Commit graph

12 commits

Author SHA1 Message Date
ReinUsesLisp d5ab0358b6 gl_state: Remove VAO cache and tracking 2020-02-28 16:54:37 -03:00
Lioncash 06d30fbcca renderer_opengl/utils: Forward declare private structs
Keeps the definitions hidden and allows changes to the structs without
needing to recompile all users of classes containing said structs.
2020-01-15 06:30:01 -05:00
ReinUsesLisp 180417c514
gl_shader_cache: Remove dynamic BaseBinding specialization 2019-11-22 21:28:49 -03:00
ReinUsesLisp 9cdc576f60 gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
ReinUsesLisp 1fa21fa192 gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
ReinUsesLisp 4504302abc renderer_opengl/utils: Remove unused includes and unused forward declaration 2019-06-24 02:03:37 -03:00
Fernando Sahmkow 324e470879 Texture Cache: Implement Blitting and Fermi Copies 2019-06-20 21:36:12 -03:00
Fernando Sahmkow bc930754cc Implement Texture Cache V2 2019-06-20 21:36:12 -03:00
ReinUsesLisp fa59a7b4d8 gl_texture_cache: Implement fermi copies 2019-06-20 21:36:11 -03:00
Lioncash 5a4564bd8e renderer_opengl/utils: Use a std::string_view with LabelGLObject()
Uses a std::string_view instead of a std::string, given the pointed to
string isn't modified and is only used in a formatting operation.

This is nice because a few usages directly supply a string literal to
the function, allowing these usages to otherwise not heap allocate,
unlike the std::string overloads.

While we're at it, we can combine the address formatting into a single
formatting call.
2019-05-24 23:50:10 -04:00
ReinUsesLisp 2d1f054c61 gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 2019-04-05 19:10:46 -03:00
ReinUsesLisp 80cbd81276 video_core: Move OpenGL specific utils to its renderer 2018-10-28 22:22:30 -03:00