Commit graph

282 commits

Author SHA1 Message Date
bunnei a25cd4bb4b core: hle: kernel: Update init_slab_heap, use device memory, and add KThreadLocalPage and KPageBuffer.
- Refreshes our slab initialization code to latest known behavior.
- Moves all guest kernel slabs into emulated device memory.
- Adds KThreadLocalPage and KPageBuffer, which we will use for accurate TLS management.
2022-03-14 18:14:54 -07:00
bunnei 14d28a043d hle: kernel: Re-create memory layout at initialization.
- As this can only be derived once.
2022-02-27 18:00:09 -08:00
bunnei 16e5954fcb hle: kernel: Remove unused pool locals. 2022-02-27 18:00:09 -08:00
bunnei f87f076162 hle: kernel: k_memory_manager: Rework for latest kernel behavior.
- Updates the KMemoryManager implementation against latest documentation.
- Reworks KMemoryLayout to be accessed throughout the kernel.
- Fixes an issue with pool sizes being incorrectly reported.
2022-02-27 18:00:09 -08:00
bunnei ca5e843bf6 core: hle: kernel: Remove resource limit hack for PhysicalMemory.
- With prior changes, we now report the correct amount of physical memory available to the emulated process.
2022-02-21 12:41:31 -08:00
bunnei f6815086a1 hle: kernel: Remove redundant tracking of dummy threads.
- These are already tracked by kernel's registered_objects member.
2022-01-20 17:08:00 -08:00
bunnei b5e83bcc7b
Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei 101d86897b
Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
bunnei b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
bunnei c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bunnei cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
bunnei 2147240e47 hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
2022-01-13 21:26:10 -08:00
ameerj 55650c5b75 kernel: Manually destroy the current process during shut down
Avoids a memory leak.
2021-12-19 01:38:25 -05:00
FernandoS27 894ed14ebc hle: kernel: fix timing on thread preemption 2021-12-06 16:39:18 -08:00
bunnei abbea575cf hle: kernel: Add a flag for indicating that the kernel is currently shutting down. 2021-12-06 16:39:17 -08:00
bunnei 3239442de6 core: hle: kernel: DisableDispatch on suspend threads. 2021-12-06 16:39:16 -08:00
bunnei 178584e56f core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-12-06 16:39:16 -08:00
bunnei 3bd5d4b6f8 core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-12-06 16:39:16 -08:00
bunnei 669a2d2c67 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-12-06 16:39:16 -08:00
Adam Heinermann d8a783a368 Fix crash on exit due to static scoped dummy threads 2021-11-17 15:29:25 -08:00
ameerj 7c4b6aab2e core: Remove unused includes 2021-11-03 21:42:57 -04:00
Feng Chen dd29285e35 Fix dangling kernel objects when exiting 2021-10-27 09:06:30 +08:00
Feng Chen 052017e189 Revert PR7009 2021-10-27 09:06:30 +08:00
Feng Chen a8b0104923 Fix memory leak 2021-10-27 09:06:22 +08:00
bunnei 0c8594b225
Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
Ameer J bed0c3c92a
Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
BreadFish64 14e93f133a kernel: Optimize GetHostThreadID 2021-08-16 07:30:23 -05:00
bunnei 5051d3c415 core: hle: kernel: DisableDispatch on suspend threads. 2021-08-07 12:18:47 -07:00
bunnei 2dfb07388a core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-08-07 12:18:47 -07:00
bunnei 2b9560428b core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-08-07 12:18:47 -07:00
bunnei 68eee94875 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-08-07 12:18:47 -07:00
bunnei 52caa52cc2 hle: kernel: Track and release server sessions, and protect methods with locks. 2021-07-20 18:54:56 -07:00
bunnei 854c7a3c28 hle: kernel: Ensure current running process is closed. 2021-07-20 18:54:56 -07:00
bunnei ecf3653444 hle: kernel: Ensure global handle table is finalized before closing. 2021-07-20 18:54:56 -07:00
bunnei fe402d3506 hle: kernel: Ensure global handle table is initialized. 2021-07-20 18:54:55 -07:00
bunnei 929994132a hle: kernel: Provide methods for tracking dangling kernel objects. 2021-07-20 18:54:55 -07:00
Wunkolo 4569f39c7c common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
bunnei a493ab2678 hle: kernel: Remove service thread manager and use weak_ptr.
- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
2021-06-07 21:10:51 -07:00
bunnei 5388e6db84
Merge pull request #6373 from bunnei/use-slabheap-tls
hle: kernel: KSlabHeap: Allow host or guest allocations.
2021-05-29 00:17:24 -07:00
Markus Wick 5a8cd1b118 Fix two GCC 11 warnings: Unneeded copies.
std::move created an unneeded copy.
iterating without reference also created copies.
2021-05-29 08:57:44 +02:00
bunnei ee099b2697 hle: kernel: KSlabHeap: Allow host or guest allocations.
- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
2021-05-28 17:42:41 -07:00
bunnei c6de9657be hle: kernel: Implement named service ports using service interface factory.
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
Lioncash 2f62bae9e3 kernel: Eliminate variable shadowing
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei b805ee653f hle: kernel: Move slab resource counts to Kernel. 2021-05-05 16:40:54 -07:00
bunnei da22def511 hle: kernel: Fix un/sign mismatch errors with NUM_CPU_CORES. 2021-05-05 16:40:54 -07:00
bunnei 4b03e6e776 hle: kernel: Migrate to KHandleTable. 2021-05-05 16:40:53 -07:00
bunnei 0b27c721c9 hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory. 2021-05-05 16:40:52 -07:00
bunnei 2a7eff57a8 hle: kernel: Rename Process to KProcess. 2021-05-05 16:40:52 -07:00
bunnei 864841eb9e hle: kernel: Do not shutdown twice on emulator close. 2021-05-05 16:40:52 -07:00
bunnei 39a8dba9a6 hle: kernel: Cleanup shutdown of persistent kernel objects. 2021-05-05 16:40:52 -07:00