" to "GetShellEventHandle"
- Rename "LaunchApplicationFromHost" to "LaunchApplication"
2020-07-02 09:02:55 +02:00
VolcaEM 38b585a309
Rename GetApplicationArea2 to GetApplicationAreaSize 2020-07-02 08:58:51 +02:00
Lioncash fb13f053bb key_manager: Correct casing of instance()
Our codebase uppercases member function names.
2020-07-01 00:28:50 -04:00
David 3bb63bc0b3
Merge pull request #3967 from FearlessTobi/keys-singleton
crypto: Make KeyManager a singleton class
2020-07-01 14:16:26 +10:00
bunnei c6b0353c4d
Merge pull request #4153 from ogniK5377/prepo-multibuf
prepo: : Don't read extra buffer from report unless passed
2020-06-30 22:37:13 -04:00
VolcaEM 86946ea13c
Remove duplicate functions 2020-06-29 04:22:38 +02:00
VolcaEM f3630a0713
Use decimal instead of hexadecimal
Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com>
2020-06-29 04:21:10 +02:00
VolcaEM a0c499aef7
Fix typo 2020-06-29 04:12:36 +02:00
VolcaEM f2eead3b5b
Clang-format 2020-06-29 04:09:38 +02:00
VolcaEM 6a0010d0c6
service: Update function tables 2020-06-29 04:01:34 +02:00
ReinUsesLisp 8562b516c0 core_timing,scheduler: Use std::scoped_lock when possible
Simplifies the cognitive load of procedures using locks and makes locks
safe against exceptions.
2020-06-28 21:42:57 -03:00
bunnei b05795d704
Merge pull request #3955 from FernandoS27/prometheus-2b
Remake Kernel Scheduling, CPU Management & Boot Management (Prometheus)
2020-06-28 12:37:50 -04:00
David Marcec db824b59c8 ldr: Cleanup NRO & NRR structs 2020-06-28 20:54:37 +10:00
David d67c7d9a82
Merge pull request #4026 from VolcaEM/ldr
ldr: Update NRR/NRO structs
2020-06-28 20:46:42 +10:00
David 4a5f6c03b0
Merge pull request #4184 from VolcaEM/patch-9
grc: Update function table
2020-06-28 18:49:15 +10:00
David d3a306b7a6
Merge pull request #4185 from VolcaEM/patch-10
lbl: Update function table
2020-06-28 18:48:54 +10:00
David 477979dd43
Merge pull request #4186 from VolcaEM/patch-11
ldn: Update function table
2020-06-28 18:48:28 +10:00
David b478b61dcf
Merge pull request #4187 from VolcaEM/patch-12
mig: Update function table
2020-06-28 18:48:15 +10:00
David 00aa9f6a53
Merge pull request #4188 from VolcaEM/patch-13
mm: Update function table
2020-06-28 18:47:55 +10:00
David 26e243d2d7
Merge pull request #4189 from VolcaEM/patch-14
ncm: Update function table
2020-06-28 18:47:27 +10:00
David bd590895cf
Merge pull request #4190 from VolcaEM/patch-15
nfc: Update function table
2020-06-28 18:47:07 +10:00
David Marcec dcf345febe am: Stub GetIndirectLayerConsumerHandle
Needed by Monster Hunter Generations Ultimate
2020-06-28 16:51:28 +10:00
David Marcec f0baf2abf2 acc: ListOpenContextStoredUsers partial stub
Needed by Baldur's Gate 1/2
2020-06-28 16:44:36 +10:00
Fernando Sahmkow 2f8947583f Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
Fernando Sahmkow e486c66850 NvFlinger: Clang Format. 2020-06-27 11:36:30 -04:00
Fernando Sahmkow 4105f38022 SVC: Implement 32-bits wrappers and update Dynarmic. 2020-06-27 11:36:27 -04:00
Fernando Sahmkow ce350e7ce0 SVC: Add GetCurrentProcessorNumber32, CreateTransferMemory32, SetMemoryAttribute32 2020-06-27 11:36:27 -04:00
Fernando Sahmkow 22ceaca2f4 SVC: Add GetThreadPriority32 & SetThreadPriority32 2020-06-27 11:36:25 -04:00
Fernando Sahmkow 7fd7d05838 Common/Kernel: Corrections and small bug fixing. 2020-06-27 11:36:21 -04:00
Fernando Sahmkow 272a87127a Services/NvFlinger: Do vSync in a sepparate thread on Multicore. 2020-06-27 11:36:20 -04:00
Fernando Sahmkow d240143588 Kernel: Correct Host Context on Threads and Scheduler. 2020-06-27 11:36:15 -04:00
Fernando Sahmkow 467d43570e Clang Format. 2020-06-27 11:36:14 -04:00
Fernando Sahmkow 48fa3b7a0f General: Cleanup legacy code. 2020-06-27 11:36:05 -04:00
Fernando Sahmkow c8bf47dcfb Kernel/svcBreak: Implement CacheInvalidation for Singlecore and correct svcBreak. 2020-06-27 11:36:04 -04:00
Fernando Sahmkow 19165cd859 HLE_IPC: Correct HLE Event behavior on timeout. 2020-06-27 11:36:03 -04:00
Fernando Sahmkow 7e2ce2f7f4 SingleCore: Improve Cycle timing Behavior and replace mutex in global scheduler for spinlock. 2020-06-27 11:36:02 -04:00
Fernando Sahmkow a7ecd9e19c FrameLimiting: Enable frame limiting for single core. 2020-06-27 11:36:01 -04:00
Fernando Sahmkow f5e32935ca SingleCore: Use Cycle Timing instead of Host Timing. 2020-06-27 11:36:01 -04:00
Fernando Sahmkow 9bde28d7b1 Scheduler: Correct Reload/Unload 2020-06-27 11:35:59 -04:00
Fernando Sahmkow 5974e3ea33 Thread: Release the ARM Interface on exitting. 2020-06-27 11:35:58 -04:00
Fernando Sahmkow 1567824d2d General: Move ARM_Interface into Threads. 2020-06-27 11:35:58 -04:00
Fernando Sahmkow 1b82ccec22 Core: Refactor ARM Interface. 2020-06-27 11:35:56 -04:00
Fernando Sahmkow 87c49aa7be SVC/ARM: Correct svcSendSyncRequest and cache ticks on arm interface. 2020-06-27 11:35:53 -04:00
Fernando Sahmkow f2ade343e2 SingleCore: Move Host Timing from a sepparate thread to main cpu thread. 2020-06-27 11:35:52 -04:00
Fernando Sahmkow 25565dffd5 ARM: Addapt to new Exclusive Monitor Interface. 2020-06-27 11:35:50 -04:00
Fernando Sahmkow db68fba4a6 Scheduler: Correct yielding interaction with SetThreadActivity. 2020-06-27 11:35:49 -04:00
Fernando Sahmkow 7020d498c5 General: Fix microprofile on dynarmic/svc, fix wait tree showing which threads were running. 2020-06-27 11:35:48 -04:00
Fernando Sahmkow e6f8bde74b General: Fix Stop function 2020-06-27 11:35:47 -04:00
Fernando Sahmkow f370de84b1 Kernel: Rewind on SVC change. 2020-06-27 11:35:46 -04:00
Fernando Sahmkow d494b074e8 Kernel: Preempt Single core on redudant yields. 2020-06-27 11:35:45 -04:00
Fernando Sahmkow a439cdf22e CPU_Manager: Unload/Reload threads on preemption on SingleCore 2020-06-27 11:35:43 -04:00
Fernando Sahmkow 8a78fc2580 Synchronization: Correct wide Assertion. 2020-06-27 11:35:43 -04:00
Fernando Sahmkow ab9aae28bf General: Initial Setup for Single Core. 2020-06-27 11:35:42 -04:00
Fernando Sahmkow 391f5f360d Scheduler: Set last running time on thread. 2020-06-27 11:35:41 -04:00
Fernando Sahmkow 9e9c287f8b Kernel: Corrections to TimeManager, Scheduler and Mutex. 2020-06-27 11:35:40 -04:00
Fernando Sahmkow 6515c6e8c6 Kernel: Fixes, corrections and asserts to scheduler and different svcs. 2020-06-27 11:35:40 -04:00
Fernando Sahmkow 4217e58a10 Scheduler: Correct yields. 2020-06-27 11:35:39 -04:00
Fernando Sahmkow 445b4342b3 Mutex: Revert workaround due to poor exclusive memory. 2020-06-27 11:35:38 -04:00
Fernando Sahmkow cd1c38be8d ARM/Memory: Correct Exclusive Monitor and Implement Exclusive Memory Writes. 2020-06-27 11:35:37 -04:00
Fernando Sahmkow 535c542d84 SVC: WaitSynchronization add Termination Pending Result. 2020-06-27 11:35:36 -04:00
Fernando Sahmkow 725bac1404 Scheduler: Remove arm_interface lock and a few corrections. 2020-06-27 11:35:35 -04:00
Fernando Sahmkow 83c7ba1ef7 SVC: Correct SetThreadActivity. 2020-06-27 11:35:33 -04:00
Fernando Sahmkow a66c61ca2d SCC: Small corrections to CancelSynchronization 2020-06-27 11:35:33 -04:00
Fernando Sahmkow 44cb9997b3 Scheduler: Correct locking for hle threads. 2020-06-27 11:35:32 -04:00
Fernando Sahmkow 6ed28e15fa Scheduler: Fix HLE Threads on guard 2020-06-27 11:35:31 -04:00
Fernando Sahmkow 3de33348e4 Scheduler: Protect on closed threads. 2020-06-27 11:35:31 -04:00
Fernando Sahmkow 19847d4d42 Scheduler: Correct assert. 2020-06-27 11:35:30 -04:00
Fernando Sahmkow a33fbaddec Core: Correct rebase. 2020-06-27 11:35:29 -04:00
Fernando Sahmkow 1c672128c4 Scheduler: Release old thread fiber before trying to switch to the next thread fiber. 2020-06-27 11:35:28 -04:00
Fernando Sahmkow c43e559734 NVDRV: Remove frame limiting as Host Timing already takes care. 2020-06-27 11:35:28 -04:00
Fernando Sahmkow a6bce296ad Mutex: Correct Result writting to clear exclusivity. 2020-06-27 11:35:26 -04:00
Fernando Sahmkow e4b175ade2 SVC: Correct svcWaitForAddress and svcSignalToAddress. 2020-06-27 11:35:25 -04:00
Fernando Sahmkow 1e987dbe8d Scheduler: Correct Select Threads Step 2. 2020-06-27 11:35:24 -04:00
Fernando Sahmkow 07993ac8c8 Kernel: Corrections to Scheduling. 2020-06-27 11:35:23 -04:00
Fernando Sahmkow b4dc01f16a Kernel: Correct Signal on Thread Death and Setup Sync Objects on Thread for Debugging 2020-06-27 11:35:23 -04:00
Fernando Sahmkow 75e10578f1 Core: Correct HLE Event Callbacks and other issues. 2020-06-27 11:35:22 -04:00
Fernando Sahmkow de5b521c09 Process: Protect TLS region and Modules. 2020-06-27 11:35:21 -04:00
Fernando Sahmkow 2a8837ff51 General: Add Asserts 2020-06-27 11:35:21 -04:00
Fernando Sahmkow 04e0f8776c General: Add better safety for JIT use. 2020-06-27 11:35:20 -04:00
Fernando Sahmkow bd36eaf15d SVC: Correct races on physical core switching. 2020-06-27 11:35:19 -04:00
Fernando Sahmkow cc3aa95926 NVFlinger: Lock race condition between CPU, Host Timing, VSync. 2020-06-27 11:35:18 -04:00
Fernando Sahmkow 3902067008 SVC: Add locks to the memory management. 2020-06-27 11:35:18 -04:00
Fernando Sahmkow d4ebb510a0 SVC: Correct WaitSynchronization, WaitProcessWideKey, SignalProcessWideKey. 2020-06-27 11:35:17 -04:00
Fernando Sahmkow 5b6a67f849 SVC: Cleanup old methods. 2020-06-27 11:35:16 -04:00
Fernando Sahmkow 3d9fbb8226 CPU_Manager: Reconfigre guest threads for dynamrmic downsides 2020-06-27 11:35:15 -04:00
Fernando Sahmkow 15a79eb0d7 SVC: Correct SendSyncRequest. 2020-06-27 11:35:14 -04:00
Fernando Sahmkow 203e706302 SVC: Correct ArbitrateUnlock 2020-06-27 11:35:14 -04:00
Fernando Sahmkow 3b5b950c89 SVC: Correct SignalEvent, ClearEvent, ResetSignal, WaitSynchronization, CancelSynchronization, ArbitrateLock 2020-06-27 11:35:13 -04:00
Fernando Sahmkow ef4afa9760 SVC: Remove global HLE Lock. 2020-06-27 11:35:13 -04:00
Fernando Sahmkow 589f9cf108 SVC: Correct GetThreadPriority, SetThreadPriority, GetThreadCoreMask, SetThreadCoreMask, GetCurrentProcessorNumber 2020-06-27 11:35:12 -04:00
Fernando Sahmkow 49ba563995 SVC: Correct CreateThread, StartThread, ExitThread, SleepThread. 2020-06-27 11:35:11 -04:00
Fernando Sahmkow e31425df38 General: Recover Prometheus project from harddrive failure
This commit: Implements CPU Interrupts, Replaces Cycle Timing for Host 
Timing, Reworks the Kernel's Scheduler, Introduce Idle State and 
Suspended State, Recreates the bootmanager, Initializes Multicore 
system.
2020-06-27 11:35:06 -04:00
VolcaEM 23515e0ccc
nfc: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/NFC_services
2020-06-27 13:09:36 +02:00
VolcaEM c56414b80d
ncm: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/NCM_services

ILocationResolver's 16, 17, 18 and 19 have unofficial names
2020-06-27 13:05:22 +02:00
VolcaEM b829643946
mm: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Display_services
2020-06-27 12:59:01 +02:00
VolcaEM 5219424226
mig: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Migration_services
2020-06-27 12:53:59 +02:00
VolcaEM b9be484a51
ldn: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/LDN_services
2020-06-27 12:50:56 +02:00
VolcaEM a8d17adb7c
Oops (fix typo) 2020-06-27 12:45:42 +02:00
VolcaEM 73b035d2e2
lbl: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Backlight_services
2020-06-27 12:43:33 +02:00
VolcaEM 64fa9b9f57
grc: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/GRC_services
2020-06-27 12:41:21 +02:00
VolcaEM af88767508
friend: Update function table 2020-06-27 12:39:10 +02:00
bunnei 6f16f54f10
Merge pull request #4158 from Morph1984/caps
caps: Use enum classes and check struct sizes on compile time
2020-06-27 00:09:32 -04:00
bunnei a91f92a89d
Merge pull request #4152 from ogniK5377/ipc-err
Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
2020-06-26 23:37:19 -04:00
bunnei 705cccb1e4
Merge pull request #4154 from ogniK5377/swkbd-nullptr
Prevent nullptr dereference on swkbd error case
2020-06-26 23:25:04 -04:00
David b32b7c6e74
Merge pull request #4178 from VolcaEM/patch-6
es: Update function table
2020-06-27 13:05:12 +10:00
VolcaEM 2d82b7f1a1
Use better names for "Unknown"s 2020-06-27 02:48:29 +02:00
VolcaEM bc51a9365b
Update function names 2020-06-27 02:43:22 +02:00
David Marcec 0b23ce6ef2 btm: Give better names for unknown functions 2020-06-27 10:42:46 +10:00
VolcaEM 032b7d490d
btdrv: Update function table (#4174)
* btdrv: Update function table
2020-06-26 20:34:29 -04:00
VolcaEM 6e14edbcc2
bpc: Update function tables (#4173)
* bpc: Update function tables

This was based on Switchbrew page: https://switchbrew.org/wiki/PCV_services
2020-06-26 20:33:55 -04:00
VolcaEM e6fee39ae7
bcat: Update function tables and add missing classes (#4172)
* bcat: Update function tables and add missing classes
2020-06-26 20:33:25 -04:00
VolcaEM ca25a3845e
am: Update function tables and add missing classes (#4169)
* am: Update function tables and add missing classes

* Remove comments (1/5)

* Remove comments (2/5)

* Remove comments (3/5)

* Remove comments (4/5)

* Remove comments (5/5)

* Remove unused classes (1/2)

* Remove unused classes (2/2)
2020-06-26 20:32:26 -04:00
VolcaEM b5d54619cc
aoc: Update function table (#4170)
* aoc: Update function table

* Remove comments
2020-06-26 20:31:44 -04:00
LC 98bbab8030
Merge pull request #4177 from VolcaEM/patch-5
btm: Update function tables
2020-06-26 20:30:59 -04:00
VolcaEM 0f4a611129
eupld: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/Error_Upload_services
2020-06-27 02:25:04 +02:00
VolcaEM 3828aa4927
es: Update function table
This was based on Switchbrew page: https://switchbrew.org/wiki/ETicket_services
2020-06-27 02:17:51 +02:00
VolcaEM d3e9b45ce0
btm: Update function tables
This was based on Switchbrew page: https://switchbrew.org/wiki/BTM_services

"No comment" edition
2020-06-27 01:57:48 +02:00
Morph 72f14ae21f caps_u: Fix GetAlbumContentsFileListForApplication stub 2020-06-26 08:35:21 -04:00
Morph 3017be7855 caps: Use enum classes and check struct sizes on compile time 2020-06-26 08:35:21 -04:00
Morph 02a33feef4 caps: Update copyright headers
Updated to "yuzu Emulator Project"
2020-06-26 08:35:21 -04:00
bunnei c4fe83a7bc
Merge pull request #4159 from ogniK5377/mem-manager-dumb-assert
memory_manager: Remove useless assertion
2020-06-25 22:53:13 -04:00
David d11baf8bf8
Merge pull request #4141 from Morph1984/SevenSixAxisSensor
hid: Stub a series of "SevenSixAxisSensor" service commands
2020-06-25 19:37:39 +10:00
David Marcec 38868e5750 memory_manager: Remove useless assertion
num_pages is an std::size_t. It will always be >= 0
2020-06-25 16:35:58 +10:00
Morph 2c9308954c hid: Stub a series of "SevenSixAxisSensor" service commands
- Used by Captain Toad: Treasure Tracker Update 1.3.0

While we're at it, fix the input parameters for SetIsPalmaAllConnectable and SetPalmaBoostMode
2020-06-24 11:57:39 -04:00
David Marcec 510838759f Prevent nullptr dereference on swkbd error case 2020-06-25 00:25:15 +10:00
David Marcec 2f0b322e72 prepo: : Don't read extra buffer from report unless passed
Prepo doesn't always pass a secondary buffer, we assume it always does which leads to a bad read.
2020-06-24 23:01:00 +10:00
David Marcec 82ecdd0104 Mark invalid IPC buffers as ASSERT_OR_EXECUTE_MSG
Previously if applications would send faulty buffers(example homebrew) it would lead to us returning uninitalized data. Switching from ASSERT_MSG to ASSERT_OR_EXECUTE_MSG allows us to have a fail safe to prevent crashes but also continue execution without introducing undefined behavior
2020-06-24 22:50:27 +10:00
David Marcec 380fbd8cb7 Move GetKeyCodeMapImpl to an anonymous namespace 2020-06-24 13:05:08 +10:00
David Marcec e3d2b646e0 Fixed logging output 2020-06-24 12:07:41 +10:00
David Marcec 5226610a15 Implement GetKeyCodeMap & GetKeyCodeMap2
Closes #3919
2020-06-24 12:05:52 +10:00
bunnei 3bab5a5e4a
Merge pull request #4138 from Morph1984/GyroscopeZeroDriftMode
hid: Implement Get/ResetGyroscopeZeroDriftMode
2020-06-23 21:56:16 -04:00
bunnei 1d1489da80
Merge pull request #4128 from lioncash/move2
software_keyboard: Eliminate trivial redundant copies
2020-06-23 18:24:15 -04:00
Morph 45dac6bc5c lm: Silence no return value warning 2020-06-22 22:55:32 -04:00
VolcaEM e193aa3f53
account: Update function tables and add missing classes (#4145)
* account: Update function tables and add missing classes

* clang-format

* Add missing "public"

* Add missing public again

* Add missing final
2020-06-22 16:03:26 -04:00
Morph 0235915baa hid: Implement Get/ResetGyroscopeZeroDriftMode
- Used by Captain Toad Treasure Tracker
2020-06-21 16:25:41 -04:00
Lioncash a5ed0c3df7 software_keyboard: Eliminate trivial redundant copies
We can just make use of moves here to get rid of two redundant copies
2020-06-20 01:06:10 -04:00
MerryMage b19fe55f84 memory_manager: Explicitly specifcy std::min<size_t> 2020-06-18 15:47:44 +01:00
VolcaEM 684dfbf209
Move SHA256Hash to its original position
It's not needed to have it in its previous position anymore
2020-06-18 15:45:47 +02:00
VolcaEM bd9495c9ab
Remove unnecessary pragmas 2020-06-16 20:28:44 +02:00
VolcaEM c0d6162050
Revert IsValidNRO refactor but make it more readable 2020-06-16 20:24:58 +02:00
VolcaEM 4b71bf654d
Update assert string 2020-06-16 15:57:02 +02:00
bunnei 55ebf68636
Merge pull request #4070 from ogniK5377/GetTPCMasks-fix
nvdrv: Fix GetTPCMasks for ioctl3
2020-06-14 20:12:45 -04:00
VolcaEM 39213b1c59
Clang-format again 2020-06-14 19:41:28 +02:00
VolcaEM 198b0fa790
Use consistent variable names 2020-06-14 19:37:44 +02:00
VolcaEM 1520d7865d
Clang-format 2020-06-14 19:34:58 +02:00
VolcaEM 761d206049
Make assert strings consistent 2020-06-14 19:30:08 +02:00
VolcaEM 151a3fe7b3
Attempt to fix crashes in SSBU and refactor IsValidNRO 2020-06-14 19:28:39 +02:00
bunnei 89d11f2268
Merge pull request #4069 from ogniK5377/total-phys-mem
kernel: Account for system resource size for memory usage
2020-06-14 00:44:34 -04:00
bunnei e1911e5c8b
Merge pull request #4010 from ogniK5377/reserve-always-break
kernel: ResourceLimit::Reserve remove useless while loop
2020-06-12 22:30:19 -04:00
David Marcec b15cbf9bcf nvdrv: Fix GetTPCMasks for ioctl3
Fixes animal crossing svcBreak on launch
2020-06-10 18:36:42 +10:00
David Marcec 74ff1db758 kernel: Account for system resource size for memory usage
GetTotalPhysicalMemoryAvailableWithoutSystemResource & GetTotalPhysicalMemoryUsedWithoutSystemResource seem to subtract the resource size from the usage.
2020-06-10 14:49:00 +10:00
bunnei 1adf640d37 service: nvhost_vic: Ignore Submit commands. 2020-06-04 22:32:28 -04:00
Zach Hilman 34635a42c0 nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies 2020-06-04 22:32:28 -04:00
David Marcec c0d2e3212f Downgrade "handle not signaled" error to trace
clogs logs quite a bit
2020-06-04 22:27:15 +10:00
VolcaEM dfd1badc12
Address review comments 2020-06-02 17:54:10 +02:00
VolcaEM 8c84a7e7ec
Clang-format 2020-06-01 19:42:54 +02:00
VolcaEM 4d10d3113f
hid: Stub GetXpadIDs
Allows Minecraft: Nintendo Switch Edition (a.k.a. old Minecraft) to boot and go ingame
2020-06-01 19:38:44 +02:00
VolcaEM a087b3365a
Add comment to nrr_kind
According to Atmosphére (c7026b9094/libraries/libstratosphere/include/stratosphere/ro/ro_types.hpp), nrr_kind (Atmosphére calls it "type") is 7.0.0+
2020-05-31 19:12:09 +02:00
VolcaEM 2b1cc232bc
ldr: Update NRR/NRO structs
This was based on Switchbrew pages:

https://switchbrew.org/wiki/NRR

https://switchbrew.org/wiki/NRO
2020-05-31 18:49:51 +02:00
David Marcec 43bf860b22 kernel: ResourceLimit::Reserve remove useless while loop
Timeout is a u64, it will always be >= 0
2020-05-29 13:48:01 +10:00
VolcaEM cb75ccc1f7
clang-format 2020-05-21 10:43:55 +02:00
VolcaEM 235805edf3
nifm: correct assert in CreateTemporaryNetworkProfile
This has been wrong since 0432af5ad1
I haven't found a game that called this function (and I haven't tried this on a real Switch), and because of this I haven't been able to check if the number in assert OR the string in the assert is wrong, but one of the two is wrong:
NetworkProfileData is 0x18E, while SfNetworkProfileData is 0x17C, according to Switchbrew
Switchbrew doesn't officially say that NetworkProfileData's size is 0x18E but it's possible to calculate its size since Switchbrew provides the size and the offset of all the components of NetworkProfileData (which isn't currently implemented in yuzu, alongside SfNetworkProfileData)
NetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#NetworkProfileData
SfNetworkProfileData documentation: https://switchbrew.org/wiki/Network_Interface_services#SfNetworkProfileData
Since I trust ogniK's work on reversing NIFM, I'd assume this was just a typo in the string
2020-05-21 10:23:53 +02:00
FearlessTobi 9f82a9a244 crypto: Make KeyManager a singleton class
Previously, we were reading the keys everytime a KeyManager object was created, causing yuzu to reread the keys file multiple hundreds of times when loading the game list.
With this change, it is only loaded once.
On my system, this decreased game list loading times by a factor of 20.
2020-05-20 21:28:16 +02:00
bunnei cf4ee279c6
Merge pull request #3926 from ogniK5377/keyboard-states
hid: Clear keyboard states & fix logic issue
2020-05-19 15:55:14 -04:00
bunnei 65010607b7
Merge pull request #3665 from bunnei/device-save
FS: Improve emulation of device saves
2020-05-16 12:39:58 -04:00
David Marcec 6f0360690b nv_flinger: Use enum for pixel format instead of u32 2020-05-16 13:47:55 +10:00
bunnei bba54e1880 time_zone: Use std::chrono::seconds for strong typing. 2020-05-12 18:44:07 -04:00
David Marcec a79f060ea2 hid: Clear keyboard states & fix logic issue
Previously we never cleared the states of the entries and the key would stay held down, also looping over the key bytes for each key lead to setting every bit for the key state instead of the key we wanted
2020-05-12 12:40:50 +10:00
bunnei 3c8cd62b0d hle: service: time_zone_manager: Use current time zone setting. 2020-05-11 17:55:25 -04:00
bunnei 47b97b9577 service: fsp_srv: Stub implementation of OpenMultiCommitManager. 2020-05-11 12:54:30 -04:00
David Marcec ecc8ccc9d3 Stub SendKeyboardLockKeyEvent
Needed for Puchikon 4 SmileBASIC 1.0.0
2020-05-12 01:01:50 +10:00
James Rowe bc30a591ba
Replace externals with Conan (#3735)
* Remove git submodules that will be loaded through conan

* Move custom Find modules to their own folder

* Use conan for downloading missing external dependencies

* CI: Change the yuzu source folder user to the user that the containers run on

* Attempt to remove dirty mingw build hack

* Install conan on the msvc build

* Only set release build type when using not using multi config generator

* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries

* Add workaround for submodules that use legacy CMAKE variables

* Re-add USE_BUNDLED_QT on the msvc build bot
2020-05-08 17:09:29 -04:00
bunnei 1121960f0e
Merge pull request #3879 from lioncash/global2
hle_ipc: Eliminate core memory globals
2020-05-07 19:13:34 -04:00
bunnei 88141bb2d4
Merge pull request #3881 from lioncash/mem-warning
kernel/memory: Resolve several compiler warnings
2020-05-05 15:41:18 -04:00
bunnei 929acd4d1e
Merge pull request #3880 from lioncash/encoding
kernel/memory: Amend potential encoding warnings
2020-05-04 18:50:29 -04:00
bunnei 500e9c5969
Merge pull request #3843 from ogniK5377/GetPopFromGeneralChannelEvent
am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
2020-05-04 16:20:11 -04:00
bunnei 29fce1a187
Merge pull request #3822 from ogniK5377/GetAccountId
acc: Return a unique value per account for GetAccountId
2020-05-03 23:15:03 -04:00
Lioncash 4620580245 kernel/memory: Remove #pragma once within cpp file
This isn't necessary in a cpp file and will cause warnings on clang.
2020-05-03 13:42:07 -04:00
Lioncash 1ecaa86a52 kernel/memory: Remove unused includes
Prevents header churn and needing to recompile these files if these
headers are ever changed in the future.
2020-05-03 13:41:18 -04:00
Lioncash a2e61e6542 kernel/memory: Remove unused variables in memory_block_manager
Prevents unused variable warnings.
2020-05-03 13:36:20 -04:00
Lioncash 26aee55aef kernel/memory: Make use of std::array consistently in address_space_info
This allows tuning standard library implementations to enable or disable
range checks at runtime, which is nicer for debugging.
2020-05-03 13:34:24 -04:00
Lioncash dfa582169b kernel/memory: Resolve -Wshadow warnings
Prevents variable name clashing.
2020-05-03 13:29:42 -04:00
Lioncash 93c083aef1 kernel/memory: Amend potential encoding warnings
While èis generally representable in some language encodings, in some
it isn't and will result in compilation warnings occurring. To remain
friendly with other language's codepages on Windows, we normalize it to
an ASCII e.
2020-05-03 13:01:03 -04:00
Lioncash 0ec07e8763 hle_ipc: Eliminate core memory globals
We can just pass the required instances into the constructor of the
request, eliminating all usages of the global system accessor.
2020-05-03 12:57:40 -04:00
bunnei 8db4feb5b4
Merge pull request #3871 from lioncash/semi
readable_event: Remove unnecessary semicolon in Signal()
2020-05-02 23:38:36 -04:00
bunnei 7459215933
Merge pull request #3824 from ogniK5377/GetDisplayVersion
am: Properly implement GetDisplayVersion
2020-05-02 23:35:38 -04:00
bunnei c49f51eaf1
Update src/core/hle/service/am/am.cpp
Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-05-02 23:35:31 -04:00
Lioncash aabf5b2059 readable_event: Remove unnecessary semicolon in Signal()
Resolves a -Wextra-semi warning.

While we're at it, we can invert the branch to form a guard clause,
unindenting all of the contained code.
2020-05-02 14:07:31 -04:00
bunnei 30bd77c6e7
Merge pull request #3811 from ogniK5377/audin-init
audin:u: ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
2020-05-02 13:11:52 -04:00
bunnei 5ddcc1b2f5
Merge pull request #3819 from ogniK5377/err-log2
kernel: Don't fail silently
2020-05-02 02:51:50 -04:00
bunnei 1bcdf5e61c
Merge pull request #3833 from qwell/caps_su-32-stub
Add stub for caps:su SetShimLibraryVersion
2020-05-01 23:34:05 -04:00
bunnei fd005585f6
Merge pull request #3821 from ogniK5377/InitializeApplicationInfo-fix
acc: Fix InitializeApplicationInfo
2020-05-01 22:06:05 -04:00
bunnei 224cf3075c
Merge pull request #3812 from ogniK5377/lisst-qualified-users
account: ListQualifiedUsers
2020-05-01 22:05:37 -04:00
David Marcec d5a69ecb68 nvdrv: Fix GetGpuTime stack corruption
IoctlGetGpuTime should be 16 bytes, not 8.
2020-05-02 00:14:37 +10:00
David Marcec 8850d85341 am: IHomeMenuFunctions:GetPopFromGeneralChannelEvent
QLaunch 1.0.0
2020-05-01 11:20:43 +10:00
Jason Parker 4b16e93f1a caps:su Stub out SetShimLibraryVersion
Used by Animal Crossing: New Horizons when trying to take a picture.
2020-04-30 15:16:53 -04:00
Mat M f88d2f5739
Merge pull request #3823 from ogniK5377/setvrmode
am: IsVrModeEnabled & SetVrModeEnabled fixes
2020-04-30 13:39:16 -04:00
Mat M ecf1f2e054
Merge pull request #3830 from ogniK5377/GetFriendInvitationStorageChannelEvent
am: GetFriendInvitationStorageChannelEvent
2020-04-30 13:38:35 -04:00
Mat M 0a0b676286
Merge pull request #3835 from ogniK5377/GetFreeSpaceSize-GetTotalSpaceSize
fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
2020-04-30 13:37:43 -04:00
Mat M 07552d4615
Merge pull request #3832 from ogniK5377/nim-eca-CreateServerInterface
nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
2020-04-30 13:36:04 -04:00
Mat M e6f4251988
Merge pull request #3831 from ogniK5377/caps-su-names
caps: Add missing service names to caps:su
2020-04-30 13:32:53 -04:00
David Marcec 78e5f162e2 fs-srv: GetFreeSpaceSize & GetTotalSpaceSize
Closes #3533

Turns out the functions were already implemented but just never added
2020-04-30 23:59:57 +10:00
David Marcec 55e423c8b6 nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface
Closes #3026
2020-04-30 23:10:20 +10:00
David Marcec 738140fdd8 caps: Add missing service names to caps:su
SetShimLibraryVersion, SaveScreenShotEx1 & SaveScreenShotEx2 were missing
2020-04-30 22:51:06 +10:00
David Marcec 10804d6d0e am: GetFriendInvitationStorageChannelEvent
Closes #3829
2020-04-30 22:37:26 +10:00
David Marcec 973c40b63e psm: Mark as debug instead of warning
No point to emulate battery life. However options are broken out if we ever want to add a setting for it
2020-04-29 22:39:49 +10:00
David Marcec 9acd336422 am: Properly implement GetDisplayVersion
Properly implement IApplicationFunctions::GetDisplayVersion
2020-04-29 22:13:56 +10:00
David Marcec 8bddc750e2 am: IsVrModeEnabled & SetVrModeEnabled fixes
Return the proper state of vr mode for IsVrModeEnabled
We should not return an error for SetVrModeEnabled. When VR Mode is turned on, it signals to lbl to turn vr mode on, not return an error code
2020-04-29 21:48:58 +10:00
David Marcec 1417849a2b acc: Return a unique value per account for GetAccountId 2020-04-29 21:09:53 +10:00
David Marcec 1fbc341aba acc: Fix InitializeApplicationInfo
We're not suppose to pop a u64, should just read the sent pid and check that
2020-04-29 20:49:35 +10:00
David Marcec b6538c3e7c kernel: Don't fail silently 2020-04-29 14:53:53 +10:00
Mat M c3c3e07263
Merge pull request #3818 from ogniK5377/err-log
Don't fail silently for vi, sm, set and ns services
2020-04-28 21:41:13 -04:00
Mat M 5cb531b6cf
Merge pull request #3783 from lioncash/pointer
physical_core: Make use of std::make_unique instead of std::make_shared in ctor
2020-04-28 21:38:02 -04:00
David Marcec b4dbf1b9c7 Don't fail silently for vi, sm, set and ns services 2020-04-29 11:15:21 +10:00
David Marcec 2261cf24af kernel: Bad GetInfo ids should not be marked as stubs
As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs.
2020-04-29 01:17:59 +10:00
David Marcec fdbeb90bd0 Updated comment to reflect ListQualifiedUsers better 2020-04-29 01:13:03 +10:00
David Marcec 0f6064e5c9 style: Change AMs & Glues error codes to be dec instead of hex
Consistency for the rest of the error codes in the codebase
2020-04-29 00:49:49 +10:00
David Marcec 1276e425d2 marked stubs 2020-04-29 00:43:05 +10:00
David Marcec a17813c4f4 account: ListQualifiedUsers
Closes #2844
2020-04-29 00:37:47 +10:00
David Marcec fb51a655b8 Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
Closes #2874
2020-04-29 00:19:07 +10:00
bunnei 4dca2298f9
Merge pull request #3785 from ogniK5377/set-buffer-count-unit
vi: Don't let uninitialized data pass as a response for SetBufferCount
2020-04-27 17:10:28 -04:00
Mat M e8e04a4b80
Merge pull request #3797 from slashiee/hid-stub
services: hid: Stub StopSevenSixAxisSensor.
2020-04-27 15:37:08 -04:00
bunnei 11e1629d89
Merge pull request #3744 from lioncash/table2
service: Update function tables
2020-04-26 04:15:47 -04:00
M&M c1ffaa8b29 services: hid: Stub StopSevenSixAxisSensor.
- Used by The Legend of Zelda: Breath of the Wild v1.6.0
2020-04-25 15:38:56 -07:00
bunnei d1e7cf3bdc
Merge pull request #3780 from lioncash/process
svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory
2020-04-24 23:22:26 -04:00
David Marcec 03a6f3b0f4 vi: Don't let uninitialized data pass as a response for SetBufferCount
Currently SetBufferCount doesn't write to the out buffer which then contains uninitialized data. This leads to non-zero data which leads to responding with different error codes
2020-04-24 17:24:58 +10:00
Lioncash cc84b48ce5 physical_core: Make use of std::make_unique instead of std::make_shared in ctor
We can also allow unicorn to be constructed in 32-bit mode or 64-bit
mode to satisfy the need for both interpreter instances.

Allows this code to compile successfully of non x86-64 architectures.
2020-04-24 00:20:58 -04:00
Rodrigo Locatti f24c67877b
Merge pull request #3777 from lioncash/warn
page_table: Remove unused captures
2020-04-23 21:47:54 -03:00
Rodrigo Locatti db3dcb2f64
Merge pull request #3778 from lioncash/unused-var
svc: Remove unused variable
2020-04-23 21:47:24 -03:00
Lioncash ce7c02735e shared_memory: Amend doxygen reference
Amends the parameter to match the documentation reference.

Resolves a -Wdocumentation warning with clang.
2020-04-23 18:42:14 -04:00
Lioncash 4730347f8e svc: Re-add MapProcessCodeMemory/UnmapProcessCodeMemory
These were lost in the re-implementation of the virtual memory manager.
2020-04-23 18:12:04 -04:00
Lioncash bed4865981 svc: Remove unused variable
Since the VMM refactor, this is no longer used or needed.
2020-04-23 17:53:26 -04:00
Lioncash f77b5dfe81 page_table: Remove unused captures
Any time the lambda function is called, the permission being used in the
capture would be passed in as an argument to the lambda, so the capture
is unnecessary.
2020-04-23 17:33:08 -04:00
bunnei ff0c49e1ce
kernel: memory: Improve implementation of device shared memory. (#3707)
* kernel: memory: Improve implementation of device shared memory.

* fixup! kernel: memory: Improve implementation of device shared memory.

* fixup! kernel: memory: Improve implementation of device shared memory.
2020-04-23 11:37:12 -04:00
bunnei eb26e9e711
Merge pull request #3730 from lioncash/time
service/time: Remove reliance on the global system accessor
2020-04-23 02:41:38 -04:00
bunnei 2409fedacf
Merge pull request #3697 from lioncash/declarations
CMakeLists: Enable -Wmissing-declarations on Linux builds
2020-04-23 02:18:52 -04:00
bunnei bee2c64b34
Merge pull request #3725 from MerryMage/fpcr
thread: FPCR.FZ is likely not 1 (and FPCR.RMode = TieAway and FPCR.DN = 0)
2020-04-22 19:49:13 -04:00
bunnei 9bf3abcb63
Merge pull request #3698 from lioncash/warning
General: Resolve minor assorted warnings
2020-04-21 14:11:18 -04:00
David 11c63ca969
audio_renderer: Preliminary BehaviorInfo (#3736)
* audio_renderer: Preliminary BehaviorInfo

* clang format

* Fixed IsRevisionSupported

* fixed IsValidRevision

* Fixed logic error & spelling errors & crash

* Addressed issues
2020-04-20 22:57:30 -04:00
Lioncash 99eaa2e6f2 service: Update function tables
Keeps the service function tables up to date.

Updated based off information on SwitchBrew.
2020-04-20 15:53:49 -04:00
FearlessTobi 4e99a06c70 npad: Lower log level for VibrateController to Debug 2020-04-20 18:44:57 +02:00
FearlessTobi 6ce0f3575a audren: Lower log level for RequestUpdateImpl to Debug 2020-04-20 18:44:41 +02:00
bunnei 6de36f0b61
Merge pull request #3712 from lioncash/remove
service: Remove unused RequestParser instances
2020-04-20 01:04:04 -04:00
bunnei e3977243e2
Merge pull request #3709 from lioncash/am
am: Resolve ineffective moves
2020-04-20 00:15:00 -04:00
Lioncash bfee33cce3 service/time: Remove reliance on the global system accessor
Eliminates usages of the global system accessor and instead passes the
existing system instance into the interfaces.
2020-04-19 16:31:28 -04:00
bunnei 10fb26f69c
Merge pull request #3696 from lioncash/cast-size
hle_ipc: Remove std::size_t casts where applicable
2020-04-19 14:24:15 -04:00
MerryMage 2bfac7b61d thread: FPCR.FZ is likely not 1 2020-04-19 08:37:20 +01:00
Mat M 45964e6fec
Merge pull request #3715 from bunnei/fix-impl-fallthrough
service: hid: npad: Fix implicit fallthrough errors.
2020-04-18 14:44:20 -04:00
bunnei a8d5d08e2e service: hid: npad: Fix implicit fallthrough errors. 2020-04-18 14:41:08 -04:00
bunnei 907ba8794e
Merge pull request #3713 from lioncash/time
service/time: Minor changes
2020-04-17 21:04:43 -04:00
Lioncash 7714b02d95 time/system_clock_core: Remove unnecessary initializer
This is already initialized within the class body.
2020-04-17 20:04:06 -04:00
Lioncash b533f18ab9 service/time: Mark IsStandardNetworkSystemClockAccuracySufficient as const
This doesn't modify internal member state.
2020-04-17 20:02:45 -04:00
Lioncash 0cfd3b94db service/time: Add virtual destructors where applicable
Many of these implementations are used to implement a polymorphic
interface. While not directly used polymorphically, this prevents
virtual destruction from ever becoming an issue.
2020-04-17 19:59:31 -04:00
Lioncash 4d8a8a8033 service: Remove unused RequestParser instances
These aren't used, so they should be removed to reduce compilation
warnings.
2020-04-17 19:47:43 -04:00
Lioncash 7e585bce28 memory/slab_heap: Make use of static_cast over reinterpret_cast
Casting from void* with static_cast is permitted by the standard, so we
can just make use of that instead.
2020-04-17 19:38:59 -04:00
Lioncash 64f226889c am: Resolve ineffective moves
Previously const objects were being std::moved, which results in no move
actually occurring. This resolves that.
2020-04-17 19:22:46 -04:00
bunnei 8bbe74a8dc core: hle: Address various feedback & code cleanup.
- Should be no functional changes.
2020-04-17 00:59:36 -04:00
bunnei 6f3266e98b memory: Add copyright notice for Atmosphere where applicable. 2020-04-17 00:59:35 -04:00
bunnei 02547a0cb4 kernel: Remove old VMManager class. 2020-04-17 00:59:35 -04:00
bunnei 37b79ebe85 service: ldr: Updates for new VMM.
- Includes removing some service impls. that are untested.
2020-04-17 00:59:35 -04:00
bunnei a8292f6cd9 kernel: memory: page_table: Simplify GetPhysicalAddr impl. 2020-04-17 00:59:35 -04:00
bunnei c629e544a7 kernel: svc: Updates for new VMM.
- Includes removing some SVC impls. that are untested.
2020-04-17 00:59:34 -04:00
bunnei 108564df57 kernel: process: Updates for new VMM. 2020-04-17 00:59:33 -04:00
bunnei 77382ac2b2 service: pl_u: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 67b3df683b service: time: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 8eca0f9cd2 service: hid: Update for new shared memory layout. 2020-04-17 00:59:33 -04:00
bunnei 8bbc38a7bd service: irs: Update for new shared memory layout. 2020-04-17 00:59:32 -04:00
bunnei fc61cb44ee kernel: resource_limit: Reserve physical memory. 2020-04-17 00:59:32 -04:00
bunnei 8f75524e55 kernel: Initialize memory layout for new VMM. 2020-04-17 00:59:32 -04:00
bunnei 11c02a50e9 core: system: Rename GetDeviceManager -> DeviceManager.
- More consistent with other system components.
2020-04-17 00:59:32 -04:00
bunnei 3fcc4cab4f kernel: transfer_memory: Refactor for new VMM. 2020-04-17 00:59:32 -04:00
bunnei d0162fc3d7 kernel: shared_memory: Refactor for new VMM. 2020-04-17 00:59:32 -04:00
bunnei a238d08f71 kernel: errors: Add ERR_OUT_OF_RESOURCES. 2020-04-17 00:59:31 -04:00
bunnei ffc3de762b kernel: process_capability: Update to use Memory::PageTable. 2020-04-17 00:59:31 -04:00
bunnei 84f1b6d530 kernel: memory: Add PageTable class, to manage process address space. 2020-04-17 00:59:31 -04:00
bunnei cfae8a1c1a kernel: memory: Add MemoryLayout class, to build physical memory layout. 2020-04-17 00:59:31 -04:00
bunnei 5d6e8a5b44 kernel: memory: Add MemoryManager class, to manage page heaps. 2020-04-17 00:59:30 -04:00
bunnei 548ef190ab kernel: memory: Add MemoryBlockManager class, to manage memory blocks. 2020-04-17 00:59:30 -04:00
bunnei 3927012734 kernel: memory: Add PageHeap class, to manage a heap of pages. 2020-04-17 00:59:30 -04:00
bunnei dc720311cc kernel: memory: Add PageLinkedList class, to manage a list of pages. 2020-04-17 00:59:30 -04:00
bunnei 81cb4d3c7f kernel: memory: Add system_control code, which will be used for ASLR support. 2020-04-17 00:59:30 -04:00
bunnei fc040b5b70 physical_memory: Add missing include for <vector>. 2020-04-17 00:59:30 -04:00
bunnei c2f4dcb1e3 kernel: memory: Add MemoryBlock class, for managing memory blocks and their state. 2020-04-17 00:59:29 -04:00
bunnei ea5ee9918e kernel: memory: Add memory_types.h, for things that are commonly used in memory code. 2020-04-17 00:59:29 -04:00
bunnei d364e7cf09 kernel: memory: Add SlabHeap class, for managing memory heaps.
- This will be used for TLS pages, among other things.
2020-04-17 00:59:29 -04:00
bunnei 14aa65ce00 kernel: memory: Add AddressSpaceInfo class, for managing the memory address space. 2020-04-17 00:59:29 -04:00
bunnei 4caff51710 core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
2020-04-17 00:59:28 -04:00
bunnei ad48ebb2c8 core: kernel: Add svc_types header to include SVC-specific types. 2020-04-17 00:59:28 -04:00
bunnei 82d457af37 core: kernel: Move SVC to its own namesapce. 2020-04-17 00:59:28 -04:00
bunnei b0e3cbef7a kernel: resource_limit: Improvements to implementation. 2020-04-17 00:59:27 -04:00
bunnei f2676efe23 process: SetupMainThread: Zero out argument on process start. 2020-04-17 00:11:50 -04:00
Lioncash e2d8be1ca2 General: Resolve warnings related to missing declarations 2020-04-16 23:43:34 -04:00
bunnei 86f9c9aa1c
Merge pull request #3671 from lioncash/switch
kernel/thread: Resolve -Wswitch warnings
2020-04-16 23:30:32 -04:00
Lioncash 337f2dc11f time_zone_manager: Resolve sign conversion warnings
ttis and ats will never exceed the length of INT32_MAX in our case, so
this is safe.
2020-04-16 22:23:59 -04:00
Lioncash 77356731a9 hle_ipc: Remove std::size_t casts where applicable
These were added in the change that enabled -Wextra on linux builds so
as not to introduce interface changes in the same change as a
build-system flag addition.

Now that the flags are enabled, we can freely change the interface to
make these unnecessary.
2020-04-16 22:02:10 -04:00
bunnei 79c1269f0f
Merge pull request #3673 from lioncash/extra
CMakeLists: Specify -Wextra on linux builds
2020-04-16 21:12:33 -04:00
Rodrigo Locatti db67e017cb
Merge pull request #3659 from bunnei/time-calc-standard-user
service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
2020-04-16 02:51:57 -03:00
Lioncash 1c340c6efa CMakeLists: Specify -Wextra on linux builds
Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.

We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).

While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
2020-04-15 21:33:46 -04:00
Lioncash 213fff67bc CMakeLists: Make -Wreorder a compile-time error
This can result in silent logic bugs within code, and given the amount
of times these kind of warnings are caused, they should be flagged at
compile-time so no new code is submitted with them.
2020-04-15 14:14:41 -04:00
Lioncash 521c4c33b5 kernel/thread: Resolve -Wswitch warnings 2020-04-15 13:48:14 -04:00
bunnei eb676c343a service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
- Used by Animal Crossing: New Horizons.
2020-04-14 22:28:41 -04:00
bunnei 598740f1dd service: friend: Stub IFriendService::GetBlockedUserListIds.
- This is safe to stub, as there should be no adverse consequences from reporting no blocked users.
2020-04-14 16:20:51 -04:00
bunnei a9f866264d
Merge pull request #3606 from ReinUsesLisp/nvflinger
service/vi: Partially implement BufferQueue disconnect
2020-04-12 11:44:48 -04:00
Fernando Sahmkow 486a42c45a Buffer queue: Correct behavior of free buffer.
This corrects the behavior of free buffer after witnessing it in an
unrelated hardware test. I haven't found any games affected by it but in
name of better accuracy we'll correct such behavior.
2020-04-10 16:44:28 -04:00
ReinUsesLisp 8c0ba9c6fe service/vi: Partially implement BufferQueue disconnect 2020-04-10 01:00:50 -03:00
Fernando Sahmkow 9d8886b1a4
Merge pull request #3563 from bunnei/fix-ldr-memstate
services: ldr: Fix MemoryState for read/write regions of NROs.
2020-04-03 10:14:56 -04:00
Morph 224a75d839
capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication (#3571)
* Organize capture services into individual files

* Stub GetAlbumContentsFileListForApplication

* Address feedback
2020-03-31 19:16:36 -04:00
bunnei 2c9879d2eb
Merge pull request #3568 from bunnei/time-calcspan
services: time: Implement CalculateSpanBetween.
2020-03-29 00:03:55 -04:00
bunnei ffe1e2b5ec
Merge pull request #3562 from perillamint/vrsvc
am: Implement VR related APIs
2020-03-28 13:32:52 -04:00
bunnei 8a6a25e4b6 services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
bunnei a60f34a850 services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
2020-03-27 10:42:13 -04:00
perillamint a429644672 am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.

This fixes issue #2938
2020-03-27 18:22:28 +09:00
bunnei 5228bd0bb9 services: ldr: Fix MemoryState for read/write regions of NROs.
- Fixes #3541, used by Final Fantasy VIII Remastered.
2020-03-26 15:52:59 -04:00
FearlessTobi 4afebf26b6 sm/controller: Increase PointerBufferSize
This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.

Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
2020-03-23 03:19:30 +01:00
bunnei e731c4b991
Merge pull request #3477 from FearlessTobi/webapplet-shit
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
FearlessTobi 977418c65b core/web_browser: Allow WebApplet to exit gracefully when an error occurs
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.

This works around https://github.com/yuzu-emu/yuzu/issues/2852.
2020-03-22 16:01:13 +01:00
Dan 06dea163fa set: implement GetRegionCode 2020-03-19 10:37:42 +01:00
ReinUsesLisp ac7ee21331 time_zone_content_manager: Fix out of bounds read
There were cases where raw_data didn't contain enough
space to hold the zero terminator.

This was caught with -fsanitize=address.
2020-03-18 19:06:16 -03:00
Fernando Sahmkow 95b804ff05 NVFlinger: Do the microprofile Flip after processing a valid frame. 2020-03-12 10:52:44 -04:00
bunnei dba112e510 core: hle: Implement separate A32/A64 SVC interfaces. 2020-03-02 21:52:03 -05:00
bunnei c083ea7d78 core: Implement separate A32/A64 ARM interfaces. 2020-03-02 21:51:57 -05:00
Morph e1efab1f51
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled (#3454)
* Stub SetLcdBacklighOffEnabled

Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.

* Address feedback
2020-02-27 17:49:23 +01:00
bunnei 01a05b48b7
Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
2020-02-25 21:39:26 -05:00
Fernando Sahmkow 3d0a2375ca Scheduler: Inline global scheduler in Scheduler Lock. 2020-02-22 12:39:17 -04:00
Fernando Sahmkow a1bf353780 Kernel: Correct pending feedback. 2020-02-22 11:51:03 -04:00
Fernando Sahmkow d219a96cc8 Kernel: Address Feedback. 2020-02-22 11:18:07 -04:00
Fernando Sahmkow ea956c823e Kernel: Implement Scheduler locks 2020-02-22 11:18:07 -04:00
Fernando Sahmkow 5c90d22f3d Kernel: Implement Time Manager. 2020-02-22 11:18:07 -04:00
Fernando Sahmkow 179bafa7cb Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel. 2020-02-22 11:18:06 -04:00
Fernando Sahmkow 0728dfef84 Kernel: Make global scheduler depend on KernelCore 2020-02-22 11:18:06 -04:00
Brian Clinkenbeard ad4e5c15fb httplib compatibility 2020-02-18 18:04:33 -08:00
CJBok 23c4cc80e2 analog_from_button get direction implementation 2020-02-18 06:45:37 +01:00
bunnei 26006cbd2c
Merge pull request #3420 from namkazt/master2
nvhost_gpu: implement ChannelSetTimeslice
2020-02-17 00:31:11 -05:00
Nguyen Dac Nam 5257a83ebe
IUserLocalCommunicationService: add function Initialize2 2020-02-16 13:24:34 +07:00
Nguyen Dac Nam 6c0eb6026b
HLE: correct function name of IUserLocalCommunicationService
402: function name should be Initialize2 (7.0.0+) not SetOperationMode
Follow by: https://switchbrew.org/wiki/LDN_services#IUserLocalCommunicationService
2020-02-16 13:14:06 +07:00
namkazy 7fadc9c180 nvhost_gpu: implement ChannelSetTimeslice 2020-02-16 11:53:03 +07:00
bunnei f552d553ba
Merge pull request #3401 from FernandoS27/synchronization
Set of refactors for Kernel Synchronization and Hardware Constants
2020-02-14 14:40:20 -05:00
bunnei 74feed372c
Merge pull request #3400 from makigumo/patch-1
update hwopus DecodeInterleaved for FW 7.0.0+
2020-02-13 21:26:13 -05:00
Fernando Sahmkow 2bc949628d Core: Address Feedback 2020-02-13 19:10:33 -04:00
Lioncash be269e21a5 address_arbiter: Collapse loops in InsertThread() and RemoveThread()
Same behavior, but without the need to explicitly loop through
everything manually.
2020-02-12 15:34:07 -05:00
Lioncash 9f2c703137 address_arbiter: Simplify GetThreadsWaitingOnAddress()
Simplifies the overall function and also allows for it to become a
const-qualified member function.
2020-02-12 15:10:16 -05:00
bunnei 8f8dda2d5b
Merge pull request #3403 from lioncash/debug
bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
2020-02-12 11:17:43 -05:00
Lioncash f00a54f508 bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()
Aligns the '=' to be consistent with the rest of the logs within this
source file.
2020-02-12 01:18:29 -05:00
Lioncash eefd97e80d bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()
A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that.
2020-02-12 01:14:47 -05:00
Lioncash b80c348b09 kernel/thread: Remove trivial usages of the global system accessor
We can just use the kernel member variable directly instead of going
through the system to obtain the same thing.
2020-02-12 01:00:41 -05:00
Fernando Sahmkow 1e6f8aba04 Core: Set all hardware emulation constants in a single file. 2020-02-11 20:19:11 -04:00
Fernando Sahmkow d23d504d77 Kernel: Refactor synchronization to better match RE 2020-02-11 18:47:31 -04:00
makigumo 926ea5a16d
update hwopus DecodeInterleaved for FW 7.0.0+
trivial change,
see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder
2020-02-11 18:41:04 +01:00
Fernando Sahmkow c5aefe42aa Kernel: Change WaitObject to Synchronization object. In order to better reflect RE. 2020-02-11 10:46:25 -04:00
bunnei 7b07e521ca hle: services: Use std::shared_ptr instead of copy by value. 2020-02-07 23:02:26 -05:00
bunnei aa3f9b9606
Merge pull request #3381 from bunnei/ipc-fix
hle: services: Fix prepo IPC, and add better error checking.
2020-02-07 16:25:42 -05:00
bunnei ba53543da6 kernel: transfer_memory: Properly reserve and reset memory region. 2020-02-05 23:06:54 -05:00
Zach Hilman 7a547b9342 wait_object: Make wait behavior only require one object to signal.
- This was holdover from citra.
2020-02-05 23:06:53 -05:00
bunnei 3a0c1e79f8 am: Correct IPC object count mismatch. 2020-02-05 23:06:53 -05:00
bunnei 77da74e17a services: am: Clear events on PopOutData and PopInteractiveOutData. 2020-02-05 23:06:52 -05:00
bunnei 84e895cdd6 am: Refactor IStorage interface. 2020-02-05 23:06:52 -05:00
bunnei 3557fa25d0 applets: software_keyboard: Signal state change on end of interactive session. 2020-02-05 23:06:51 -05:00
bunnei be5fcffb89 applets: software_keyboard: Minor cleanup. 2020-02-05 23:06:50 -05:00
bunnei 2245c24e21 services: prepo: Fix IPC interface with SaveReport/SaveReportWithUser. 2020-02-05 22:52:35 -05:00
bunnei 9751ccc5e0 hle_ipc: Add error checking to read/write buffer access. 2020-02-05 22:52:35 -05:00
bunnei 69a6796de1
Merge pull request #3284 from CJBok/hid-fix
hid: Fix analog sticks directional states
2020-02-01 14:02:41 -05:00
Lioncash 2de2bb980e kernel/physical_core: Make use of std::unique_ptr
shared_ptr was used in 2d1984c20c due to a
misunderstanding of how the language generates move constructors and
move assignment operators.

If a destructor is user-provided, then the compiler won't generate the
move constructor and move assignment operators by default--they must be
explicitly opted into.

The reason for the compilation errors is due to the fact that the
language will fall back to attempting to use the copy constructor/copy
assignment operators if the respective move constructor or move
assignment operator is unavailable.

Given that we explicitly opt into them now, the the move constructor and
move assignment operators will be generated as expected.
2020-01-30 18:42:40 -05:00
Lioncash 51927bc9dc kernel/physical_core: Remove unused kernel reference member variable
This isn't used within the class, so it can be removed to simplify the
overall interface.

While we're in the same area, we can simplify a unique_ptr reset() call.
2020-01-30 18:29:57 -05:00
bunnei 985d0f35e5
Merge pull request #3353 from FernandoS27/aries
System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel
2020-01-30 18:13:59 -05:00
Fernando Sahmkow 2d1984c20c System: Address Feedback 2020-01-27 09:54:11 -04:00
Fernando Sahmkow a1630ab53e Kernel: Remove a few global instances from the kernel. 2020-01-26 14:23:46 -04:00
Fernando Sahmkow e4a1ead897 Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
This commit instends on better naming the new purpose of this classes.
2020-01-26 14:07:22 -04:00
Fernando Sahmkow 450341b397 ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce. 2020-01-26 10:28:23 -04:00
Fernando Sahmkow 4d6a86b03f Core: Refactor CPU Management.
This commit moves ARM Interface and Scheduler handling into the kernel.
2020-01-25 18:55:32 -04:00
bunnei 2a822f3378 bsd: Stub several more functions.
- Required for Little Town Hero to boot further.
2020-01-25 00:47:15 -05:00
Fernando Sahmkow ab89ced244 Kernel: Implement Physical Core. 2020-01-24 15:38:20 -04:00
bunnei ed76c71319 service: time: Implement ToPosixTimeWithMyRule.
- Used by Pokemon Mystery Dungeon.
2020-01-22 23:20:19 -05:00
bunnei 7113236b30 time: Fix month off-by-one error.
- Fixes timestamp in ZLA and Astral Chain saves.
2020-01-20 14:20:32 -05:00
bunnei 8b9f433d95
Merge pull request #3271 from bunnei/time-rewrite
service: time: Rewrite implementation of glue services.
2020-01-19 22:45:05 -05:00
Markus Wick 56672b8c98 core/memory: Create a special MapMemoryRegion for physical memory.
This allows us to create a fastmem arena within the memory.cpp helpers.
2020-01-18 08:38:47 +01:00
Markus Wick 55103da066 core/hle: Simplify PhysicalMemory usage in vm_manager. 2020-01-18 08:29:19 +01:00
CJBok 635deb70d4 Moved analog direction logic to sdl_impl 2020-01-15 11:25:15 +01:00
CJBok 231d9c10f3 Corrected directional states sensitivity 2020-01-14 21:51:58 +01:00
Markus Wick c76ffa5019 core/kernel: Fix GetTotalPhysicalMemoryUsed.
module._memory was already moved over to a new shared_ptr.
So code_memory_size was not increased at all.

This lowers the heap space and so saves a bit of memory, usually between 50 to 100 MB.

This fixes a regression of c0a01f3adc
2020-01-11 14:04:44 +01:00
CJBok ae7fd01e38 hid: Fix analog sticks directional states 2020-01-09 02:40:55 +01:00
bunnei 319c4d2108
Merge pull request #3272 from bunnei/vi-close-layer
service: vi: Implement CloseLayer.
2020-01-07 12:45:34 -05:00
bunnei 89fc75d769
Merge pull request #3257 from degasus/no_busy_loops
video_core: Block in WaitFence.
2020-01-06 00:09:57 -05:00
bunnei 6fe51f398f
Merge pull request #2945 from FernandoS27/fix-bcat
nifm: Only return that there's an internet connection when there's a BCATServer
2020-01-05 02:17:16 -05:00
bunnei be5c149d37 service: time: Implement GetStandardLocalSystemClock. 2020-01-04 22:18:54 -05:00
bunnei 361285add9 time: Remove overflow error checking (currently breaks ADO builds). 2020-01-04 13:48:31 -05:00
bunnei a4e840181c service: time: Implement GetClockSnapshotFromSystemClockContext. 2020-01-04 13:48:30 -05:00
bunnei fab2607c6b service: time: Implement IsStandardNetworkSystemClockAccuracySufficient. 2020-01-04 13:48:30 -05:00
bunnei 78f977c980 service: time: Rewrite implementation of glue services. 2020-01-04 13:48:29 -05:00
bunnei 5135b74179 core: Initialize several structs that make use of Common::UUID. 2020-01-04 13:29:55 -05:00
bunnei 64c5631579 service: vi: Implement CloseLayer.
- Needed for Undertale.
2020-01-04 00:45:06 -05:00
Markus Wick cb9dd01ffd video_core: Block in WaitFence.
This function is called rarely and blocks quite often for a long time.
So don't waste power and let the CPU sleep.

This might also increase the performance as the other cores might be allowed to clock higher.
2019-12-30 13:04:53 +01:00
Fernando Sahmkow a5bb1ac6e3 NvServices: Correct Ioctl Remap.
This commit corrects a padding value in Ioctl Remap that was actually an 
offset to the mapping address.
2019-12-25 14:37:28 -04:00
bunnei 6d0d79109b
Merge pull request #3214 from lioncash/svc-func
kernel/svc: Amend function signature of SignalProcessWideKey
2019-12-12 21:32:36 -05:00
Fernando Sahmkow 22c6b9fab2 Kernel: Correct behavior of Address Arbiter threads. (#3165)
* Kernel: Correct behavior of Address Arbiter threads.

This corrects arbitration threads to behave just like in Horizon OS.
They are added into a container and released according to what priority
they had when added. Horizon OS does not reorder them if their priority
changes.

* Kernel: Address Feedback.
2019-12-11 10:55:38 -05:00
Lioncash 30e365e4fc kernel/svc: Correct function signature of SignalProcessWideKey
This function doesn't actually return a result code, so we can amend the
signature of it to match.
2019-12-11 07:13:27 -05:00
bunnei 34f8881d3e
Merge pull request #3201 from lioncash/dump
kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
2019-12-10 21:48:37 -05:00
Lioncash c3e43c7e81 kernel: Remove unnecessary includes
Over the course of the changes to the kernel code, a few includes are no
longer necessary, particularly with the change over to std::shared_ptr
from Boost's intrusive_ptr.
2019-12-07 22:37:05 -05:00
Lioncash 67b8265bd6 kernel/svc: Provide implementations for svcDumpInfo/svcDumpInfoNew
These are fairly trivial to implement, we can just do nothing. This also
provides a spot for us to potentially dump out any relevant info in the
future (e.g. for debugging purposes with homebrew, etc).

While we're at it, we can also correct the names of both of these
supervisor calls.
2019-12-07 22:01:17 -05:00