Lioncash
e09ee0ff23
shader/shader_ir: Mark tracking functions as const member functions
...
These don't actually modify instance state, so they can be marked as
const member functions
2019-05-19 08:23:09 -04:00
ReinUsesLisp
cf4ecc1945
shader_ir: Implement immediate register tracking
2019-03-30 02:53:16 -03:00
Lioncash
c1b2e35625
shader/track: Resolve variable shadowing warnings
2019-02-25 09:10:59 -05:00
ReinUsesLisp
0d1d755086
shader/track: Search inside of conditional nodes
...
Some games search conditionally use global memory instructions. This
allows the heuristic to search inside conditional nodes for the source
constant buffer.
2019-02-03 17:21:20 -03:00
ReinUsesLisp
42b75e8be8
shader_ir: Rename BasicBlock to NodeBlock
...
It's not always used as a basic block. Rename it for consistency.
2019-02-03 17:21:20 -03:00
ReinUsesLisp
3b84e04af1
shader_decode: Implement LDG and basic cbuf tracking
2019-01-30 00:00:15 -03:00