ReinUsesLisp
8eae66907e
texture_cache: Use std::vector reservation for sampled_textures
2019-06-29 20:10:31 -03:00
ReinUsesLisp
f6f1a8f26a
texture_cache: Style changes
2019-06-29 19:52:37 -03:00
Zach Hilman
1ca2b504bf
Merge pull request #2653 from FearlessTobi/revert-2474-patch-1
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Revert "CMake: Get Git submodule dependencies via CMake"
2019-06-29 16:55:47 -05:00
ReinUsesLisp
dd9ace502b
texture_cache: Use std::array for siblings_table
2019-06-29 18:54:13 -03:00
ReinUsesLisp
3f3c3ca5f9
texture_cache: Address feedback
2019-06-29 17:29:39 -03:00
Tobias
cae9708a00
Revert "CMake: Get Git submodule dependencies via CMake ( #2474 )"
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This reverts commit 5cef446f42
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2019-06-29 22:19:47 +02:00
Zach Hilman
7e5d7773cc
am: Implement SetCpuBoostMode in terms of APM
2019-06-28 22:46:51 -04:00
Zach Hilman
e2ad3e1fb0
core: Keep instance of APM Controller
2019-06-28 22:46:31 -04:00
Zach Hilman
e52306ca60
apm: Implement SetCpuBoostMode
2019-06-28 22:46:00 -04:00
Zach Hilman
1c6e6305ea
apm: Add getters for performance config and mode
2019-06-28 22:45:31 -04:00
Zach Hilman
9175b00e7d
apm: Add apm:am service
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8.0.0+ identical version of apm
2019-06-28 22:44:30 -04:00
Zach Hilman
65eb9cbb28
apm: Add Controller class to manage speed data and application
2019-06-28 22:43:51 -04:00
Zach Hilman
d40f38967e
fsp-srv: Implement GetAccessLogVersionInfo
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Returns some misc. data about logging to help the game determine if it should log.
2019-06-28 21:05:42 -04:00
Zach Hilman
554e2f2f98
reporter: Add report class for filesystem access logs
2019-06-28 21:02:50 -04:00
Zach Hilman
db2fdd0352
fsp-srv: Implement OutputAccessLogToSdCard
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Allows games to log data to the SD.
2019-06-28 21:02:34 -04:00
Zach Hilman
f477c5dfdd
set: Implement GetQuestFlag
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Simply returns a true/false value indicating if the system is a kiosk system. This has been mapped to a config option for the purposes of yuzu.
2019-06-28 18:38:47 -04:00
Zach Hilman
efa7d8d04b
settings: Add config option for kiosk (quest) mode
2019-06-28 18:37:33 -04:00
bunnei
bb4a1e059c
Merge pull request #2533 from DarkLordZach/memory-frozen
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memory: Add class to manage and enforce memory freezing
2019-06-28 14:03:38 -04:00
David Marcec
dfe4b3f723
Attemp clang format fix?
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Seems to be an issue with clang format
2019-06-28 22:08:50 +10:00
David Marcec
7d417d501d
Added errors.h to cmakelist
2019-06-28 15:31:29 +10:00
David Marcec
c2146c4eef
Addressed issues
2019-06-28 15:29:38 +10:00
David Marcec
fd6549be73
Addressed issues
2019-06-28 15:19:51 +10:00
David Marcec
0b03e8a98f
Implemented InitializeApplicationInfo & InitializeApplicationInfoRestricted
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InitializeApplicationInfoRestricted will need further implementation as it's checking for other user requirements about the game. As we're emulating, we're assuming the user owns the game so we skip these checks currently, implementation will need to be added further on
2019-06-27 16:44:42 +10:00
Zach Hilman
bce4bfffb6
pm: Implement pm:shell and pm:dmnt GetApplicationPid
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Returns the process ID of the current application or 0 if no app is running.
2019-06-26 19:07:34 -04:00
Zach Hilman
354c254cde
pm: Implement pm:dmnt GetTitlePid
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Takes a title ID and searches for a matching process, returning error if it doesn't exist, otherwise the process ID.
2019-06-26 19:06:51 -04:00
Zach Hilman
49af3bcdcb
pm: Implement pm:info GetTitleId
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Searches the process list for a process with the specified ID, returning the title ID if it exists.
2019-06-26 19:05:04 -04:00
bunnei
5829ba1ccc
Merge pull request #2548 from DarkLordZach/applet-shopn
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applets: Implement backend and default frontend for Parental Controls and EShop (ShopN) applets
2019-06-26 15:55:24 -04:00
bunnei
4ed2774c26
Merge pull request #2607 from DarkLordZach/arp-1
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glue: Implement arp:w and arp:r services
2019-06-26 10:26:44 -04:00
David Marcec
f67039c067
Addressed issues
2019-06-26 16:52:34 +10:00
Zach Hilman
d10fc2d727
glue: Correct missing bytes in ApplicationLaunchParameter
2019-06-25 22:25:10 -04:00
Fernando Sahmkow
223ca80753
texture_cache: Correct variable naming.
2019-06-25 19:35:08 -04:00
Fernando Sahmkow
5aeabd9a17
gl_texture_cache: Correct asserts
2019-06-25 19:26:59 -04:00
Fernando Sahmkow
88bc39374f
texture_cache: Corrections, documentation and asserts
2019-06-25 18:36:19 -04:00
Fernando Sahmkow
c0abc7124d
surface_params: Corrections, asserts and documentation.
2019-06-25 18:03:25 -04:00
Fernando Sahmkow
fb234560b0
copy_params: use constexpr for constructor
2019-06-25 17:42:50 -04:00
Fernando Sahmkow
18d24fbdd0
gl_texture_cache: Corrections and fixes
2019-06-25 17:40:08 -04:00
Fernando Sahmkow
36665ce0b2
gl_resource_manager: Correct MakeStreamCopy
2019-06-25 17:32:04 -04:00
Fernando Sahmkow
58c8a44e7a
texture_cache: Query MemoryManager from the system
2019-06-25 17:26:00 -04:00
David Marcec
19dc36ce06
Implement Time::GetSharedMemoryNativeHandle
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This PR attempts to implement the shared memory provided by GetSharedMemoryNativeHandle. There is still more work to be done however that requires a rehaul of the current time module to handle clock contexts. This PR is mainly to get the basic functionality of the SharedMemory working and allow the use of addition to it whilst things get improved on.
Things to note:
Memory Barriers are used in the SharedMemory and a better solution would need to be done to implement this. Currently in this PR I’m faking the memory barriers as everything is sync and single threaded. They work by incrementing the counter and just populate the two data slots. On data reading, it will read the last added data.
Specific values in the shared memory would need to be updated periodically. This isn't included in this PR since we don't actively do this yet. In a later PR when time is refactored this should be done.
Finally, as we don't handle clock contexts. When time is refactored, we will need to update the shared memory for specific contexts. This PR does this already however since the contexts are all identical and not separated. We're just updating the same values for each context which in this case is empty.
Tiime:SetStandardUserSystemClockAutomaticCorrectionEnabled, Time:IsStandardUserSystemClockAutomaticCorrectionEnabled are also partially implemented in this PR. The reason the implementation is partial is because once again, a lack of clock contexts. This will be improved on in a future PR.
This PR closes issue #2556
2019-06-26 00:45:53 +10:00
David Marcec
192f1f7ebe
SizedNotificationInfo should be 0x10 bytes, user_uuid is incorrect, this should be the users account id
2019-06-25 15:19:37 +10:00
David Marcec
5d005b87a3
fixed spelling errors and fixed issue with Pop not returning the SizedNotificationInfo
2019-06-25 11:23:23 +10:00
Zach Hilman
3c4238657d
applets: Pass current process title ID to applets
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Avoids using system accessor to get current process in applet code.
2019-06-24 20:07:10 -04:00
Zach Hilman
01ff38cca8
general_frontend: Add documentation for parental controls and ecommerce applets
2019-06-24 20:05:11 -04:00
Zach Hilman
73dcb13619
web_browser: Only delete temporary directory if it was created
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Prevents crashes with ShopN applet occasionally.
2019-06-24 20:05:11 -04:00
Zach Hilman
d018ac2c60
web_browser: Take ECommerce applet frontend optionally in constructor
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If it is needed but wasn't passed (or passed nullptr), the Shop handling code will alert and throw an error.
2019-06-24 20:05:11 -04:00
Zach Hilman
54684feffa
frontend: Add base class and default impl for ECommerce applet frontend
2019-06-24 20:05:11 -04:00
Zach Hilman
3898c3903e
web_browser: Use function tables for execute and initialize
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Allows easy handling of multiple shim types, as they have enough in common to be the same backend but not enough to share init/exec.
2019-06-24 20:05:11 -04:00
Zach Hilman
675aa5f719
web_browser: Correct structures and properly parse TLVs/ShimKind
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Much, much more HW-accurate and allows us to easily support all of the different web 'shim' types.
2019-06-24 20:05:11 -04:00
Zach Hilman
b889167b2c
yuzu: Accept default applets for Parental Controls and ECommerce
2019-06-24 20:05:11 -04:00
Zach Hilman
e447d8aafa
applets: Track ECommerce and Parental Control applet frontends
2019-06-24 20:05:11 -04:00